Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5838254322308876635 2963 spf3250 the Conjurer (level 9, -1/57 HPs) Began as a Demonspawn Conjurer on Apr 16, 2025. Was an Initiate of Gozag. Slain by a two-headed ogre ... wielding a +0 giant club (17 damage) ... on level 8 of the Dungeon. The game lasted 00:39:50 (9382 turns). spf3250 the Conjurer (Demonspawn Conjurer) Turns: 9382, Time: 00:39:52 Health: -1/57 AC: 9 Str: 8 XL: 9 Next: 52% Magic: 3/17 EV: 12 Int: 23 God: Gozag Gold: 578 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . p - +1 dagger (venom) rCold + . . (no shield) rNeg + . . j - +3 leather armour of the Rose {Will++} rPois + (helmet restricted) rElec . v - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ++++. (no amulet) Stlth +++ J - ring of poison resistance HPRegen 0.29/turn B - ring of Conformity {rC+ rN+ Will+ Dex+2} MPRegen 0.15/turn %: no passive effects @: enlightened, flying A: antennae 1, powered by death 3 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 839 gold pieces. You spent 220 gold pieces at shops. You paid 41 gold pieces to Gozag. Inventory: Hand Weapons p - a +1 dagger of venom (weapon) Missiles H - a throwing net Armour j - the +3 leather armour of the Rose (worn) {Will++} (You found it on level 2 of the Dungeon) Will++: It greatly increases your willpower. v - a +2 cloak (worn) K - a +0 leather armour of cold resistance Jewellery l - a +6 ring of strength A - a ring of willpower B - the ring of Conformity (right hand) {rC+ rN+ Will+ Dex+2} (You took it off a goblin on level 4 of the Dungeon) [ring of protection from cold] Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. J - a ring of poison resistance (left hand) Wands y - a wand of flame (24) G - a wand of mindburst (9) M - a wand of digging (8) Scrolls c - 2 scrolls of brand weapon {unknown} g - 2 scrolls of revelation {unknown} h - 3 scrolls of acquirement {unknown} i - 4 scrolls of noise {unknown} k - 3 scrolls of teleportation {unknown} n - 4 scrolls of enchant armour {unknown} q - 2 scrolls of vulnerability {unknown} r - 3 scrolls of fog {unknown} t - 4 scrolls of enchant weapon {unknown} u - a scroll of amnesia {unknown} x - 3 scrolls of identify {unknown} D - 3 scrolls of blinking {unknown} F - a scroll of poison {unknown} I - a scroll of immolation {unknown} Potions a - a potion of brilliance {unknown} b - 2 potions of magic e - 3 potions of enlightenment f - 3 potions of curing m - a potion of lignification {unknown} o - a potion of degeneration {unknown} s - a potion of cancellation {unknown} w - a potion of haste {unknown} z - a potion of attraction {unknown} E - a potion of resistance {unknown} L - a potion of might {unknown} Skills: + Level 4.9 Armour - Level 5.0 Dodging - Level 5.0 Stealth + Level 5.4 Spellcasting + Level 6.9 Conjurations + Level 3.5 Summonings + Level 3.6 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 28% 4 d - Summon Lightning Spi Summ/Air 22% 3d5 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 12% 1 Grave Claw Necr 12% 2d7 19% 2 Fulminant Prism Conj/Alch 11% 3d8 28% 4 Frozen Ramparts Ice 12% 1d2 36% 3 Ozocubu's Armour Ice 6% N/A 36% 3 Vampiric Draining Necr 6% 2d6 36% 3 Martyr's Knell Necr/Summ 14% N/A 52% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 98% 5 Curse of Agony Necr 6% N/A 98% 5 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 98% 5 Metabolic Englaciation Hex/Ice 3% N/A 98% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 98% 5 Death Channel Necr 3% N/A 100% 6 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (0/5) D:8 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:4 * D:5 : Annotations: D:2 Terence D:3 Grinder D:7 2 transporters, Faucheur's ghost, novice FoFi; Grum Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a lot of health from kills. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, chance to blink: 50%) Space twists violently! The rupture engulfs the two-headed ogre! The two-headed ogre blinks! The two-headed ogre is moderately wounded. The now-empty wand crumbles to dust. The two-headed ogre hits you with a +0 giant club! x2 Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, chance to affect: 47%) Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. It was a potion of curing. You feel better. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. ..#............# ..#.####......## ######..### ........).# ...###..#.# . .....#.# #.######.# #.# #@# #O# #.# #.# #)# #.# #)# #. #)# #.# ##.