sniffy Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -3, D:1) a +0 whip (9, 24, D:1) a goblin skeleton (17, 25, D:1) a +1 mace of venom (17, 27, D:1) a hobgoblin skeleton (18, 2, D:1) a parchment of Ensorcelled Hibernation (30, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 3, D:1) a hobgoblin corpse (skeletalised by now) (36, 23, D:1) a +0 dagger (38, 11, D:1) a +0 dagger (39, 21, D:1) a +0 dagger (39, 22, D:1) a frilled lizard skeleton (40, 49, D:1) a +0 mace (42, 27, D:1) a ball python skeleton (45, 44, D:1) a +0 dagger (48, 8, D:1) a frilled lizard skeleton (49, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (9, 0, D:2) a hobgoblin skeleton (10, 13, D:2) a +0 ring mail (15, 21, D:2) a rat corpse (skeletalised by now) (15, 23, D:2) a +0 dagger (18, 27, D:2) an adder skeleton (19, 28, D:2) a +0 dagger (20, 1, D:2) a bat skeleton (21, 31, D:2) a +0 ring mail (23, -1, D:2) a jackal skeleton (24, 25, D:2) a +0 dagger a goblin skeleton (25, 20, D:2) a +0 leather armour (33, 26, D:2) a +0 hand axe (34, -6, D:2) a ball python skeleton (34, 26, D:2) a +0 ring mail (37, -2, D:2) a +0 hand axe a goblin skeleton a hobgoblin skeleton a frilled lizard skeleton (38, -2, D:2) a +0 falchion a +0 robe a +0 scythe the human skeleton of Sigmund (42, 28, D:2) a +0 spear (43, -4, D:2) a +0 club (49, 12, D:2) a bat corpse (skeletalised by now) (49, 21, D:2) a +0 sling (51, -7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (17, 12, D:3) a +0 falchion a +0 mace an orc skeleton (22, 19, D:3) a +3 hand axe (24, 3, D:3) a +0 whip an orc skeleton (25, -35, D:3) a bat corpse (skeletalised by now) (26, -2, D:3) a +0 leather armour a +0 war axe an orc skeleton (27, -24, D:3) a +0 ring mail (29, -15, D:3) an inkwell talisman (34, -33, D:3) a +0 leather armour a hobgoblin corpse (skeletalised by now) (35, 11, D:3) a +0 spear (41, 1, D:3) the +0 chain mail of the Great Game {Will+ Regen+ Dex+6} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -9, D:4) a +0 spear (3, -4, D:4) a +0 hand axe (4, -10, D:4) a +0 whip a +0 ring mail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, -7, D:4) a +0 club (10, -1, D:4) a +1 spear of venom (11, -18, D:4) an adder skeleton (19, -13, D:4) a +0 hand axe (19, -12, D:4) a hobgoblin skeleton (19, 2, D:4) a ball python skeleton a hound skeleton (20, 2, D:4) a +0 spear a gnoll skeleton (25, -7, D:4) an orc skeleton (25, -6, D:4) a +0 mace (28, -3, D:4) an orc skeleton (29, -2, D:4) a +2 hand axe of freezing (32, 7, D:4) a +0 short sword (33, 5, D:4) a +0 whip (33, 6, D:4) a +0 whip (34, 8, D:4) a +0 hand axe a +0 leather armour (35, -30, D:4) a +0 dagger (35, -26, D:4) a +0 dagger (36, 10, D:4) a +0 club a +0 ring mail (36, 12, D:4) a +0 hand axe Level 5 of the Dungeon (8, -46, D:5) a +0 whip a +0 leather armour (8, -29, D:5) a +0 leather armour (8, -7, D:5) a +0 spear (8, -6, D:5) a +0 robe a +0 whip (11, -6, D:5) a +0 club (14, -44, D:5) a +0 leather armour (15, -56, D:5) a +0 spear (24, -19, D:5) a +0 club (25, -28, D:5) a +0 flail (25, -27, D:5) a +0 kite shield a +0 ring mail (32, -32, D:5) a +0 dagger (38, -48, D:5) a +0 dagger (40, -45, D:5) a +0 mace (55, -52, D:5) a +0 flail (69, -53, D:5) a +0 ring mail Level 6 of the Dungeon (9, -9, D:6) a +0 spear (9, -7, D:6) a +0 