snha1 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 3, D:1) 9 stones (11, -5, D:1) 4 stones a +0 short sword (14, -1, D:1) 3 stones a +0 whip (14, 28, D:1) 7 stones (15, 16, D:1) 5 stones (20, -8, D:1) a +0 robe (22, -2, D:1) 7 stones (28, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +7 whip "Suracaif" {freeze, Str+3} Str+3: It affects your strength (+3). (2, -25, D:2) a +0 quarterstaff (3, -14, D:2) a +0 club (31, 8, D:2) a +0 robe (33, 2, D:2) a +0 dagger (33, 7, D:2) a +0 short sword 8 stones (38, -11, D:2) 11 gold pieces (39, -10, D:2) a +0 leather armour (40, -9, D:2) 9 gold pieces (40, 13, D:2) a +0 helmet (45, -21, D:2) a +0 short sword 4 stones (47, -36, D:2) a +0 flail (57, -12, D:2) a +0 robe (61, -22, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) 6 stones (13, -30, D:3) a +0 club (13, -8, D:3) a +0 short sword (28, -26, D:3) a +0 short sword (34, -42, D:3) a +0 dagger (48, -37, D:3) the +3 leather armour "Poath" {Harm rElec rPois Dex-5} Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison Harm: It increases damage dealt and taken. (50, -33, D:3) a +0 short sword (57, -7, D:3) 5 stones Level 4 of the Dungeon [Shop] Zeepn's Self-Published Books Zin's Catalogue of Uncleanliness (336 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Infestation Necromancy 8 the Precepts of the Nosferatu (756 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Cause Fear Hexes 4 f - Borgnjor's Revivification Necromancy 8 Obrimos's Quarto of the Golden Key (1036 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Fireball Conjuration/Fire 5 c - Silence Hexes/Air 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Orb of Destruction Conjuration 7 f - Ozocubu's Refrigeration Ice 7 Encalio's Grimoire of Self-Indulgence (1204 gold) Spells Type Level a - Necrotise Necromancy 1 b - Ozocubu's Armour Ice 3 c - Ignite Poison Fire/Alchemy 4 d - Animate Dead Necromancy 4 e - Enfeeble Hexes 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 g - Chain Lightning Conjuration/Air 9 the Handbook of Standing By (756 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Freeze Ice 1 c - Static Discharge Conjuration/Air 2 d - Vampiric Draining Necromancy 3 e - Sticky Flame Fire/Alchemy 4 f - Dispel Undead Necromancy 4 g - Irradiate Conjuration/Alchemy 5 Acanthus's Incunabulum of the Lunargent Thorn (924 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Anguish Hexes/Necromancy 4 d - Summon Forest Summoning/Translocation 5 e - Summon Cactus Giant Summoning 6 f - Dragon's Call Summoning 9 Sif Muna's Parchment of Thorough Poisoning (980 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Olgreb's Toxic Radiance Alchemy 4 f - Ignite Poison Fire/Alchemy 4 g - Alistair's Intoxication Alchemy 5 h - Eringya's Noxious Bog Alchemy 6 the Handbook of Mystic Impediments (756 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Leda's Liquefaction Alchemy/Earth 4 d - Petrify Alchemy/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 the Folio of Weird Science (1232 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gell's Gravitas Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Vhi's Electric