sparrowhawk Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -13, D:1) a bat corpse (skeletalised by now) (3, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, -12, D:1) a +0 sling (7, -8, D:1) a +0 whip a stone (16, 24, D:1) a +0 short sword (18, -13, D:1) a +0 ring mail (19, 24, D:1) a +0 robe (22, 7, D:1) a +0 dagger (22, 9, D:1) a +0 leather armour (25, -2, D:1) a +0 rapier (26, 37, D:1) a +0 dagger 2 stones (29, -11, D:1) a +0 dagger (42, -12, D:1) a hobgoblin corpse (skeletalised by now) (44, -6, D:1) a rat skeleton (58, 9, D:1) a +0 whip Level 2 of the Dungeon [Shop] Vichoja's Assorted Antiques a +0 dagger of venom (79 gold) a +0 robe (16 gold) the +4 dagger of Iwi Qef {flame, Int+4} (702 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 lajatang (270 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (7, 10, D:2) a +0 dagger 4 stones (7, 11, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (15, 4, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) a quokka corpse (skeletalised by now) (19, -8, D:2) a +3 long sword (21, -5, D:2) a +0 club (21, 3, D:2) a +0 club a goblin skeleton (24, -13, D:2) a parchment of Frozen Ramparts (30, -12, D:2) a +0 dagger a goblin skeleton (32, -12, D:2) a +0 dagger (41, -9, D:2) a +0 ring mail (41, -5, D:2) a +0 dagger (42, 10, D:2) a +2 quarterstaff of chaos (43, 13, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Maexulel's Weapon Shop a +1 trident of venom (123 gold) a +3 dagger (209 gold) the +2 halberd of Joyful Slaughter {entangle, rElec SInv} (354 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +0 falchion (33 gold) a +0 scimitar of holy wrath (140 gold) a +1 longbow of draining (294 gold) a +2 heavy arbalest (280 gold) a +0 falchion (33 gold) (1, 14, D:3) the +0 ring mail "Jaox" {-Tele rElec rC- Dex+5} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (1, 21, D:3) a +0 dagger a +0 sling a +0 ring mail a goblin corpse (skeletalised by now) (7, 14, D:3) a +0 pair of gloves (8, -4, D:3) a rat corpse (skeletalised by now) (15, -19, D:3) a +0 trident (22, -25, D:3) a +0 whip (22, -24, D:3) a +0 flail an orc corpse (skeletalised by now) (24, 19, D:3) a +0 club (26, 3, D:3) a +0 arbalest (27, -16, D:3) an inkwell talisman (34, -23, D:3) a +0 ring mail (36, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, 20, D:3) a +2 scythe of protection a +0 robe (44, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, 12, D:3) an adder corpse (skeletalised by now) (51, 5, D:3) a +0 club (55, 5, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, 14, D:4) a +0 dagger a +0 dagger an orc skeleton (5, 15, D:4) a +2 mace of protection a +0 leather armour a +2 dagger of venom a +0 hand axe an orc skeleton an orc skeleton (7, 12, D:4) a +0 club (8, -7, D:4) a +0 giant club (10, 15, D:4) a +0 scale mail a +0 whip a goblin skeleton (12, 11, D:4) a ball python skeleton (12, 15, D:4) a hound skeleton (13, 3, D:4) a +0 dagger a goblin skeleton (14, 14, D:4) a +0 ring mail (28, -8, D:4) a ball python corpse (skeletalised by now) (29, 1, D:4) an iguana skeleton (30, 13, D:4) a +4 dagger of venom a +0 robe (32, 13, D:4) a +0 short sword a +0 ring mail of poison resistance the elf skeleton of Duvessa (34, -1, D:4) a scarab talisman (37, -2, D:4) 2 flux baubles (61, -13, D:4) a +0 short sword Level 5 of the Dungeon (13, 0, D:5) a +0 barding (45, 15, D:5) a +0 hand axe (47, 40, D:5) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (50, 31, D:5) a +0 robe (54, 35, D:5) a +0 whip a +0 leather armour an orc skeleton (57, 37, D:5) a +0 hand axe a +0 ring mail a +0 mace a +0 