Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 10231760035878729976 59 spf3250 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Apr 2, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:48 (482 turns). spf3250 the Conjurer (Deep Elf Conjurer) Turns: 482, Time: 00:06:49 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 78% Magic: 3/9 EV: 11 Int: 24 God: Gold: 85 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of fear {unknown} e - a scroll of teleportation {unknown} f - 2 scrolls of identify {unknown} g - a scroll of summoning {unknown} h - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ..........~~## #.#.......# ...........~~## #...#.###.# ............~~# ###.#.# # .............~# #..####.# ...♣..♣......~### #.......# ..............'.# ####.#### ..............'.# #....# ...♣..♣......~#.####...## .............~#.@j......# ............~~#.####...## ...........~~#### #...# ..........~~## ##.## ~........†~## #.# ~~......~~## #.# #.# .# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders A ribbon worm (D:3) A dart slug (D:2) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spf3250 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 140 | D:2 | Learned a level 2 spell: Searing Ray 151 | D:1 | Found a faded altar of an unknown god. 158 | D:1 | Reached skill level 5 in Conjurations 377 | D:3 | Reached XP level 3. HP: 19/19 MP: 1/9 482 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_rooms, basic_ecumenical_altar, dreamdust_mushroom_princess D:2: layout_loops_corners, fountainhead, kennysheep_cross_room, minmay_misc_feat_square D:3: layout_rooms, nicolae_sif_muna_condensation, minitemple, vehumet_statue Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 44 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 428 | 112 | 316 | 0 | 0 | 3 | 142.7 | Dungeon | 428 | 112 | 316 | 0 | 0 | 3 | 142.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 248 daAuts D:2: 161 daAuts D:3: 18 daAuts