Dungeon Crawl Stone Soup version 0.35-a0-385-gf75c647dae (webtiles) character file. Game seed: 640959331087084206 161 smolio the Shooter (level 4, 0/38 HPs) Began as a Demigod Hunter on May 26, 2026. Slain by a human zombie (4 damage) ... in an ossuary. The game lasted 00:02:04 (1597 turns). smolio the Shooter (Demigod Hunter) Turns: 1597, Time: 00:02:04 Health: 0/38 AC: 3 Str: 12 XL: 4 Next: 98% Magic: 6/6 EV: 12 Int: 11 God: Gold: 90 SH: 0 Dex: 21 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of protection from cold (worn) Wands e - a wand of paralysis (5) Scrolls s - a scroll of butterflies c - a scroll of noise {unknown} e - a scroll of immolation {unknown} h - a scroll of enchant weapon {unknown} m - 3 scrolls of identify {unknown} Potions d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} j - 2 potions of cancellation {unknown} k - a potion of curing {unknown} l - a potion of magic {unknown} n - a potion of mutation {unknown} Skills: * Level 3.0 Fighting * Level 4.3 Ranged Weapons + Level 1.4 Armour * Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 56% 2 Momentum Strike Conj/Tloc 0% 3d8 56% 2 Launch Clockwork Bee Frge 0% N/A 80% 3 Petrify Alch/Erth 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Annotations: D:4 Menkaure Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow barely misses the human zombie. The human zombie completely misses you. You shoot an arrow. The arrow hits the human zombie. The human zombie is lightly damaged. The human zombie barely misses you. You shoot an arrow. The arrow hits the human zombie. The human zombie is lightly damaged. The human zombie closely misses you. You shoot an arrow. The arrow hits the human zombie. The human zombie is moderately damaged. The human zombie hits you. You shoot an arrow. The arrow barely misses the human zombie. The human zombie hits you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the human zombie. The human zombie is moderately damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the human zombie. The human zombie is moderately damaged. The human zombie closely misses you. You shoot an arrow. The arrow hits the human zombie. The human zombie is heavily damaged. The human zombie hits you. You die... ....# ....# #...# #...# #...# #...# #.Z.# #@..# #...# #...# #...# #...# #...# #...# .##############...# ..................# You could see a human zombie. Vanquished Creatures An iguana (D:4) Terence (D:2) A gnoll (D:1) 4 adders 3 hound zombies (Ossuary) 2 ufetubi (D:4) 2 gnoll zombies (Ossuary) 4 hobgoblins 2 quokkas 5 ball pythons 3 bats (D:1) 4 frilled lizards 2 goblins (D:1) 2 jackal zombies (Ossuary) 3 kobolds 2 kobold zombies (Ossuary) 9 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smolio the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 59 | D:1 | Reached skill level 1 in Stealth 167 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 375 | D:2 | Reached XP level 3. HP: 29/29 MP: 5/5 478 | D:2 | Encountered Terence 485 | D:2 | Killed Terence 486 | D:2 | Reached skill level 4 in Ranged Weapons 486 | D:2 | Reached skill level 1 in Armour 572 | D:2 | Reached XP level 4. HP: 37/37 MP: 6/6 1257 | D:3 | You fall into a shaft and drop 2 floors! 1257 | D:5 | Entered Level 5 of the Dungeon 1396 | D:4 | Encountered Menkaure 1443 | D:4 | Found a sand-covered staircase. 1450 | Ossuary | Entered an ossuary 1597 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms D:2: layout_basic, minmay_misc_feat_iff, amcnicky_mini_pool_small, uniq_terence D:3: kennysheep_slugbush, layout_loops_corners D:4: layout_layer_cave, bloody_trog, mainiacjoe_overflow_tiny_flanked, mainiacjoe_ossuary_entry_find_the_door, serial_shops, nicolae_shop_real_fake_doors, minmay_fountain_box, uniq_menkaure D:5: layout_basic Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Fighting | 2 3 | 3.0 Dodging | 2 3 | 3.0 Ranged Weapons | 4 | 4.3 Armour | 1 | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 83 | 89 || 172 Armour: Leather armour | 18 | 44 || 62 Dodge: Dodged | 14 | 40 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1642 | 1628 | 14 | 0 | 1204 | 6 | 273.7 | Dungeon | 1485 | 1471 | 14 | 0 | 1104 | 5 | 297.0 | Ossuary | 156 | 156 | 0 | 0 | 100 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 916 daAuts D:1: 366 daAuts Ossuary: 156 daAuts D:4: 144 daAuts D:5: 54 daAuts D:3: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+