ring mail a +0 club a +0 ring mail an orc skeleton an orc skeleton (57, 38, D:5) a +0 dagger a +0 leather armour an orc skeleton (58, -6, D:5) a +0 ring mail (66, 16, D:5) a +0 pair of boots Level 6 of the Dungeon (8, 2, D:6) a +0 leather armour (8, 23, D:6) an adder skeleton (8, 29, D:6) a sanguine talisman (20, 26, D:6) a +0 club an orc corpse (skeletalised by now) (21, 28, D:6) a +0 leather armour (22, 13, D:6) a medusa talisman (28, 16, D:6) a water moccasin skeleton (29, 16, D:6) a +0 hand axe an orc skeleton (33, 20, D:6) a +0 hand axe an orc skeleton (37, -5, D:6) a parchment of Construct Spike Launcher (46, 28, D:6) a +0 war axe (47, 17, D:6) a +0 spear a +0 robe (49, 10, D:6) a +2 scimitar of freezing a +0 robe (49, 17, D:6) a +0 hand axe a +0 robe (50, 18, D:6) a +0 shortbow (57, 22, D:6) a +0 club a +0 whip a +0 falchion a +0 robe a +0 dagger an orc skeleton an orc skeleton (59, 25, D:6) a +0 dagger of venom an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a parchment of Freeze (0, 11, D:7) a +0 barding (0, 13, D:7) a +0 cloak (1, 10, D:7) a +0 pair of boots (1, 14, D:7) a +0 barding (1, 29, D:7) a +0 dagger a +0 robe (2, -13, D:7) a stone (2, 9, D:7) a +0 cloak (2, 15, D:7) a +0 cloak (4, -11, D:7) a bullfrog corpse (skeletalised by now) (8, 2, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 13, D:7) a stone (9, 7, D:7) a stone (9, 10, D:7) a stone (11, -11, D:7) a stone (15, 23, D:7) a +0 dagger a +1 robe of cold resistance an orc corpse (skeletalised by now) (18, 1, D:7) a stone (20, 15, D:7) a stone (20, 27, D:7) a stone (21, 37, D:7) a stone (23, -9, D:7) a stone (23, 15, D:7) a stone (33, 23, D:7) a +0 leather armour (35, 9, D:7) a +0 ring mail (36, 31, D:7) a +0 plate armour (37, 21, D:7) a +0 hand axe (41, 2, D:7) a +0 mace an orc skeleton (41, 21, D:7) a rimehorn talisman a +0 spear (41, 22, D:7) a +0 spear a goblin skeleton (41, 26, D:7) a +0 spear a goblin skeleton (42, -1, D:7) a +0 falchion a +0 leather armour a +0 flail a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton (43, 18, D:7) a +0 bardiche (48, 17, D:7) +0 swamp dragon scales a +0 scimitar the human skeleton of Maggie (48, 19, D:7) a +0 spear (59, 11, D:7) a +0 dagger (64, 14, D:7) a +0 club (65, 14, D:7) a +0 flail a +0 robe a +0 club a gnoll skeleton a gnoll skeleton (66, 14, D:7) a +0 whip a gnoll skeleton (67, 13, D:7) a +0 spear Level 8 of the Dungeon (8, -20, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (8, -18, D:8) a scroll of teleportation (10, 14, D:8) a parchment of Alistair's Intoxication (13, -28, D:8) 19 gold pieces a +0 club a +0 leather armour (13, -27, D:8) a +0 flail an orc corpse (13, -23, D:8) a +0 club an orc corpse (14, -23, D:8) a +0 short sword a +0 leather armour (14, -22, D:8) a +0 hand axe (14, 14, D:8) a +0 short sword 3 stones (16, 13, D:8) a +0 whip a +0 whip a kobold corpse (16, 14, D:8) a +0 short sword a +0 club a +0 short sword a +0 club a +0 short sword 4 stones a kobold corpse a kobold corpse (21, -19, D:8) a +0 club a +0 leather armour (21, -18, D:8) a +0 short sword an orc corpse (22, -19, D:8) a +0 whip a +0 leather armour (22, 16, D:8) a +0 sling (23, -19, D:8) a +0 club a +0 leather armour an orc corpse (23, -7, D:8) a +0 helmet (26, -8, D:8) a bullfrog corpse (27, -4, D:8) a +0 sling (36, 13, D:8) a +0 short sword 4 stones a kobold corpse (37, 12, D:8) a +0 club a kobold corpse (37, 13, D:8) a +0 whip 3 stones (38, 14, D:8) a +0 short sword a kobold corpse (39, -2, D:8) a goblin skeleton (40, -3, D:8) a goblin skeleton (41, -2, D:8) a gnoll skeleton the Ecumenical Temple