Charge Translocation/Air 4 e - Manifold Assault Translocation 4 f - Irradiate Conjuration/Alchemy 5 g - Plasma Beam Fire/Air 6 h - Maxwell's Capacitive Coupling Air 8 the Omnibus of Mayhem (560 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Discord Hexes 8 (2, 17, D:4) a +0 club 5 stones (3, -5, D:4) a +0 leather armour (3, 0, D:4) a storm talisman (11, -9, D:4) a +0 robe (15, -5, D:4) 5 stones (16, -5, D:4) 2 stones (17, -20, D:4) a +0 flail (26, -29, D:4) a +0 short sword (30, -30, D:4) a +0 short sword a +0 robe (31, -30, D:4) a +0 falchion (32, -31, D:4) a +1 flail of protection a +0 short sword a +0 scale mail a +0 club (34, 5, D:4) a +0 short sword (41, 7, D:4) 4 stones (44, -34, D:4) a +0 falchion a +0 leather armour (47, -15, D:4) a +0 short sword (47, -14, D:4) a +0 flail a +0 chain mail a +0 dagger a +0 robe (49, -13, D:4) a +0 falchion (49, -4, D:4) a +0 leather armour (57, -17, D:4) a +0 leather armour (59, -26, D:4) a +0 flail (60, -25, D:4) 4 stones a +0 ring mail a +0 club (60, -24, D:4) a +0 chain mail 2 boomerangs a +0 trident (61, -25, D:4) a +0 short sword a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (13, -7, D:5) a +0 chain mail a +4 flail of protection (13, 17, D:5) a +0 leather armour (14, 20, D:5) a +0 ring mail (25, -11, D:5) a +0 heavy quarterstaff (31, -1, D:5) a +0 dagger (41, -15, D:5) a +0 club (57, 1, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 4 stones (3, -29, D:6) a +0 spear (5, -20, D:6) a +0 whip (5, 25, D:6) 8 stones (7, -2, D:6) 7 stones (8, 22, D:6) a +0 morningstar (10, -4, D:6) 4 stones (21, -4, D:6) a +0 whip (21, -3, D:6) a +0 club a +2 heavy mace a +0 chain mail (24, -27, D:6) 2 stones (31, 12, D:6) a +0 chain mail (48, -20, D:6) a +0 hand axe (49, -19, D:6) a +0 short sword a +0 robe a +0 dagger a +0 whip (64, 16, D:6) a +0 giant club (65, 23, D:6) a +0 mace Level 7 of the Dungeon [Shop] Tufior's Magic Scroll Shop a scroll of brand weapon (133 gold) a scroll of amnesia (56 gold) a scroll of enchant weapon (105 gold) a scroll of amnesia (56 gold) a scroll of noise (14 gold) a scroll of noise (14 gold) [Shop] Qayrr's Jewellery Shop a ring of magical power (300 gold) a ring of protection from fire (375 gold) a +6 ring of intelligence (540 gold) a ring of willpower (375 gold) the ring of Summertime {Wiz Str+3} (649 gold) [ring of wizardry] Wiz: It improves your spell success rate. Str+3: It affects your strength (+3). an amulet of magic regeneration (450 gold) a blade talisman (450 gold) the ring "Zizxoc Fanu" {rF+ rC+ rCorr Str-5 Int+6} (700 gold) [ring of protection from cold] Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. [Shop] Tuskusm's Jewellery Emporium a +5 ring of evasion (396 gold) a ring of willpower (275 gold) a +6 ring of intelligence (396 gold) an amulet of faith (440 gold) a serpent talisman (330 gold) a ring of see invisible (165 gold) [Shop] Nariv's Weapon Emporium the +5 battleaxe of snha1's Anguish {venom, Fly Str+4 Stlth+} (743 gold) Str+4: It affects your strength (+4). Fly: It grants you flight. Stlth+: It makes you more stealthy. a +0 club (14 gold) the +3 sling of the Desolation of Salt {freeze, rF+ Str+3} (532 gold) Str+3: It affects your strength (+3). rF+: It protects you from fire. a +0 short sword (42 gold) a +0 glaive (91 gold) a +0 quarterstaff (56 gold) 6 stones (8 gold) a +0 arbalest (63 gold) [Shop] Plog's Magic Scroll Shop 2 scrolls of identify (64 gold) a scroll of identify (32 gold) a scroll of immolation (64 gold) a scroll of revelation (120 gold) a scroll of summoning (152 gold) a scroll of identify (32 gold) (0, 0, D:7) 2 stones (0, 23, D:7) a +0 leather armour (9, 25, D:7) a +0 dagger (14, 27, D:7) a +2 leather armour of positive energy a +3 heavy quarterstaff a +2 heavy sling (20, 10, D:7) a +2 short sword of electrocution (29, 20, D:7) a +0 spear (30, 3, D:7) a +0 spear (30, 21, D:7) a +0 club (31, 3, D:7) a +0 whip a +0 halberd (31, 22, D:7) a +0 whip a +0 leather armour (32, 2, D:7) a +0 flail a +0 robe a +0 dagger (33, 1, D:7) a +0 robe a +0 dagger (49, -15, D:7) a scarf of resistance (60, -17, D:7) a +1 hand axe of freezing Level 8 of the Dungeon (0, 0, D:8) 3 stones (2, -11, D:8) a +0 pair of gloves (15, -25, D:8) 2 large rocks (17, 9, D:8) 3 stones (19, -1, D:8) a +0 mace (20, 0, D:8) a +0 war axe (21, -1, D:8) a +0 leather armour a +0 mace (21, 0, D:8) a +0 robe a +2 dagger of draining (24, -16, D:8) a +0 flail a +0 leather armour a +0 club (24, -15, D:8) a +0 ring mail 3 boomerangs a +0 dagger (24, -14, D:8) a +0 ring mail a +0 dagger (25, -16, D:8) a +0 hand axe a +0 leather armour (29, -5, D:8) a +0 war axe 8 stones a +0 robe (42, -22, D:8) 6 stones (43, -1, D:8) a +0 club (44, -1, D:8) a +0 whip (45, 0, D:8) a +0 halberd (46, 0, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 2, D:9) a serpent talisman (4, 10, D:9) a +0 long sword (10, -17, D:9) a +1 mace a +0 robe a +2 flail a +0 robe (10, -13, D:9) a +5 dire flail of freezing a +0 robe (15, -17, D:9) a +0 trident (15, 15, D:9) the +1 buckler of Skepticism {rC- Int+2 Dex+8} Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). rC-: It makes you vulnerable to cold. (19, -6, D:9) a +0 orcbow (21, 10, D:9) a +0 ring mail (27, -20, D:9) a +0 flail (29, -7, D:9) 2 stones (36, 15, D:9) a +0 shortbow (55, 12, D:9) a +0 orcbow (61, 7, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 animal skin a +1 spear (3, 0, D:10) 5 stones (8, -14, D:10) a +0 ring mail (21, 1, D:10) 7 stones (24, -10, D:10) a +0 robe (24, 11, D:10) a +0 mace (26, -10, D:10) a +0 trident (34, -33, D:10) a +2 war axe of distortion a +0 plate armour (45, 11, D:10) a +1 whip of electrocution a +0 shortbow of flaming a +3 spectral club (50, -11, D:10) +0 acid dragon scales (52, -21, D:10) 7 stones Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (0, 2, D:11) a +0 club 3 boomerangs (0, 3, D:11) a +0 dagger a +0 robe (0, 4, D:11) a +0 flail (1, 2, D:11) a +0 dagger a +0 leather armour (6, 23, D:11) a +0 whip a +0 leather armour (10, 22, D:11) a +0 club a +0 leather armour (12, 22, D:11) a +0 long sword a +0 plate armour (14, 23, D:11) a +0 dagger a +0 robe (14, 25, D:11) a +0 mace (15, 1, D:11) a +0 falchion (16, -5, D:11) a +0 mace (16, 12, D:11) a +0 giant club a +0 giant club (23, 25, D:11) a +1 dagger of distortion (25, 21, D:11) a +0 war axe (31, 23, D:11) a +0 buckler (38, 7, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (5, 3, D:12) 4 large rocks (5, 34, D:12) the +0 ring mail of Cofasih {rElec} rElec: It insulates you from electricity. (12, 43, D:12) a +0 ring mail a +0 whip of electrocution (16, 18, D:12) the +8 orcbow of Icruos {freeze, Will+ MP+9 Stlth+} Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (unseen) (16, 20, D:12) a +2 heavy long sword (unseen) (17, 18, D:12) a +4 ring of protection (17, 36, D:12) a +0 ring mail a +0 club (17, 39, D:12) a +0 ring mail a +0 flail (18, 19, D:12) 19 gold pieces (19, 40, D:12) a +0 leather armour a +0 mace (20, 38, D:12) a +0 leather armour a +3 dagger a +0 ring mail a +0 falchion (20, 39, D:12) a +0 hand axe a +0 mace a +0 ring mail a +0 hand axe (20, 40, D:12) a +0 dagger a +0 short sword (20, 41, D:12) a +0 ring mail a +0 trident (21, 39, D:12) a +0 short sword a +0 hand axe (24, 14, D:12) a serpent talisman a scroll of enchant weapon a scroll of brand weapon a flux talisman a beast talisman (26, 39, D:12) a +0 ring mail a +0 hand axe (27, 39, D:12) a +0 whip a +0 club a +0 leather armour a +0 dagger a +0 mace a +0 hand axe a +0 giant spiked club a +0 club (28, 38, D:12) a +0 chain mail a +0 hand axe a +0 giant club a +0 mace (29, 35, D:12) a +0 trident a +0 ring mail (29, 36, D:12) a +2 heavy mace a +0 ring mail a +0 hand axe a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 club (30, 35, D:12) a +2 whip of holy wrath (31, 34, D:12) a +0 whip (32, 1, D:12) a +0 falchion (32, 32, D:12) a +0 club (33, 28, D:12) a +0 ring mail a +0 dagger of holy wrath (33, 29, D:12) a +0 flail a +0 chain mail a +0 mace a +0 war axe a +0 chain mail a +0 battleaxe (33, 30, D:12) a +0 robe a +1 vampiric dagger (33, 41, D:12) a +0 chain mail a +0 great mace (34, 29, D:12) a +0 ring mail a +0 dagger (35, 26, D:12) a +0 scale mail a +0 flail (41, 24, D:12) a +0 club (43, -1, D:12) a +0 broad axe (53, 14, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) 5 stones (8, 15, D:13) a +0 long sword (12, 9, D:13) a +0 short sword a +0 orcbow a +0 scale mail (13, 8, D:13) a +0 dagger a +2 robe (14, 7, D:13) a +1 scimitar of flaming a +0 long sword (15, -15, D:13) 5 stones (15, 5, D:13) a +0 club (24, 18, D:13) 2 stones (31, -13, D:13) a +0 robe a +0 dagger (33, -9, D:13) a +0 dagger (35, 28, D:13) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (0, 13, Orc:1) a +0 giant club (5, -1, Orc:1) a +0 giant club (5, 0, Orc:1) a +0 short sword (5, 20, Orc:1) a +0 giant club (6, 0, Orc:1) a +0 hand axe (7, -1, Orc:1) a +1 plate armour of fire resistance a +0 long sword (7, 0, Orc:1) a +0 chain mail a +0 hand axe (7, 1, Orc:1) a +0 plate armour 3 boomerangs a +0 glaive a +0 leather armour a +0 war axe a +5 vampiric scimitar (7, 2, Orc:1) a +0 short sword (8, 1, Orc:1) a +0 hand axe (9, -1, Orc:1) a +0 arbalest (9, 0, Orc:1) a +0 dagger a +2 robe of positive energy (10, 0, Orc:1) a +0 long sword a +0 dagger a +0 robe (11, 1, Orc:1) a +0 dire flail a +0 plate armour (11, 9, Orc:1) a +0 falchion (12, 4, Orc:1) a +0 dagger a +0 robe (13, 9, Orc:1) a +2 chain mail of cold resistance (17, 