heavy spear (9, -6, D:6) a +0 spear (9, -4, D:6) a +0 spear (12, -6, D:6) a +0 spear (12, -5, D:6) a +0 flail (14, -5, D:6) a +0 halberd (22, 23, D:6) a +0 long sword (25, 18, D:6) a +0 long sword (26, -7, D:6) a +0 trident (26, 6, D:6) a +2 flail of draining (34, -8, D:6) a +0 scale mail (36, -30, D:6) a +0 dagger (38, 24, D:6) a +0 dagger (42, -8, D:6) a +0 short sword (42, 5, D:6) a +0 dagger a +0 robe (43, -2, D:6) a +0 great mace (47, -4, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Apnimub's Antique Armour Shop a +1 chain mail of willpower (468 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) (5, 0, D:7) a +0 trident (9, -4, D:7) a +0 club (12, -4, D:7) a +0 robe a +0 dagger (13, -6, D:7) a +0 leather armour a +0 club (15, -12, D:7) a +0 mace a +0 mace a +0 leather armour (19, 0, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (37, 19, D:7) a medusa talisman (43, 5, D:7) the +7 whip "Efupn" {pain, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (46, 29, D:7) a +0 short sword a +0 dagger a +0 robe a +0 war axe a +0 orcbow a +0 plate armour (46, 31, D:7) a +0 whip a +0 ring mail (55, -4, D:7) a +0 vampiric hand axe a +0 chain mail (55, -3, D:7) a +0 hand axe a +0 ring mail a +0 falchion a +0 leather armour Level 8 of the Dungeon [Shop] Kemymat's Jewellery Boutique the scarab talisman of the King of the Hill {Rampage *Silence MP+11 Str+3} (1763 gold) [scarab talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. MP+11: It affects your magic capacity (+11). Str+3: It affects your strength (+3). a +4 ring of protection (972 gold) a +6 ring of strength (unknown) (972 gold) an amulet of reflection (unknown) (810 gold) a ring of protection from cold (unknown) (675 gold) the ring of the Hare {EV+10} (3456 gold) [ring of evasion] EV+10: It affects your evasion (+10). a ring of poison resistance (unknown) (540 gold) a riddle talisman (810 gold) the ring "Tidien" {rC+ Str+4} (1090 gold) [ring of protection from cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). a +6 ring of intelligence (unknown) (972 gold) (12, 12, D:8) a +0 dagger (15, -28, D:8) a +0 ring mail (15, -7, D:8) a +0 long sword (15, 6, D:8) a +0 robe a +0 dagger (18, -14, D:8) a +0 leather armour (18, 7, D:8) a +0 robe a +0 dagger (19, -10, D:8) a +0 mace of protection (27, -27, D:8) a +0 robe a +0 dagger (27, -26, D:8) a +0 hand axe (28, -25, D:8) a +0 whip a +0 war axe a +0 plate armour (30, -2, D:8) +0 swamp dragon scales a +2 glaive of pain (39, -27, D:8) a +0 orcbow (39, -26, D:8) a +0 robe (40, -26, D:8) a +0 great sword (41, -5, D:8) a +0 robe (41, 2, D:8) a +0 robe (42, -5, D:8) a +5 battleaxe a +0 robe (42, -4, D:8) a +0 robe (42, -3, D:8) a +0 spear (49, 8, D:8) a +0 halberd a +0 plate armour (50, 8, D:8) a +0 trident (50, 9, D:8) a +0 club (50, 10, D:8) a +0 mace (55, -12, D:8) a +0 long sword of flaming Level 9 of the Dungeon (0, 0, D:9) a scroll of fog (13, 21, D:9) a potion of moonshine (14, -3, D:9) an orb of stardust a +0 robe (14, -1, D:9) a +3 trident of draining (14, 16, D:9) a +0 buckler (29, -2, D:9) a potion of moonshine the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (32, 31, Lair:1) a +0 leather armour (42, 29, Lair:1) a +0 ring mail (48, 31, Lair:1) a +0 ring mail (59, 8, Lair:1) a +0 war axe