Dungeon Crawl Stone Soup version 0.33-a0-1194-g8b514e5c94 (webtiles) character file. Game seed: 12317852165564100463 1478 spf3250 the Magician (level 8, -2/48 HPs) Began as a Deep Elf Conjurer on Apr 2, 2025. Was an Initiate of Vehumet. Slain by an ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Dungeon. The game lasted 00:30:47 (3728 turns). spf3250 the Magician (Deep Elf Conjurer) Turns: 3728, Time: 00:30:48 Health: -2/48 AC: 4 Str: 7 XL: 8 Next: 50% Magic: 2/21 EV: 11 Int: 26 God: Vehumet [......] Gold: 233 SH: 4 Dex: 13 Spells: 15/22 levels left rFire . . . x - +4 long sword of Mocusien {flame, +Blink rC- Str+3 SInv} rCold . . . d - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + n - +1 pair of boots Will ..... (no amulet) Stlth ++ t - ring of protection from cold HPRegen 0.28/turn (no ring) MPRegen 0.34/turn %: no passive effects @: untranslocatable, immotile, very slightly contaminated A: magic regeneration a: Renounce Religion, Evoke Blink You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 233 gold pieces. Inventory: Hand Weapons x - the +4 long sword of Mocusien (weapon) {flame, +Blink rC- Str+3 SInv} (You found it on level 4 of the Dungeon) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Armour a - a +0 robe (worn) d - a +0 buckler (worn) n - a +1 pair of boots (worn) Magical Staves f - a staff of cold Jewellery t - a ring of protection from cold (worn) Scrolls h - a scroll of revelation i - 3 scrolls of teleportation j - a scroll of fog k - 2 scrolls of immolation m - a scroll of poison r - a scroll of enchant weapon {unknown} v - a scroll of brand weapon {unknown} y - a scroll of identify z - a scroll of butterflies {unknown} Potions b - 2 potions of magic c - 2 potions of heal wounds e - a potion of resistance {unknown} g - a potion of moonshine {unknown} l - 5 potions of curing o - 2 potions of might {unknown} p - a potion of lignification {unknown} q - a potion of berserk rage {unknown} s - a potion of brilliance {unknown} u - a potion of ambrosia {unknown} w - a potion of enlightenment {unknown} Skills: + Level 4.1 Fighting - Level 2.5 Dodging - Level 2.5 Stealth + Level 4.1 Shields + Level 7.5 Spellcasting + Level 7.3 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 10% 1 Soul Splinter Necr 36% N/A 10% 1 Grave Claw Necr 18% 2d8 14% 2 Fulminant Prism Conj/Alch 14% 3d8 21% 4 Confusing Touch Hex 9% N/A 28% 3 Vampiric Draining Necr 9% 2d6 28% 3 Cigotuvi's Putrefaction Necr/Air 9% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You closely miss the hound. The hound is severely wounded. The hound barely misses you. The hound bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) You focus your ray upon the ogre. The searing ray hits the hound! You kill the hound! Vehumet accepts your kill. The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is lightly wounded. A gnoll comes into view. It is wielding a +0 flail. The searing ray hits the ogre! The ogre is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shouts! You stop channelling your searing ray. You hear a shout! x2 The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You catch a glimpse of the back of your own head. You are magically locked in place. The ogre hits you with a +0 giant club!! You die... #..## #ß. ß# #...##.. ... #......#..... ..j..?#.#..## ..####......$#...#> .### ................... .... ....#.[...#........ .... .....?.O@.##...#.. #.## ...##.....#..#...# # ##........##..### ..# .................####.# ##........#........##.# ##......##............ ###.................. ######..##.#.>.....#.. .......)..........[... You could see an ogre and a gnoll. Vanquished Creatures The ghost of SuperJoe the Shooter, an amateur CoHu (Necropolis) Grinder (D:3) The ghost of melchor the Caller, an amateur DsSu (Necropolis) Menkaure (Ossuary) A phantom (D:5) A bullfrog (Necropolis) A bombardier beetle (D:3) 2 centaur zombies (Ossuary) A human zombie (Ossuary) 3 hounds An orc priest (D:4) 2 iguanas 2 orc wizards 3 ogre zombies (Ossuary) 6 mummies (Ossuary) 5 gnolls 5 adders An ufetubus (D:6) 3 adder zombies (Ossuary) 5 ribbon worms 9 orcs 8 ball pythons 6 bats 8 endoplasms 2 giant cockroaches 3 hobgoblins 13 jackals 3 quokkas 3 frilled lizards 6 goblins 4 goblin zombies (Ossuary) 7 hobgoblin zombies A jackal zombie (D:4) 8 kobolds 2 kobold zombies (Ossuary) 6 quokka zombies (Ossuary) A rat (Necropolis) 3 rat zombies (Ossuary) 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spf3250 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 123 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 193 | D:1 | Learned a level 2 spell: Searing Ray 315 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/10 403 | D:1 | Reached skill level 1 in Fighting 486 | D:1 | Reached skill level 1 in Shields 788 | D:2 | Reached XP level 4. HP: 16/25 MP: 3/12 924 | D:2 | Reached skill level 5 in Conjurations 1143 | D:3 | Noticed Grinder 1149 | D:3 | Paralysed by Grinder for 2 turns 1165 | D:3 | Killed Grinder 1166 | D:3 | Reached skill level 5 in Spellcasting 1166 | D:3 | Reached XP level 5. HP: 12/30 MP: 0/14 1166 | D:3 | Reached XP level 6. HP: 14/35 MP: 0/15 1233 | D:3 | Found a shadowy altar of Dithmenos. 1269 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1331 | D:4 | Found a staircase to the Ecumenical Temple. 1360 | D:4 | Found a phantasmal passage. 1371 | Necropol | Entered the Necropolis 1371 | Necropol | Found a large runed door. 1372 | Necropol | Found a large runed door. 1410 | Necropol | Found a large runed translucent door. 1410 | Necropol | Found a large runed translucent door. 1451 | Necropol | Noticed SuperJoe's ghost (amateur CoHu) 1529 | Necropol | Killed SuperJoe's ghost 1530 | Necropol | Reached XP level 7. HP: 29/40 MP: 1/17 1626 | Necropol | Found a huge runed translucent gate. 1626 | Necropol | Found a huge runed translucent gate. 1626 | Necropol | Found a huge runed translucent gate. 1626 | Necropol | Found a huge runed translucent gate. 1626 | Necropol | Found a huge runed translucent gate. 1626 | Necropol | Found a huge runed translucent gate. 1626 | Necropol | Found a huge runed translucent gate. 1627 | Necropol | Found a huge runed translucent gate. 1627 | Necropol | Found a huge runed translucent gate. 1627 | Necropol | Found a huge runed translucent gate. 1627 | Necropol | Found a huge runed translucent gate. 1627 | Necropol | Found a huge runed translucent gate. 1627 | Necropol | Found a huge runed translucent gate. 1627 | Necropol | Found a huge runed translucent gate. 1627 | Necropol | Found a huge runed translucent gate. 1627 | Necropol | Noticed Heitomos's ghost (amateur MiFi) 1628 | Necropol | Found a huge runed translucent gate. 1628 | Necropol | Found a huge runed translucent gate. 1630 | Necropol | Found a huge runed translucent gate. 1630 | Necropol | Noticed a steam dragon 1652 | Necropol | Found a runed translucent door. 1658 | Necropol | Noticed melchor's ghost (amateur DsSu) 1682 | Necropol | Found a runed translucent door. 1918 | Necropol | Killed melchor's ghost 2121 | D:4 | Found a sand-covered staircase. 2129 | Ossuary | Entered an ossuary 2796 | Ossuary | Noticed Menkaure 2823 | Ossuary | Killed Menkaure 2824 | Ossuary | Reached XP level 8. HP: 33/48 MP: 15/20 3204 | D:5 | Entered Level 5 of the Dungeon 3311 | D:4 | Identified the +4 long sword of Mocusien {flame, +Blink rC- | Str+3 SInv} 3518 | Temple | Entered the Ecumenical Temple 3551 | Temple | Became a worshipper of Vehumet 3728 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, dreamdust_princess_corridor D:2: layout_loops_ring D:3: layout_rooms, nicolae_dithmenos_shadow_blocks, uniq_grinder D:4: layout_loops_corners, minmay_temple_entry_grid, enter_ossuary_3, index_necropolis_entry_crossroads D:5: layout_rooms, minitemple D:6: layout_gridville, serial_shops, nicolae_shop_rolling_square, minmay_crossroads Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.1 Shields | 1 2 3 4 | 4.1 Spellcasting | 4 5 6 7 | 7.5 Conjurations | 5 6 7 | 7.3 Dodging | | 2.5 Stealth | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Long sword | | | 1 || 1 Cast: Magic Dart | 47 | 12 | 42 || 101 Searing Ray | 16 | 25 | 71 || 112 Iskenderun's Myst | | 2 | || 2 Use: Scroll | | 2 | 3 || 5 Potion | | 1 | || 1 Armour: Robe | 14 | 23 | 33 || 70 Dodge: Dodged | 8 | 18 | 29 || 55 Block: Buckler | 7 | 11 | 6 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3300 | 1797 | 1503 | 0 | 77 | 9 | 366.7 | Dungeon | 1923 | 475 | 1448 | 0 | 0 | 6 | 320.5 | Temple | 57 | 2 | 55 | 0 | 0 | 1 | 57.0 | Ossuary | 738 | 738 | 0 | 0 | 77 | 1 | 738.0 | Necropolis | 581 | 581 | 0 | 0 | 0 | 1 | 581.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 738 daAuts Necropolis: 581 daAuts D:4: 530 daAuts D:1: 518 daAuts D:2: 422 daAuts D:3: 343 daAuts D:5: 97 daAuts Temple: 57 daAuts D:6: 11 daAuts