Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2180246865169487955 42 solus21 the Apothecary (level 3, -6/21 HPs) Began as an Octopode Alchemist on Apr 3, 2026. Mangled by a gnoll ... wielding a +0 club (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (1375 turns). solus21 the Apothecary (Octopode Alchemist) Turns: 1375, Time: 00:04:13 Health: -6/21 AC: 1 Str: 7 XL: 3 Next: 56% Magic: 2/6 EV: 12 Int: 19 God: Gold: 84 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of immolation {unknown} k - a scroll of blinking {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} j - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 3.9 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 0.4 Air Magic + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d2 7% 1 b - Mercury Arrow Conj/Alch 34% 2d7 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 13% N/A 24% 3 Call Canine Familiar Summ 3% N/A 45% 3 Summon Ice Beast Ice/Summ 3% N/A 45% 3 Olgreb's Toxic Radiance Alch 25% N/A 32% 4 Sticky Flame Fire/Alch 14% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The mercury splashes! The gnoll looks weaker. The quokka looks weaker. The gnoll is heavily wounded. The gnoll shouts! Okay, then. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 flail (heavily wounded, weak) Poisonous fumes billow around the gnoll! The gnoll is poisoned. The quokka closely misses you. The gnoll barely misses you. The quokka misses you. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 club (weak) Poisonous fumes billow around the gnoll! The gnoll is poisoned. The quokka closely misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll is no longer weakened. The gnoll attacks as it pursues you! The gnoll barely misses you. The quokka is no longer weakened. The gnoll is no longer weakened. You kill the gnoll! The quokka misses you. Your magical contamination has completely faded away. Your Alchemy skill increases to level 4! The gnoll looks more healthy. The quokka bites you. You open the door. The quokka bites you. The quokka bites you. There is an open door here. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you with a +0 club! You die... ## . . # #.# #. ###.### . ......### #.##.. #...# ..###.#..####.#.#### ...................##### ##@######†......... #########j# #.<........ ###......##r# #.#........ b........##.# #.#...##### #.......'.j######'#...#### ##...>jw####.............# #......# #.............# #...)..# #.............# #......# #.............# You could see 2 gnolls and a quokka. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 7 endoplasms 5 hobgoblins A jackal (D:1) 4 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards 3 goblins (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | solus21 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 246 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 973 | D:1 | Reached XP level 3. HP: 17/21 MP: 4/6 1336 | D:2 | Learned a level 2 spell: Mercury Arrow 1366 | D:2 | Reached skill level 4 in Alchemy 1375 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, st_stairs_12 D:2: serial_bayou_shore_a, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, minivault_19 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.9 Alchemy | 4 | 4.0 Fighting | | 0.1 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 1.0 Air Magic | | 0.4 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Constrict || 2 Tentacles || 1 Cast: Poisonous Vapours || 31 Mercury Arrow || 1 Drink: Brilliance || 1 Stab: Sleeping || 1 Armour: None || 27 Dodge: Dodged || 38