10, Orc:1) a +0 flail (17, 15, Orc:1) a +0 dagger a +2 robe (18, 15, Orc:1) a +0 long sword 3 boomerangs a +0 chain mail a +0 club a +0 leather armour a +0 scimitar (20, 15, Orc:1) a +0 hand axe (20, 16, Orc:1) a +0 dagger a +0 robe (21, 14, Orc:1) a +0 short sword 3 boomerangs a +0 leather armour (52, 16, Orc:1) a +0 dagger (52, 17, Orc:1) a +0 giant club a +0 robe a +0 dagger (53, 15, Orc:1) a +0 chain mail a +3 short sword a +0 plate armour a +1 great mace of holy wrath (53, 17, Orc:1) a +0 plate armour a +0 dire flail (54, 16, Orc:1) a +0 chain mail a +0 glaive (58, 21, Orc:1) a +0 whip (58, 22, Orc:1) a +0 chain mail a +0 flail (59, 21, Orc:1) a +0 scale mail a +0 hand axe (59, 22, Orc:1) a +0 plate armour a +0 short sword (61, -21, Orc:1) a +0 dagger a +0 robe (62, -23, Orc:1) a +0 short sword a +0 chain mail (62, -21, Orc:1) a +0 flail a +0 club (69, -17, Orc:1) a +0 heavy hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Vageczin's Antique Weapon Emporium a +0 sling (36 gold) a +0 arbalest (108 gold) a +0 spear (72 gold) a +1 long sword of protection (268 gold) a +0 sling (36 gold) a +1 flail of holy wrath (319 gold) a +0 sling (36 gold) a +0 giant club (40 gold) a +0 great mace (156 gold) a +0 broad axe (96 gold) [Shop] Baamu's Armour Shop a +0 plate armour of cold resistance (450 gold) a +0 scale mail (60 gold) a +4 scale mail of fire resistance (465 gold) a +3 plate armour of cold resistance (675 gold) a +1 chain mail of poison resistance (202 gold) a +0 helmet (67 gold) a +0 leather armour (30 gold) [Shop] Itwyb's Antique Weapon Boutique a +0 rapier of electrocution (396 gold) the +6 mace of Quaschad {spect, rElec rC+} (1930 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 long sword (115 gold) a +2 great mace of draining (782 gold) a +0 halberd (132 gold) a +0 lajatang (495 gold) a +0 hand axe (99 gold) a +0 lajatang (495 gold) a +0 battleaxe (214 gold) [Shop] Pusulos's Jewellery Shoppe an amulet of guardian spirit (360 gold) a ring of see invisible (180 gold) a storm talisman (960 gold) a ring of see invisible (180 gold) a ring of ice (300 gold) a ring of positive energy (240 gold) a ring of wizardry (360 gold) a ring of ice (300 gold) a ring of flight (210 gold) (0, 0, Orc:2) a +2 trident of venom (1, 1, Orc:2) a +0 plate armour a +0 short sword (3, 3, Orc:2) a +0 chain mail a +0 long sword (3, 4, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 halberd (8, 23, Orc:2) a +0 orcbow a +0 battleaxe a +0 great mace a +0 orcbow (8, 24, Orc:2) a +0 orcbow a +0 broad axe a +0 battleaxe a +0 orcbow (9, 22, Orc:2) a +0 shortbow (9, 23, Orc:2) a +0 orcbow a +0 broad axe a +0 shortbow (9, 24, Orc:2) a +0 orcbow a +0 trident (10, 25, Orc:2) a +0 orcbow (11, 25, Orc:2) a +0 mace a +0 orcbow (11, 26, Orc:2) a +0 orcbow a +0 glaive (12, -2, Orc:2) a +0 short sword (12, 25, Orc:2) a +0 short sword a +0 chain mail (12, 26, Orc:2) a +0 long sword a +0 plate armour a +0 short sword a +0 orcbow a +0 plate armour (13, -4, Orc:2) a +0 plate armour a +0 trident a +0 orcbow (13, -3, Orc:2) a +0 flail (13, 4, Orc:2) a +0 club (14, 5, Orc:2) a +0 scale mail a +0 falchion (14, 6, Orc:2) a +0 