sniffy Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, -16, D:1) a +0 spear (8, -13, D:1) a bat corpse (skeletalised by now) (10, 1, D:1) a +0 short sword a kobold skeleton (10, 2, D:1) a +0 dagger (18, -30, D:1) a +0 dagger (21, -5, D:1) a +0 ring mail (22, -31, D:1) a hobgoblin corpse (skeletalised by now) (27, 2, D:1) a +0 dagger (30, -30, D:1) a bat skeleton (38, 2, D:1) a bat corpse (skeletalised by now) (38, 5, D:1) an inkwell talisman (40, -21, D:1) a rat corpse (skeletalised by now) (42, 15, D:1) a +0 whip (46, -17, D:1) a frilled lizard corpse (skeletalised by now) (46, -12, D:1) a rat corpse (skeletalised by now) (49, -25, D:1) a quill talisman Level 2 of the Dungeon [Shop] Emuxiumuh's Antique Weapon Shoppe the +9 broad axe of Extremism {sunder, rC+} (1428 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 dagger (42 gold) a +0 hand axe (63 gold) a +0 mace (63 gold) a +1 heavy sling (203 gold) a +0 club (10 gold) the +10 flail "Natueqoe" {pain, *Noise rPois Dex+2 Stlth+} (1541 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 flail (73 gold) the +2 glaive "Yhaplu" {flame, rF+ rC+ Str+3} (1161 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 shortbow of flaming (155 gold) [Shop] Damyod's Weapon Shop a +0 mace (42 gold) a +0 hand axe (42 gold) 2 poisoned darts (16 gold) a +0 rapier (77 gold) a +0 rapier (77 gold) a +0 shortbow (42 gold) 3 datura-tipped darts (37 gold) a +0 short sword (42 gold) the +6 mace of Subterfuge {flame, *Rage rElec rC++ rCorr Int+2} (1044 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 rapier (77 gold) [Shop] Sesih's Assorted Antiques a +0 cloak (81 gold) a +0 club (9 gold) a +0 ring mail (72 gold) a +0 helmet (81 gold) a Gell's gravitambourine (2/2) (720 gold) a +0 quarterstaff (90 gold) (0, 0, D:2) a +0 dagger (4, 30, D:2) a bat corpse (skeletalised by now) (6, 43, D:2) a rat corpse (skeletalised by now) (13, 28, D:2) a jackal corpse (skeletalised by now) (13, 31, D:2) a +0 club a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, 7, D:2) a frilled lizard skeleton (24, 1, D:2) a bat corpse (skeletalised by now) (24, 2, D:2) a ball python corpse (skeletalised by now) (24, 32, D:2) a rat skeleton (30, 16, D:2) a bat skeleton (30, 32, D:2) a +0 short sword (32, 24, D:2) a +0 dagger a +0 short sword a goblin skeleton (32, 27, D:2) a ball python skeleton (35, 12, D:2) a +0 leather armour (47, 34, D:2) a +0 short sword a kobold corpse (skeletalised by now) (50, 23, D:2) a +0 club a +0 sling (50, 34, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Plog's Distillery a potion of brilliance (unknown) (56 gold) a potion of heal wounds (112 gold) a potion of curing (42 gold) a potion of attraction (unknown) (42 gold) a potion of ambrosia (unknown) (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) (4, 8, D:3) a +0 club (10, -6, D:3) a +0 sling (16, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (25, -7, D:3) a +0 dagger (30, 17, D:3) a +0 dagger a +0 whip (32, 4, D:3) a hobgoblin corpse (skeletalised by now) (41, -8, D:3) a serpent talisman (44, -5, D:3) a ball python corpse (skeletalised by now) (44, 6, D:3) a +0 hand axe (54, -7, D:3) an adder corpse (skeletalised by now) (55, 28, D:3) a +0 dagger an orc corpse (skeletalised by now) (56, 12, D:3) a frilled lizard skeleton (56, 22, D:3) a +0 chain mail (56, 28, D:3) a +0 club an orc corpse (skeletalised by now) (59, 2, D:3) a +0 scale mail (59, 26, D:3) a +0 club (63, 27, D:3) a +0 club a +2 hand axe of freezing an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (1, -4, D:4) a +0 club (17, -4, D:4) a ball python corpse (skeletalised by now) (24, -8, D:4) a +0 dagger (25, -8, D:4) a +0 flail a +0 ring mail (27, -6, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, 40, D:4) 13 gold pieces (49, 40, D:4) a +0 dagger (51, -12, D:4) 3 large rocks (61, 31, D:4) a +0 flail (63, 21, D:4) a +1 scythe of entangling (66, 29, D:4) a +0 scythe a +2 robe of fire resistance Level 5 of the Dungeon (11, -14, D:5) 21 gold pieces (12, -33, D:5) a +0 short sword (12, -14, D:5) 4 gold pieces (18, -26, D:5) a +0 club a boomerang (19, -28, D:5) a +0 club (19, -25, D:5) a +0 mace a +0 leather armour (20, -27, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 kite shield (1, -1, D:6) 6 gold pieces (7, -3, D:6) a +0 whip Level 7 of the Dungeon [Shop] Fuduk's Self-Improvement Boutique (Shop contents are unknown) (0, 1, D:7) a +0 club (2, 6, D:7) a +0 short sword (9, 2, D:7) a +0 mace a +0 club a +0 hand axe (14, 4, D:7) a +0 shortbow (37, 10, D:7) a +0 helmet Level 8 of the Dungeon the Ecumenical Temple