sparrowhawk Level 1 of the Dungeon (2, 23, D:1) a quokka corpse (skeletalised by now) (6, 0, D:1) a +0 sling (9, 19, D:1) a hobgoblin skeleton (27, -2, D:1) a ball python skeleton (30, 12, D:1) a +0 dagger (31, 14, D:1) a +0 ring mail (34, 35, D:1) a +0 dagger a goblin skeleton (35, 6, D:1) a +0 scale mail (50, 32, D:1) a jackal skeleton (50, 33, D:1) a +0 club a jackal skeleton (52, 13, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (54, 30, D:1) a +0 quarterstaff (61, 14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bidubbyn's Weapon Boutique a +0 falchion (36 gold) a +0 dagger (24 gold) the +5 partisan of Pisacah {holy, rPois} (585 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 whip (30 gold) 3 datura-tipped darts (32 gold) the +8 battleaxe of the Charming Traitor {venom, *Noise rF+ Int+4 SInv} (901 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 flail (42 gold) (2, 2, D:2) a spider talisman (5, 15, D:2) a +0 club (8, 12, D:2) a +0 club (9, -7, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (15, -8, D:2) a +0 spear (16, -8, D:2) a +0 trident (19, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 19, D:2) a hobgoblin skeleton (20, 20, D:2) a +0 spear (21, 18, D:2) a quokka skeleton (21, 19, D:2) a +0 flail (21, 20, D:2) a +0 spear (24, 17, D:2) a +0 club (35, 24, D:2) a +0 club 4 stones (35, 30, D:2) a +0 ring mail (36, 3, D:2) the +3 leather armour of the Special Xeniums {Bane rC+++ Dex+4} Bane: It inflicts you with a random bane when you equip it. rC+++: It renders you almost immune to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (36, 24, D:2) a +0 dagger (39, 36, D:2) a jackal skeleton (39, 37, D:2) a +0 club (39, 38, D:2) a jackal corpse (skeletalised by now) (40, 6, D:2) a +0 dagger a +0 robe a kobold skeleton (41, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (42, 6, D:2) a hobgoblin skeleton (43, -12, D:2) a frilled lizard corpse (skeletalised by now) (44, 25, D:2) an adder skeleton (45, 0, D:2) a +0 leather armour (45, 15, D:2) a +0 flail an orc skeleton (46, -10, D:2) a +0 club a +0 robe Level 3 of the Dungeon (7, 2, D:3) a bat skeleton (8, -2, D:3) an orc skeleton (9, 3, D:3) a kobold skeleton (11, 1, D:3) a goblin skeleton (11, 4, D:3) a hobgoblin skeleton (17, 12, D:3) a +0 club (19, -9, D:3) a frilled lizard skeleton (20, 3, D:3) an adder skeleton (25, -7, D:3) a ball python skeleton (25, 20, D:3) a +0 flail (29, -6, D:3) a +0 short sword (35, 26, D:3) a +0 spear (38, 28, D:3) a ball python skeleton (38, 29, D:3) an adder skeleton (40, 15, D:3) a javelin a +0 sling a goblin corpse (41, -6, D:3) a ball python corpse (skeletalised by now) (43, 20, D:3) a +0 dagger a hobgoblin skeleton (43, 21, D:3) a +0 club (44, -6, D:3) a +0 club (44, 21, D:3) a +0 club (47, 31, D:3) a +2 whip of freezing (52, -11, D:3) a +0 robe Level 4 of the Dungeon (2, 6, D:4) a potion of curing (3, -1, D:4) a +0 club a +0 ring mail (3, 1, D:4) a quokka corpse