Dungeon Crawl Stone Soup version 0.33-a0-1194-g8b514e5c94 (webtiles) character file. Game seed: 3629374647925667396 1892 spf3250 the Magician (level 8, 0/48 HPs) Began as a Deep Elf Conjurer on Apr 2, 2025. Was an Initiate of Vehumet. Slain by santiago's ghost (13 damage) ... in the Necropolis. The game lasted 00:30:01 (3538 turns). spf3250 the Magician (Deep Elf Conjurer) Turns: 3538, Time: 00:30:02 Health: 0/48 AC: 6 Str: 4 XL: 8 Next: 93% Magic: 20/20 EV: 13 Int: 26 God: Vehumet [......] Gold: 87 SH: 0 Dex: 13 Spells: 9/20 levels left rFire . . . c - staff of conjuration rCold . . . (no offhand) rNeg . . . E - +2 robe {Will+} rPois + (no helmet) rElec . z - +0 cloak rCorr . (no gloves) SInv . p - +0 pair of boots Will +.... d - amulet of magic regeneration Stlth +++ C - ring of poison resistance HPRegen 0.28/turn (no ring) MPRegen 0.74/turn %: no passive effects @: studying Fighting A: magic regeneration a: Renounce Religion You were in the Necropolis. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 367 gold pieces. You spent 280 gold pieces at shops. Inventory: Hand Weapons m - the +7 short sword of Terror {vamp, rC+ rCorr Int-4 SInv} (You found it on level 6 of the Dungeon) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. Missiles v - 4 javelins Armour p - a +0 pair of boots (worn) x - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it on level 6 of the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. z - a +0 cloak (worn) E - a +2 robe of willpower (worn) Magical Staves c - a staff of conjuration (weapon) u - a staff of fire Jewellery d - an amulet of magic regeneration (worn) C - a ring of poison resistance (worn) Wands r - a wand of charming (8) B - a wand of digging (4) D - a wand of mindburst (10) Scrolls a - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} f - 5 scrolls of identify {unknown} g - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} o - a scroll of revelation {unknown} s - a scroll of torment {unknown} t - 3 scrolls of poison {unknown} w - a scroll of fog {unknown} y - a scroll of silence {unknown} A - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of invisibility {unknown} i - 3 potions of heal wounds {unknown} k - a potion of enlightenment {unknown} l - 5 potions of curing {unknown} n - a potion of brilliance {unknown} q - a potion of ambrosia {unknown} Skills: + Level 3.6 Fighting - Level 5.0 Dodging - Level 5.0 Stealth + Level 3.6 Shields + Level 6.9 Spellcasting + Level 6.7 Conjurations - Level 3.3 Necromancy * Level 4.9 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Scorch Fire 68% 2d7 1% 2 d - Sublimation of Blood Necr 26% N/A 2% 2 e - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Flame Wave Conj/Fire 56% 2d13 6% 4 Ensorcelled Hibernation Hex/Ice 16% N/A 10% 2 Dispel Undead Necr 26% 3d13 16% 4 Fulminant Prism Conj/Alch 19% 3d10 16% 4 Confusing Touch Hex 8% N/A 19% 3 Passwall Erth 8% N/A 19% 3 Summon Ice Beast Ice/Summ 8% N/A 19% 3 Swiftness Air 8% N/A 19% 3 Forge Blazeheart Golem Fire/Frge 21% N/A 22% 4 Ignite Poison Fire/Alch 21% N/A 22% 4 Sticky Flame Fire/Alch 21% 2d6 22% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 54% 4 Vhi's Electric Charge Tloc/Air 16% N/A 54% 4 Starburst Conj/Fire 28% 6d9 65% 6 Summon Mana Viper Hex/Summ 8% N/A 87% 