Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14205896157489863098 2 snhaaa the Grave Robber (level 1, 0/14 HPs) Began as a Revenant Necromancer on Mar 25, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (245 turns). snhaaa the Grave Robber (Revenant Necromancer) Turns: 245, Time: 00:01:20 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/3 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You encounter a frilled lizard. Found a parchment of Flame Wave. The jackal barely misses you. You scratch the jackal but do no damage. The jackal misses you. The jackal barely misses you. The jackal completely misses you. The jackal bites you. x2 Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 63%) The jackal resists with significant effort. The jackal stops to sniff the ground. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 63%) The jackal resists with significant effort. The jackal bites you. The jackal closely misses you. The jackal misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 63%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you. You encounter a jackal. The jackal bites you. The jackal completely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. You scratch the jackal. You kill the jackal! The jackal bites you. You die... .... ###### ... #...... :.. #...... .. #### #....) #.# ##..#### ### #...:h#..######...... ... #.*#.h....##.....# #.####.h@..##..#.....# ###.........####.......# ............#..........# ##....?...........#.#.#### #.........##.....#...##.§ ###.........##.##....####.. ..........#.........## #.. ....#.........)....######.. .................#.#...>... You could see 3 jackals and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snhaaa the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 245 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Cast: Soul Splinter || 6 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 16