Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2832122092732597446 44 spf3250 the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on Apr 16, 2025. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:06:54 (1095 turns). spf3250 the Conjurer (Demonspawn Conjurer) Turns: 1095, Time: 00:06:55 Health: -4/24 AC: 4 Str: 7 XL: 3 Next: 41% Magic: 0/6 EV: 11 Int: 20 God: Gold: 64 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . k - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: mighty A: powered by pain 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons k - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - a +0 cloak (worn) Jewellery f - a ring of wizardry (left hand) Scrolls g - 2 scrolls of teleportation {unknown} h - a scroll of summoning {unknown} i - a scroll of blinking {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain power by taking damage. Message History The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. You hear a shout! x2; You hear a loud squeak. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 halberd. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! There is a stone staircase leading up, spattered with blood here. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel very mighty all of a sudden. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. You die... ....# #.#.####.........)..# ##..# #.#...)............## ....# #.#######.########.# ....# #.# #..........# ....###.# #######.#### ...÷....## ###.# .........# #...# ##.......##########.### .........'......@÷..# ###......#######g#### .........# #.# ...####### #.# ...# #.# ...# #.# ...# ###.# ..## ##...# ..# ##..### You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 2 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 5 ball pythons 5 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spf3250 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 206 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 361 | D:1 | Learned a level 2 spell: Searing Ray 671 | D:1 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 671 | D:1 | Reached XP level 3. HP: 17/24 MP: 1/6 1094 | D:1 | HP: 1/24 [gnoll/+0 flail (4)] 1095 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, chequers_serial_rivers_micro_d, due_unseen_surprise D:2: layout_rooms, lexackson_kobold_supper Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.4 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Mace || 16 Short sword || 3 Cast: Magic Dart || 24 Searing Ray || 10 Armour: Robe || 16 Dodge: Dodged || 18