5 Plasma Beam Fire/Air 10% 2x1d21 98% 6 Summon Cactus Giant Summ 4% N/A 100% 6 Monstrous Menagerie Summ 4% N/A 100% 7 Summon Hydra Summ 4% N/A 100% 7 Ignition Fire 17% 3d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:6 =* Annotations: Necropolis 2 runed doors, santiago's ghost, novice DsMo Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits something! The shadowghast strikes at you from the darkness! Reactivating autopickup. The searing ray hits the shadowghast. The shadowghast is severely damaged. You finish channelling your searing ray. Santiago's ghost wails. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You focus your ray upon something. The searing ray hits santiago's ghost! Santiago's ghost is lightly damaged. The searing ray hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) The searing ray hits santiago's ghost. Santiago's ghost is lightly damaged. Santiago's ghost hits you! You stop channelling your searing ray. Santiago's ghost attacks as it pursues you! Santiago's ghost hits you. * * * LOW HITPOINT WARNING * * * Santiago's ghost attacks as it pursues you! Santiago's ghost hits you! * * * LOW HITPOINT WARNING * * * Santiago's ghost attacks as it pursues you! Santiago's ghost closely misses you. Santiago's ghost attacks as it pursues you! Santiago's ghost hits you! You die... .# ..♣.###''''###.♣...#▓≈≈≈ .# .♣..#........#..♣..#▓≈≈≈ .# .♣ ##......##..♣..#▓z≈≈ .# #........#.♣...#▓≈≈≈ .# ##......##♣♣...#▓≈≈≈ .# #..$?.$..#.♣...#▓≈≈≈ .# ###ß./ß###..♣..#▓≈≈≈ .# ########W♣...#▓≈≈≈ .......@.....#▓≈≈≈ .............#▓≈≈Z .........♣...#▓≈≈≈ ........♣.ß..# ≈≈≈ .............#▓ ≈≈ .............#▓≈ .............#▓≈ .............# You could see santiago's ghost. Vanquished Creatures Pikel (D:7) A shadowghast (Necropolis) Menkaure (D:4) 3 water moccasins (D:7) An orc warrior (D:3) An ogre (D:5) 2 lemures (D:7) A scorpion (D:6) 5 wights (D:7) A jelly (D:5) 5 hounds 2 orc wizards (D:3) Robin (D:2) 4 adders A shadow imp (D:4) 2 white imps (D:6) 5 ufetubi 3 dart slugs 3 orcs 8 ball pythons 3 endoplasms 6 goblins (D:2) 9 hobgoblins 2 jackals (D:1) 4 quokkas 7 bats 2 frilled lizards 12 kobolds 4 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spf3250 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 174 | D:1 | Learned a level 2 spell: Searing Ray 563 | D:2 | Found a glowing golden altar of the Shining One. 778 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 810 | D:3 | Learned a level 2 spell: Scorch 1029 | D:2 | Learned a level 2 spell: Sublimation of Blood 1127 | D:2 | Noticed Robin 1134 | D:2 | Killed Robin 1136 | D:2 | Reached XP level 4. HP: 23/24 MP: 4/11 1310 | D:3 | You fall into a shaft and drop 3 floors! 1319 | D:6 | Identified the +7 short sword of Terror {vamp, rC+ rCorr | Int-4 SInv} 1369 | D:6 | Reached skill level 1 in Shields 1369 | D:6 | Reached skill level 1 in Necromancy 1424 | D:6 | Found Unor's Jewellery Boutique. 1476 | D:5 | Entered Level 5 of the Dungeon 1484 | D:5 | Reached XP level 5. HP: 26/28 MP: 10/13 1502 | D:5 | Reached skill level 5 in Conjurations 1660 | D:3 | Noticed an orc warrior 1697 | D:3 | Killed an orc warrior 1698 | D:3 | Reached XP level 6. HP: 12/32 MP: 5/14 1705 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1901 | D:4 | Got the Volume of Tempestuous Burning 2045 | D:4 | Found a hazy altar of Hepliaklqana. 2325 | D:4 | Noticed Menkaure 2336 | D:4 | Killed Menkaure 2350 | D:4 | Reached skill level 5 in Spellcasting 2412 | D:4 | Found a staircase to the Ecumenical Temple. 2498 | D:5 | Reached XP level 7. HP: 36/36 MP: 14/16 2522 | D:6 | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2522 | D:6 | Found Lahamali's General Store. 2524 | D:6 | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2751 | Temple | Entered the Ecumenical Temple 2761 | Temple | Became a worshipper of Vehumet 2796 | D:5 | Reached skill level 5 in Stealth 3025 | D:6 | Bought a ring of poison resistance for 280 gold pieces 3092 | D:7 | Reached skill level 1 in Fire Magic 3151 | D:7 | Reached skill level 1 in Fighting 3151 | D:7 | Reached skill level 5 in Dodging 3252 | D:7 | Noticed Pikel 3274 | D:7 | Killed Pikel 3275 | D:7 | Reached XP level 8. HP: 15/45 MP: 13/19 3451 | D:7 | Found a phantasmal passage. 3461 | Necropol | Entered the Necropolis 3474 | Necropol | Found a large runed door. 3474 | Necropol | Found a large runed door. 3474 | Necropol | Found a large runed door. 3477 | Necropol | Found a large runed door. 3508 | Necropol | Found a huge runed translucent gate. 3508 | Necropol | Found a huge runed translucent gate. 3508 | Necropol | Found a huge runed translucent gate. 3508 | Necropol | Found a huge runed translucent gate. 3519 | Necropol | Noticed santiago's ghost (novice DsMo) 3538 | Necropol | Slain by santiago's ghost Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_corners, basic_ecumenical_altar D:2: layout_basic, basic_altar, uniq_robin D:3: layout_rooms, minmay_misc_feat_enclosed D:4: layout_loops_corners, amcnicky_altar_gilded, minmay_temple_entry_from_below_b, minmay_misc_feat_chi, minmay_manual_monstrance, uniq_menkaure D:5: cheibrodos_fertilizer, layout_basic, minmay_misc_feat_rugged D:6: layout_loops_ring, serial_shops, nicolae_shop_competitors_out_of_business, shop, nicolae_grassy_gnolls, uniq_prince_ribbit1 D:7: layout_basic, index_necropolis_entry_repeat_visits, uniq_pikel, uniq_crazy_yiuf_cottage D:8: layout_cave_pools, nicolae_sextant, eino_tiny_chamber Temple: hc_temple_tempest_star Necropolis: regret_index_necropolis_ark [gammafunk_necropolis_ghost_wraithful, gammafunk_necropolis_ghost_arena, regret_index_necropolis_ghost_air_whorl] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 5 | 5.0 Shields | 1 2 3 | 3.6 Spellcasting | 4 5 6 | 6.9 Necromancy | 1 2 3 | 3.3 Conjurations | 5 6 | 6.7 Fire Magic | 3 4 | 4.9 Fighting | 2 3 | 3.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 1 | 1 | || 2 Cast: Magic Dart | 60 | 30 | 10 || 100 Searing Ray | 8 | 21 | 21 || 50 Scorch | | 2 | 1 || 3 Iskenderun's Myst | | | 2 || 2 Sublimation of Bl | | | 1 || 1 Evoke: Wand | | | 1 || 1 Armour: Robe | 3 | 15 | 16 || 34 Dodge: Dodged | 10 | 7 | 4 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3048 | 623 | 2425 | 0 | 0 | 10 | 304.8 | Dungeon | 2964 | 555 | 2409 | 0 | 0 | 8 | 370.5 | Temple | 18 | 2 | 16 | 0 | 0 | 1 | 18.0 | Necropolis | 65 | 65 | 0 | 0 | 0 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 570 daAuts D:2: 497 daAuts D:1: 457 daAuts D:5: 415 daAuts D:3: 385 daAuts D:7: 366 daAuts D:6: 269 daAuts Necropolis: 65 daAuts Temple: 18 daAuts D:8: 1 daAuts