Dungeon Crawl Stone Soup version 0.35-a0-572-g353cd707cd (webtiles) character file. Game seed: 2331214536107534545 60 sniffy the Shooter (level 3, -1/29 HPs) Began as a Demigod Hunter on June 25, 2026. Slain by a scorpion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:19 (1455 turns). sniffy the Shooter (Demigod Hunter) Turns: 1455, Time: 00:01:20 Health: -1/29 AC: 3 Str: 12 XL: 3 Next: 55% Magic: 14/14 EV: 11 Int: 11 God: Gold: 75 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg . . . (100%) f - +0 leather armour of Ecwe {Harm rElec Regen+ Dex-2} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 1.04/turn h - ring of protection from cold MPRegen 0.14/turn %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (-1 -> -4) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 5 boomerangs g - 2 poisoned darts Armour b - a +0 leather armour f - the +0 leather armour of Ecwe (worn) {Harm rElec Regen+ Dex-2} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Magical Staves c - a staff of fire Jewellery e - a ring of magical power (worn) h - a ring of protection from cold (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of revelation {unknown} h - a scroll of blinking {unknown} k - a scroll of amnesia {unknown} m - a scroll of vulnerability {unknown} o - a scroll of fear {unknown} Potions f - 2 potions of moonshine {unknown} j - a potion of lignification {unknown} l - a potion of invisibility {unknown} n - a potion of might {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.7 Fighting + Level 5.0 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 41% 1 Kinetic Grapnel Frge 0% 1d4 41% 1 Poisonous Vapours Alch/Air 0% 1d1 41% 1 Shock Conj/Air 0% 1d3 41% 1 Summon Small Mammal Summ 0% N/A 41% 1 Fugue of the Fallen Necr 0% N/A 80% 3 Swiftness Air 0% N/A 80% 3 Airstrike Air 0% 2d(0-16) 99% 4 Animate Dead Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the hobgoblin! p - a dark potion No target in view! You encounter a scorpion. You shoot an arrow. The arrow hits the scorpion. The scorpion is lightly wounded. You shoot an arrow. The arrow hits the scorpion. The scorpion is moderately wounded. You shoot an arrow. The arrow hits the scorpion. The scorpion is heavily wounded. You shoot an arrow. The arrow hits the scorpion but does no damage. The scorpion is heavily wounded. You shoot an arrow. The arrow hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You shoot an arrow. The arrow barely misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! You shoot an arrow. The arrow barely misses the scorpion. You feel very sick. The scorpion stings you. You shoot an arrow. The arrow hits the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #########.####.#. .. # . #....)..#.#....#. .#.#.. #.#..##.#.#.##.#.##.#.... ..#.^.#.#...##.#........# ####..#....###.##.#####.. ..............>...#(..#.. ##########.###.#..#(..#.. #.....#..#####.. ......#@........ #......s..._.... ####...?#.....## .:....#.##.... ###..#...# .### #....#.. # #..... . #....# You could see a scorpion and 2 dancing weapons. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 2 quokkas 2 ball pythons 2 bats (D:2) 7 goblins 6 kobolds A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sniffy the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 377 | D:1 | Reached skill level 4 in Ranged Weapons 566 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 926 | D:2 | Identified the +0 leather armour of Ecwe {Harm rElec Regen+ | Dex-2} 1055 | D:2 | Reached XP level 3. HP: 29/29 MP: 5/5 1379 | D:2 | Reached skill level 5 in Ranged Weapons 1434 | D:3 | Encountered a dancing +0 hand axe 1434 | D:3 | Encountered a dancing +0 hand axe 1444 | D:3 | Encountered a scorpion 1455 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, dilly_ecumenical_altar_fadedgnrine, amcnicky_mini_rare_corridor_liquid D:2: layout_rooms D:3: gammafunk_wand_slinger, layout_basic, dancing_weapons_uskayaw, old_standard_altar, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.0 Fighting | | 1.7 Dodging | | 1.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 92 Armour: Leather armour || 24 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1474 | 1428 | 46 | 6 | 1216 | 3 | 491.3 | Dungeon | 1474 | 1428 | 46 | 6 | 1216 | 3 | 491.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:2: 488 daAuts D:3: 53 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+