Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 9343210019530153973 3240 sniffy the Covert (level 9, -1/71 HPs) Began as a Gale Centaur Enchanter on June 29, 2026. Was an Initiate of Gozag. Slain by a vampire mosquito (6 damage) ... on level 8 of the Dungeon. The game lasted 00:14:17 (7318 turns). sniffy the Covert (Gale Centaur Enchanter) Turns: 7318, Time: 00:14:17 Health: -1/71 AC: 5 Str: 9 XL: 9 Next: 67% Magic: 15/22 EV: 10 Int: 17 God: Gozag Gold: 119 SH: 0 Dex: 15 Spells: 1/13 levels left rFire . . . (100%) w - +5 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) C - +2 leather armour {Will+} rPois . (100%) (no helmet) rElec . (100%) B - +0 cloak rCorr . (100%) F - +0 pair of gloves SInv . (no barding) Will +.... (no amulet) Stlth ++++ b - ring of magical power HPRegen 0.31/turn d - ring of protection from cold MPRegen 0.18/turn %: stampede @: confusing by touch, gold aura, studying Ranged Weapons A: large, hooves 3, deformed body, stampede 2, South Wind's embodiment a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 491 gold pieces. You spent 274 gold pieces at shops. You paid 98 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 scimitar c - a +2 dagger j - a +0 rapier n - a +5 long sword w - a +5 dagger (weapon) Missiles f - 7 stones (quivered) l - 11 poisoned darts o - 3 boomerangs Armour e - a +1 robe of cold resistance h - a +0 robe m - a +0 leather armour of cold resistance B - a +0 cloak (worn) C - a +2 leather armour of willpower (worn) F - a +0 pair of gloves (worn) Magical Staves i - a staff of air q - a staff of cold Jewellery b - a ring of magical power (worn) d - a ring of protection from cold (worn) g - a ring of positive energy p - a ring of protection from cold Talismans k - a rimehorn talisman Wands c - a wand of roots (11) e - a wand of charming (4) Scrolls J - 3 scrolls of fear H - 4 scrolls of teleportation w - a scroll of enchant weapon x - a scroll of amnesia I - a scroll of immolation L - 2 scrolls of revelation e - a scroll of poison {unknown} h - a scroll of vulnerability {unknown} K - a scroll of fog M - 2 scrolls of summoning j - a scroll of enchant armour {unknown} Potions U - 3 potions of invisibility X - 4 potions of heal wounds A - 3 potions of attraction M - a potion of mutation S - 2 potions of enlightenment W - 3 potions of haste T - 4 potions of might B - a potion of berserk rage L - a potion of lignification Skills: - Level 4.0 Fighting + Level 7.9 Short Blades - Level 5.0 Dodging - Level 8.0 Stealth + Level 2.9 Spellcasting - Level 6.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 22% N/A 6% 3 e - Ensorcelled Hibernat Hex/Ice 24% N/A 11% 2 g - Gloom Hex/Necr 24% N/A 22% 3 p - Apportation Tloc 4% N/A 26% 1 t - Tukima's Dance Hex 22% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 26% 1 Magic Dart Conj 8% 1d3 26% 1 Lesser Beckoning Tloc 4% N/A 36% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 58% 3 Teleport Other Tloc 2% N/A 58% 3 Vampiric Draining Necr 2% 2d6 58% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 58% 3 Anguish Hex/Necr 6% N/A 58% 4 Airstrike Air 1% 2d(1-17) 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:3 ? D:4 [ Annotations: D:6 exclusion: floor Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The South Wind quickens your rampage movements after stabbing. Message History The vampire mosquito draws vitality from your injuries! You hit the vampire mosquito but do no damage. The vampire mosquito is lightly damaged. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! You barely miss the vampire mosquito. Your kick misses the vampire mosquito. The vampire mosquito is lightly damaged. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! You hit the vampire mosquito but do no damage. The vampire mosquito appears confused. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito closely misses itself. You strike the helpless vampire mosquito from behind! The winds around you quicken. You impale the vampire mosquito!! The vampire mosquito is almost destroyed. You hit the vampire mosquito. You destroy the vampire mosquito! The vampire mosquito seems less confused. The vampire mosquito bites you but does no damage. The vampire mosquito closely misses you. You barely miss the vampire mosquito. The vampire mosquito is moderately damaged. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! Casting: Confusing Touch (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Your tailwind grows less brisk. The vampire mosquito barely misses you. x2 You closely miss the vampire mosquito. Your kick misses the vampire mosquito. The vampire mosquito is moderately damaged. The vampire mosquito bites you. You die... Your body crumbles into a pile of gold. ## ###### ##### ..# #....###...##...# #......#......# #......