snhaaa Level 1 of the Dungeon (1, -23, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (1, -20, D:1) a +0 robe (8, -5, D:1) a +0 dagger (11, -18, D:1) a +0 flail (11, -17, D:1) a frilled lizard corpse (skeletalised by now) (19, 3, D:1) a +0 ring mail (21, 10, D:1) a +0 hand axe (24, -19, D:1) a +0 dagger (26, -14, D:1) a +0 dagger (26, 13, D:1) a hobgoblin skeleton (38, 13, D:1) a +0 dagger a kobold skeleton (40, 13, D:1) a +0 whip 2 stones a kobold skeleton (41, -17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -11, D:1) a hobgoblin corpse (skeletalised by now) (52, 0, D:1) a rat skeleton (58, -13, D:1) a frilled lizard corpse (skeletalised by now) (59, -16, D:1) an orb of glass Level 2 of the Dungeon (10, -16, D:2) a hobgoblin corpse (skeletalised by now) (10, -1, D:2) an adder corpse (skeletalised by now) (11, -14, D:2) a +0 flail (11, 35, D:2) a +0 mace (18, 33, D:2) the +7 dagger of the Trees {flame, rC++ rCorr Int-2} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It can be maximally enchanted to +9. (23, -2, D:2) a frilled lizard corpse (skeletalised by now) (23, -1, D:2) a +0 club (23, 2, D:2) a +0 ring mail (24, 29, D:2) a +0 club (34, 32, D:2) 5 large rocks (35, -14, D:2) a hobgoblin corpse (skeletalised by now) (44, -14, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (44, -9, D:2) a +0 pair of boots (48, -2, D:2) a bat corpse (skeletalised by now) (48, 44, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (9, -18, D:3) a jackal corpse (13, -1, D:3) a scroll of brand weapon (16, 6, D:3) a +0 mace (24, 5, D:3) a +0 mace (30, 8, D:3) a +0 dagger