smolio Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -1, D:1) a +4 dagger a goblin corpse (skeletalised by now) (2, 1, D:1) a frilled lizard corpse (skeletalised by now) (9, 0, D:1) a +0 chain mail (14, -3, D:1) a quokka corpse (skeletalised by now) (26, 41, D:1) a hobgoblin skeleton (37, 31, D:1) a +0 dagger (38, 29, D:1) 5 boomerangs (43, -1, D:1) a +0 club a goblin skeleton (51, 11, D:1) a frilled lizard corpse (skeletalised by now) (56, 21, D:1) a hobgoblin corpse (skeletalised by now) (57, 28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (58, 4, D:1) a +0 dagger (58, 22, D:1) a +0 dagger a +0 dagger a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (61, -3, D:1) a +0 club (66, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qoaph's Assorted Antiques a +3 leather armour of positive energy (588 gold) a +0 ring mail (112 gold) a +3 heavy spear (627 gold) a +0 ring mail (112 gold) a +2 helmet (462 gold) (1, -29, D:2) a +0 dagger a goblin skeleton (2, -27, D:2) a hobgoblin skeleton (5, -3, D:2) 4 stones a +0 dagger a kobold skeleton (7, -23, D:2) a hobgoblin skeleton (7, -21, D:2) an adder skeleton (12, -7, D:2) a bat skeleton (12, -4, D:2) an orb of mayhem (15, -23, D:2) a bat skeleton (16, 10, D:2) a frilled lizard corpse (skeletalised by now) (17, -25, D:2) a hobgoblin skeleton (20, -36, D:2) a +0 whip (26, -11, D:2) a +0 club a goblin skeleton (29, -32, D:2) a +0 sling (36, -2, D:2) a frilled lizard corpse (skeletalised by now) (40, -8, D:2) a +0 chain mail (45, -27, D:2) a +0 short sword an orc corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 stones a +0 club a +0 plate armour (2, 0, D:3) a +0 short sword a kobold skeleton (3, 1, D:3) a quokka skeleton (6, 25, D:3) a +0 leather armour (16, 22, D:3) a +0 leather armour a +0 scythe (17, 22, D:3) a +0 flail a +0 ring mail (17, 23, D:3) a +0 short sword a +0 chain mail a +0 flail a +0 scale mail an orc skeleton an orc skeleton (17, 34, D:3) a rat skeleton (20, 15, D:3) an adder skeleton (25, 24, D:3) an adder skeleton (35, 45, D:3) a bat skeleton (38, 8, D:3) a +0 ring mail (39, 37, D:3) a rat skeleton (45, 23, D:3) a +0 leather armour (46, 15, D:3) a +0 chain mail (58, 15, D:3) a quokka corpse (skeletalised by now) (58, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (2, 22, D:4) an orb of attunement (14, -7, D:4) a +0 halberd (16, -6, D:4) a +0 flail a gnoll corpse (skeletalised by now) (22, -7, D:4) a +0 club a goblin corpse (skeletalised by now) (23, 5, D:4) a staff of conjuration (23, 21, D:4) a +0 club (25, -10, D:4) a +0 flail (32, -24, D:4) a +0 dagger a curare-tipped dart (37, 8, D:4) a +0 chain mail (56, -11, D:4) a +0 club (59, -11, D:4) a +0 club a gnoll corpse (skeletalised by now) (60, -10, D:4) a +0 halberd Level 5 of the Dungeon (0, 5, D:5) a water moccasin corpse (8, 15, D:5) a hound corpse (14, 23, D:5) a +2 war axe of freezing (unseen) (21, 6, D:5) a scroll of teleportation (21, 8, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (21, 10, D:5) a scroll of identify