leather armour a +0 dagger (14, 27, Orc:2) a +0 war axe a +0 orcbow (14, 28, Orc:2) a +0 great mace a +0 orcbow a +0 orcbow a +0 battleaxe a +0 glaive a +0 orcbow (15, -4, Orc:2) a +0 club (15, -3, Orc:2) a +0 robe a +0 dagger (15, 4, Orc:2) a +0 chain mail a +0 dire flail (15, 5, Orc:2) a +0 club (15, 27, Orc:2) a +4 dire flail a +0 chain mail a +0 dire flail a +0 plate armour (16, 28, Orc:2) a +0 orcbow a +0 halberd a +0 plate armour (16, 29, Orc:2) a +0 orcbow a +0 trident (17, 12, Orc:2) a +0 orcbow (18, 1, Orc:2) a +0 hand axe a +0 orcbow (19, 7, Orc:2) a +0 club (19, 39, Orc:2) a +0 broad axe a +0 orcbow (22, 17, Orc:2) a +0 plate armour a +0 war axe (23, 7, Orc:2) a +0 robe a +0 dagger (23, 17, Orc:2) a +0 giant club (23, 18, Orc:2) a +0 orcbow (24, 4, Orc:2) a +0 chain mail a +0 glaive (24, 7, Orc:2) a +0 robe a +0 dagger (24, 41, Orc:2) a +0 mace a +0 orcbow (26, 7, Orc:2) a +0 dagger (27, 20, Orc:2) a +0 short sword (28, 18, Orc:2) a +0 hand axe a +0 orcbow (29, 18, Orc:2) a +0 hand axe a +0 orcbow (29, 19, Orc:2) a +0 falchion a +0 glaive a +0 orcbow (29, 20, Orc:2) a +0 dagger a +0 chain mail a +0 hand axe (29, 21, Orc:2) a +0 dagger a +0 plate armour a +0 scimitar a +0 orcbow (31, -4, Orc:2) a +0 giant club (31, 17, Orc:2) a +0 war axe (31, 19, Orc:2) a +0 trident (33, 16, Orc:2) a +0 arbalest (34, -1, Orc:2) a +0 club a +0 club a +0 leather armour (35, -1, Orc:2) a +0 dagger (35, 17, Orc:2) a +0 broad axe a +0 orcbow a +0 orcbow (35, 29, Orc:2) a +0 orcbow (36, 1, Orc:2) a +0 club a +0 scale mail (36, 2, Orc:2) a +0 dagger a +0 robe (37, 33, Orc:2) a +0 orcbow (45, 21, Orc:2) a +0 robe a +0 dagger (45, 22, Orc:2) a +0 short sword a +0 leather armour a +0 mace (45, 23, Orc:2) a +0 hand axe (47, 20, Orc:2) a +0 chain mail a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, 38, Lair:1) 3 stones (9, 47, Lair:1) a +0 robe (10, 32, Lair:1) 4 stones (21, 39, Lair:1) a +0 ring mail (22, 0, Lair:1) a +0 club (26, 42, Lair:1) a +0 falchion (31, 5, Lair:1) a +0 chain mail (34, 53, Lair:1) a +0 long sword (46, 22, Lair:1) the +6 great sword of Mastruc {heavy, ^Fragile Will+ Dex+3 SInv} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (51, 27, Lair:1) 8 stones (54, 7, Lair:1) a +0 chain mail (60, 10, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (6, -7, Lair:2) a +0 robe a +0 short sword (27, 16, Lair:2) a +0 hand axe (32, -9, Lair:2) a +0 falchion (33, -34, Lair:2) +0 steam dragon scales (38, -23, Lair:2) a +0 war axe (39, 13, Lair:2) a +0 spear Level 3 of the Lair of Beasts [Shop] Tease Wogudd's Distillery a potion of degeneration (14 gold) (4, 22, Lair:3) a +0 long sword (30, 4, Lair:3) a +3 troll leather armour {Snorg} (40, 48, Lair:3) a ring of protection from cold an amulet of the acrobat an amulet of guardian spirit 3 potions of mutation the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. (42, 37, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) the +1 ring mail of the Unbroken {SInv} SInv: It lets you see invisible. (5, 1, Lair:4) a +0 chain mail (5, 41, Lair:4) a +0 leather armour (30, 24, Lair:4) 4 stones (30, 25, Lair:4) a +0 robe (30, 26, Lair:4) 8 gold