soda Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (8, 9, D:1) a ring of poison resistance (11, 19, D:1) a +0 dagger a +0 club a jackal corpse (skeletalised by now) (14, -16, D:1) a quokka corpse (skeletalised by now) (14, -15, D:1) the spore talisman "Naavous" {Rampage rC+ Dex+2} [spore talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (16, -18, D:1) a +0 club a kobold corpse (skeletalised by now) (18, -9, D:1) a hobgoblin skeleton (18, 8, D:1) a +0 dagger (25, -21, D:1) a +0 dagger (29, -24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (30, 14, D:1) a +4 ring of protection (34, -6, D:1) a rat skeleton (41, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, -5, D:2) a +0 flail a kobold corpse (skeletalised by now) (8, -18, D:2) a +0 ring mail (9, -1, D:2) a ball python corpse (skeletalised by now) (12, -28, D:2) a +0 club a +0 animal skin a +0 club a +0 dagger a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (23, 7, D:2) a hobgoblin skeleton (26, 7, D:2) a +0 club (29, 0, D:2) a +0 dagger (30, -1, D:2) a +0 dagger (37, -3, D:2) a +0 club a goblin skeleton (38, -4, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (39, -3, D:2) a rat skeleton (42, -3, D:2) a quokka skeleton (45, -1, D:2) a storm talisman (46, -24, D:2) a frilled lizard skeleton (53, 3, D:2) a rat skeleton (54, 10, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (0, 9, D:3) a ball python skeleton (6, 26, D:3) a +0 whip a gnoll skeleton (11, 24, D:3) a +0 club a goblin skeleton (17, 25, D:3) a kobold skeleton (18, -19, D:3) a hobgoblin skeleton (19, -10, D:3) a +0 hand axe an orc skeleton (23, -10, D:3) a +0 leather armour a +0 flail (24, 1, D:3) a +6 ring of intelligence (24, 25, D:3) a +0 whip (27, 31, D:3) a bat skeleton (28, -11, D:3) a +0 club a +0 falchion a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -9, D:3) a +0 dagger a kobold skeleton a hobgoblin skeleton (32, -1, D:3) a +0 robe (32, 27, D:3) a +0 spear (37, 20, D:3) a +0 leather armour (37, 28, D:3) a +0 scale mail (39, -12, D:3) an adder skeleton (40, 14, D:3) a +0 club (45, 17, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (0, 2, D:4) a +0 hammer (1, -7, D:4) a +0 hammer (1, -6, D:4) a +0 hammer (1, -5, D:4) a +0 hammer (1, -2, D:4) a +0 hammer (1, -1, D:4) a +0 hammer (1, 1, D:4) a +0 hammer (2, -7, D:4) a +2 quarterstaff of chaos (2, -6, D:4) a +0 hammer (2, -5, D:4) a +0 hammer (2, -3, D:4) a +0 hammer (3, -7, D:4) a +0 hammer (3, -6, D:4) a +0 hammer (3, -5, D:4) a +0 hammer (7, -19, D:4) a ball python corpse (skeletalised by now) (8, -8, D:4) a +0 short sword a kobold corpse (skeletalised by now) (19, 6, D:4) a +0 whip a kobold skeleton (22, -17, D:4) a +0 dagger (23, 13, D:4) an adder skeleton (24, 13, D:4) an iguana skeleton (28, 16, D:4) a +0 robe (29, -14, D:4) a +0 buckler (30, -10, D:4) a +4 ring of slaying (31, -7, D:4) a staff of earth (37, -15, D:4) an inkwell talisman (41, -20, D:4) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (43, -20, D:4) a +0 flail a +0 chain mail (45, -19, D:4) 3 flux baubles (46, -14, D:4) a +0 barding (52, -15, D:4) a +0 scale mail a +0 short sword (56, -13, D:4) a +0 leather armour (57, -13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (7, -49, D:5) a ring of resist corrosion (10, 10, D:5) a +0 quarterstaff (13, -22, D:5) a +0 falchion (19, 6, D:5) a +0 dagger a +0 chain mail (21, -2, D:5) a hound skeleton (42, -22, D:5) a +0 sling (47, 12, D:5) a +0 spear (53, -4, D:5) a quokka skeleton (53, -3, D:5) a +0 hand axe (55, -16, D:5) a +0 orcbow (56, -45, D:5) a +0 trident (59, -39, D:5) the inkwell talisman of the Devil's Advocate {rElec MP+11 Str-5 Int+5 Stlth+} [inkwell talisman] rElec: It insulates you from electricity. MP+11: It affects your magic capacity (+11). Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (61, -44, D:5) a parchment of Tukima's Dance (65, -5, D:5) a +0 flail (65, -2, D:5) a +0 spear Level 6 of the Dungeon (9, -4, D:6) a +0 dire flail (10, -19, D:6) a +0 ring mail (10, 1, D:6) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (26, 1, D:6) a +0 spear (32, 1, D:6) a +0 club a +0 club a +3 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (33, 1, D:6) a +0 robe a gnoll corpse (skeletalised by now) (36, -22, D:6) a +0 quarterstaff (36, -20, D:6) a +0 ring mail (43, -27, D:6) a quill talisman (43, -18, D:6) a +0 scale mail (48, -16, D:6) a +0 club (48, -15, D:6) a +0 leather armour a +0 club (49, -17, D:6) a +0 dagger a +0 robe (55, -20, D:6) an iguana corpse (skeletalised by now) (56, -28, D:6) a +0 ring mail a +0 dagger a +0 flail a +0 whip of venom an orc skeleton an orc skeleton (57, -28, D:6) an iguana skeleton (58, -28, D:6) a +0 trident an orc skeleton (59, -33, D:6) a bullfrog skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -11, D:7) a +0 long sword (2, 0, D:7) a +0 short sword (5, 26, D:7) a +0 dagger an orc corpse (skeletalised by now) (16, 48, D:7) a +0 flail (27, 2, D:7) a +0 plate armour (51, 1, D:7) a +0 leather armour (57, -10, D:7) a +0 hand axe (58, -2, D:7) a +0 club (58, 3, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (58, 4, D:7) a +0 whip a +3 trident of flaming a +0 leather armour (59, 5, D:7) a +0 flail an orc corpse (skeletalised by now) (60, 5, D:7) a +0 falchion (62, -1, D:7) a +0 spear Level 8 of the Dungeon [Shop] Bamirhupn's Armour Shop a +1 helmet (138 gold) a +0 leather armour (24 gold) the +0 chain mail "Jait Ludd" {rElec Str+2} (290 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 pair of gloves (54 gold) the +1 robe "Jarghumai" {^Contam Rampage rElec Str+5} (297 gold) ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 chain mail (72 gold) a +0 ring mail (48 gold) a +0 cloak of poison resistance (102 gold) (0, 0, D:8) a +0 war axe (19, 1, D:8) a +0 club (20, -4, D:8) a +0 dagger a +0 dagger a +0 club a kobold corpse (21, -4, D:8) a +0 club a +0 short sword a kobold corpse (21, -3, D:8) a +0 club a kobold corpse (26, 7, D:8) a black bear skeleton (31, 5, D:8) a +0 orcbow (39, -27, D:8) a +0 spear (42, -30, D:8) a water moccasin corpse (skeletalised by now)