Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 16245335279049337078 198 spf3250 the Conjurer (level 5, 0/29 HPs) Began as a Deep Elf Conjurer on Apr 18, 2025. Slain by an iguana (12 damage) ... on level 5 of the Dungeon. The game lasted 00:08:41 (1146 turns). spf3250 the Conjurer (Deep Elf Conjurer) Turns: 1146, Time: 00:08:41 Health: 0/29 AC: 4 Str: 4 XL: 5 Next: 47% Magic: 7/13 EV: 12 Int: 25 God: Gold: 44 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . k - +2 dagger (freeze) rCold . . . (no offhand) rNeg + . . l - +1 robe {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons k - a +2 dagger of freezing (weapon) Armour h - a +0 pair of gloves (worn) i - a +0 kite shield l - a +1 robe of positive energy (worn) Scrolls f - a scroll of blinking {unknown} g - 2 scrolls of identify {unknown} j - 3 scrolls of noise {unknown} Potions a - a potion of berserk rage {unknown} b - a potion of magic c - a potion of lignification {unknown} d - a potion of curing {unknown} e - a potion of enlightenment {unknown} m - 2 potions of brilliance {unknown} Skills: + Level 1.2 Fighting + Level 3.8 Dodging + Level 4.0 Stealth + Level 1.0 Shields + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 9% 1 Jinxbite Hex 10% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Alistair's Intoxication Alch 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jelly quivers. (Press . to maintain the ray.) The searing ray hits the jelly! You kill the jelly! Your Stealth skill increases to level 4! Your Shields skill increases to level 1! You stop channelling your searing ray. Found a stone staircase leading down. Magic restored. There is a stone staircase leading down here. You climb downwards. The iguana hisses angrily. Found a ring mail and 19 gold pieces. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The iguana bites you. The searing ray hits the iguana. The iguana is heavily wounded. The iguana closely misses you. The searing ray hits the iguana but does no damage. The iguana is heavily wounded. The iguana bites you. The searing ray hits the iguana. The iguana is heavily wounded. You finish channelling your searing ray. The iguana bites you! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (heavily wounded, 82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is severely wounded. (Press . to maintain the ray.) The iguana bites you! You die... ..~.~P ..P.P♣♣ ...~~~ ##...PP #....# ~ #....#PP~ .######.....#PP .......@.....[. ######$#l..#### #.. #### #..# ...# ~P## ~~P Pj You could see an iguana and a gnoll (asleep). Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:4) A jelly (D:4) 3 gnolls (D:3) 2 adders A dart slug (D:2) A ribbon worm (D:2) 2 orcs 3 endoplasms A giant cockroach (D:2) 6 jackals A ball python (D:2) 5 bats 3 goblins 3 kobolds A rat (D:3) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spf3250 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 319 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 332 | D:2 | Learned a level 2 spell: Searing Ray 338 | D:2 | