smolio Level 1 of the Dungeon [Shop] Hadoozent's Assorted Antiques a condenser vane (1080 gold) a wand of iceblast (7) (453 gold) a +0 ring mail (108 gold) a box of beasts (1080 gold) a condenser vane (1080 gold) a scroll of amnesia (108 gold) a scroll of poison (108 gold) a potion of lignification (81 gold) a scroll of enchant armour (202 gold) [Shop] Poxitit's Weapon Boutique a +0 club (6 gold) a +0 rapier (71 gold) a +1 broad axe of freezing (301 gold) a +0 war axe (45 gold) a +0 mace (39 gold) a +2 war axe of electrocution (269 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1040 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (19 gold) a +0 hand axe (39 gold) the +1 trident of Gallantry {freeze, rF+++ Will- Int+2} (692 gold) rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 spear (39 gold) [Shop] Hiniroh's Book Shop a manual of Fire Magic (1040 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Forge Lightning Spire (169 gold) a parchment of Call Canine Familiar (114 gold) a parchment of Eringya's Noxious Bog (325 gold) a parchment of Searing Ray (75 gold) a parchment of Scorch (75 gold) a parchment of Iskenderun's Battlesphere (169 gold) a parchment of Teleport Other (114 gold) a parchment of Dispel Undead (169 gold) a parchment of Enfeeble (426 gold) a parchment of Maxwell's Portable Piledriver (114 gold) a parchment of Hellfire Mortar (426 gold) a parchment of Alistair's Intoxication (239 gold) a parchment of Splinterfrost Shell (426 gold) [Shop] Qausosch's Jewellery Shoppe a ring of protection from fire (unknown) (350 gold) a talisman of death (770 gold) a quill talisman (105 gold) a +4 ring of protection (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) a ring of positive energy (unknown) (280 gold) an amulet of wildshape (unknown) (420 gold) an amulet of wildshape (unknown) (420 gold) the ring "Vucle" {rElec Int-3 Dex+2 SInv Stlth+} (415 gold) [ring of see invisible] rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. an amulet of faith (unknown) (560 gold) a ring of protection from cold (unknown) (350 gold) (2, 2, D:1) a +0 mace (6, 6, D:1) a quill talisman (8, 12, D:1) a +0 dagger (9, 6, D:1) a +0 short sword (13, 5, D:1) a bat corpse (skeletalised by now) (14, 8, D:1) a jackal skeleton (17, 5, D:1) a +0 dagger a goblin skeleton (17, 7, D:1) a +0 whip 5 stones (22, -3, D:1) a frilled lizard corpse (skeletalised by now) (23, -3, D:1) an inkwell talisman (24, -4, D:1) a +0 club (26, 16, D:1) a hobgoblin corpse (skeletalised by now) (28, 16, D:1) a ball python corpse (skeletalised by now) (29, -2, D:1) a +0 club a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (7, 10, D:2) a hobgoblin corpse (skeletalised by now) (14, 46, D:2) a frilled lizard corpse (skeletalised by now) (19, 4, D:2) an amulet of chemistry (31, 6, D:2) a ball python skeleton (32, 50, D:2) 3 flux baubles (34, 8, D:2) a +0 club a goblin skeleton (35, 24, D:2) a +0 ring mail (44, -3, D:2) a +0 dagger (45, 56, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (53, 47, D:2) a staff of cold (53, 53, D:2) a +0 leather armour (55, 45, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, 9, D:3) a +0 club (2, 9, D:3) an adder corpse (skeletalised by now) (6, 9, D:3) a +0 club a goblin corpse (skeletalised by now) a sewer (0, 0, Sewer) a scroll of butterflies (0, 1, Sewer) a scroll of vulnerability (1, 1, Sewer) a +0 buckler (2, -4, Sewer) a +0 club a +0 short sword a kobold corpse (3, -36, Sewer) a rat corpse (3, 1, Sewer) a potion of cancellation (4, -34, Sewer) a rat corpse (4, -33, Sewer) a rat corpse (4, 1, Sewer) a potion of magic (5, -24, Sewer) a rat corpse (7, -8, Sewer) a rat skeleton (8, -23, Sewer) a rat corpse (10, -21, Sewer) a rat corpse (11, -22, Sewer) a rat corpse (12, -26, Sewer) a rat corpse (13, -29, Sewer) a river rat corpse (14, -35, Sewer) a ball python corpse (14, -5, Sewer) a stone a +0 dagger (15, -45, Sewer) a +0 whip 3 stones a +0 whip (15, -44, Sewer) a +0 club a +0 club a kobold corpse (skeletalised by now) (15, -43, Sewer) a +0 short sword a kobold corpse (skeletalised by now) (15, -14, Sewer) a ball python corpse (15, -12, Sewer) a rat corpse a rat corpse (skeletalised by now) (15, -3, Sewer) a +0 club a ball python skeleton a river rat skeleton an adder skeleton a kobold skeleton (15, -2, Sewer) a +0 dagger 3 stones (16, -35, Sewer) a rat skeleton (16, -26, Sewer) a rat corpse (16, -3, Sewer) a kobold skeleton (17, -35, Sewer) a rat skeleton (17, -11, Sewer) a rat corpse (skeletalised by now) (17, -8, Sewer) an adder skeleton