pieces (31, 24, Lair:4) 22 gold pieces (31, 25, Lair:4) a scroll of identify (31, 26, Lair:4) 7 gold pieces (32, 24, Lair:4) a +2 scale mail of cold resistance (43, 42, Lair:4) a +0 lajatang (61, 7, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves (18, -1, Lair:5) a +0 ring mail (32, 11, Lair:5) a +0 trident (42, -15, Lair:5) a +0 dagger a +0 robe (49, 28, Lair:5) a +3 scimitar a +0 chain mail (51, 27, Lair:5) a +0 barding (53, -20, Lair:5) a +0 trident (53, -2, Lair:5) a +0 morningstar (61, -20, Lair:5) a staff of fire Level 1 of the Swamp (0, 0, Swamp:1) a +0 scale mail (3, 5, Swamp:1) a +1 heavy long sword (17, -10, Swamp:1) 3 scrolls of enchant armour a ring of flight a staff of air 2 potions of degeneration (28, -34, Swamp:1) 23 gold pieces (31, -37, Swamp:1) 7 stones (35, -32, Swamp:1) 22 gold pieces Level 2 of the Swamp (0, 0, Swamp:2) a +6 ring of dexterity (8, 22, Swamp:2) a +0 club (10, -2, Swamp:2) 5 gold pieces (16, 33, Swamp:2) 6 stones Level 1 of the Snake Pit (0, 0, Snake:1) 9 gold pieces a +0 flail a +0 robe (8, 8, Snake:1) 17 gold pieces a +0 longbow a +0 dire flail (9, 7, Snake:1) 32 gold pieces a +0 halberd (10, 8, Snake:1) a +0 vampiric whip (10, 9, Snake:1) the serpent talisman of Polish {rN+ Will+} [serpent talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Level 2 of the Snake Pit (0, 0, Snake:2) 16 gold pieces a +0 shortbow a +0 battleaxe (0, 2, Snake:2) 8 gold pieces (1, 2, Snake:2) 16 gold pieces (still there?) a +1 antimagic flail (still there?) (17, 8, Snake:2) a +0 whip (17, 9, Snake:2) a +0 trident a +2 robe of positive energy (19, 9, Snake:2) a +0 broad axe a +0 robe (20, 9, Snake:2) a +0 halberd (31, -17, Snake:2) a +0 dire flail a +0 shortbow (32, -22, Snake:2) a +0 glaive a +0 longbow (32, -21, Snake:2) a +0 war axe a +0 shortbow (32, -20, Snake:2) a +0 shortbow a +0 dire flail (33, -20, Snake:2) a +0 shortbow a +0 trident a +0 robe (34, -21, Snake:2) a +0 shortbow a +0 hand axe a +4 hand axe of flaming a +0 shortbow (34, -19, Snake:2) a +0 longbow a +0 trident (35, -23, Snake:2) a +0 longbow (35, -22, Snake:2) a +0 orcbow (35, -21, Snake:2) a +0 arbalest (35, -20, Snake:2) a +1 hand cannon of freezing (35, -19, Snake:2) a +0 longbow (35, -17, Snake:2) a +0 shortbow a +0 mace (35, -1, Snake:2) a +0 robe a +1 scimitar of freezing a +0 robe a +0 dire flail a +0 arbalest (36, -4, Snake:2) a +0 chain mail Level 3 of the Snake Pit [Shop] Ontuimn's Overcharged Wands a wand of light (18) (1134 gold) a wand of light (18) (1134 gold) a wand of flame (40) (420 gold) a wand of flame (40) (420 gold) a wand of flame (40) (420 gold) a wand of iceblast (18) (648 gold) (0, 0, Snake:3) 5 gold pieces (1, 0, Snake:3) 13 gold pieces (8, 3, Snake:3) a potion of heal wounds (18, 29, Snake:3) a +0 dire flail (19, 28, Snake:3) a +0 halberd (19, 29, Snake:3) a +0 war axe a +0 shortbow (20, 24, Snake:3) a +0 whip (21, 17, Snake:3) a +0 robe a +0 quarterstaff (21, 18, Snake:3) a +0 trident (21, 23, Snake:3) a +0 trident a +0 scimitar (23, 24, Snake:3) a +0 halberd a +0 robe a +0 scimitar (28, 25, Snake:3) a +0 halberd (29, 25, Snake:3) a +0 trident (31, 26, Snake:3) 3 stones