# You could see a two-headed ogre. Vanquished Creatures A two-headed ogre (D:8) A water moccasin (D:5) 2 ice beasts 3 sky beasts 2 ogres A phantom (D:5) A centaur (D:5) A bullfrog (D:6) A scorpion (D:4) 8 wights 3 howler monkeys A jelly (D:6) 2 bombardier beetles 6 hounds A gnoll bouda (D:7) Jessica (D:2) Ijyb (D:3) 3 iguanas 6 orc wizards 4 gnolls (D:7) 9 adders A shadow imp (D:7) 2 white imps (D:6) A ribbon worm (D:4) 27 orcs 4 bats 7 endoplasms 5 giant cockroaches 8 goblins 6 hobgoblins 4 jackals (D:1) 11 kobolds 4 quokkas 4 ball pythons 2 frilled lizards 3 rats (D:3) 147 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spf3250 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Found a faded altar of an unknown god. 303 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 596 | D:1 | Learned a level 2 spell: Searing Ray 1449 | D:2 | Identified the +3 leather armour of the Rose {Will++} 1497 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1537 | D:2 | Found a shimmering altar of Xom. 1537 | D:2 | Noticed Jessica 1965 | D:2 | Noticed Terence 2087 | D:2 | Identified the +0 chain mail of Circular Logic {Will++} 2369 | D:2 | Killed Jessica 2429 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 2547 | D:3 | Reached skill level 1 in Armour 2794 | D:3 | Noticed a +0 dagger 2826 | D:3 | Noticed a +0 dagger 2827 | D:3 | Found a hide-covered altar of Uskayaw. 3389 | D:3 | Noticed Ijyb 3399 | D:3 | Killed Ijyb 3400 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 3400 | D:3 | Reached XP level 5. HP: 24/35 MP: 2/9 3588 | D:3 | Found a basalt altar of Yredelemnul. 3588 | D:3 | Noticed Grinder 3884 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4278 | D:4 | Reached XP level 6. HP: 38/41 MP: 0/10 4279 | D:4 | Identified the ring of Conformity {rC+ rN+ Will+ Dex+2} 4763 | D:4 | Found Zoel's Fire Supplies. 4810 | D:4 | Found a staircase to the Ecumenical Temple. 4817 | Temple | Entered the Ecumenical Temple 4841 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5049 | D:5 | Entered Level 5 of the Dungeon 5084 | D:5 | Reached skill level 5 in Conjurations 5424 | D:5 | Noticed an ice beast 5435 | D:5 | Noticed a water moccasin 5441 | D:5 | Killed a water moccasin 5633 | D:5 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 5633 | D:5 | Reached XP level 7. HP: 46/46 MP: 6/12 5755 | D:5 | Identified the +0 chain mail of the Skies Above {rPois} 5896 | D:5 | Found Agguckyn's Tiny Tomes. 5902 | D:5 | Bought the Grimoire of Allies for 100 gold pieces 5902 | D:5 | Bought the Almanac of Quintessence for 120 gold pieces 5907 | D:5 | Learned a level 4 spell: Summon Lightning Spire 6325 | D:5 | Reached skill level 1 in Air Magic 6429 | D:5 | Found a radiant altar of Vehumet. 6447 | D:5 | Gained mutation: You regenerate a lot of health from kills. | [demonic ancestry] 6447 | D:5 | Reached XP level 8. HP: 52/52 MP: 3/14 6689 | D:6 | Identified the +2 pair of boots of Whack-A-Mole {Harm rPois | Int-2} 7053 | D:6 | Reached skill level 1 in Summonings 7269 | D:6 | Reached skill level 6 in Conjurations 7969 | D:7 | Identified the +2 buckler "Waleat" {^Drain Will+ Str+3} 7984 | D:7 | Noticed Grum 8039 | D:7 | Found a transporter. 8058 | D:7 | Reached skill level 5 in Stealth 8179 | D:7 | Identified the amulet of Fagidd {RegenMP+ rCorr Str+3} 8183 | D:7 | Noticed Faucheur's ghost (novice FoFi) 8237 | D:7 | Found a transporter. 8475 | D:7 | Reached XP level 9. HP: 50/57 MP: 7/16 9011 | D:8 | Found a staircase to the Lair. 9033 | D:8 | Reached skill level 5 in Dodging 9033 | D:8 | Reached skill level 5 in Spellcasting 9097 | D:8 | Noticed a two-headed ogre 9125 | D:8 | Killed a two-headed ogre 9353 | D:8 | Noticed a two-headed ogre 9382 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, shapermc_ecumenical_altar_mp_vishouse, hangedman_decor_push, serial_bayou_crossing D:2: layout_loops_ring, basic_altar, uniq_terence, uniq_jessica D:3: layout_loops_ring, nicolae_overflow_hidden_temple, dancing_weapons_uskayaw, minmay_goblin_kobold_house, uniq_ijyb, uniq_grinder D:4: layout_basic, minmay_temple_entry_ruins, palyth_stone_intersect, nicolae_shop_fire_sale [nicolae_sub_dead_trees] D:5: layout_basic, vehumet_altar_wand_db, nicolae_shop_i_like_small_books_too D:6: layout_gridville, grunt_ministairs_11 D:7: layout_loops_cross, gammafunk_ghost_gnarly_gnolls, nicolae_tricolors D:8: kennysheep_spiral_hall, layout_basic, dpeg_oklobed_lair Temple: minmay_temple_curvy_branch Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 5 | 5.0 Dodging | 2 3 4 5 | 5.0 Armour | 1 2 3 4 | 4.9 Spellcasting | 3 4 5 | 5.4 Conjurations | 5 6 | 6.9 Air Magic | 1 2 3 | 3.6 Summonings | 2 3 | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 8 | 34 | 29 || 71 Cast: Magic Dart | 19 | | || 19 Searing Ray | 18 | 51 | 72 || 141 Evoke: Wand | | 1 | 16 || 17 Use: Potion | | | 2 || 2 Armour: Robe | 2 | 2 | || 4 Leather armour | 11 | 37 | 86 || 134 Skin | | 6 | || 6 Dodge: Dodged | 8 | 28 | 76 || 112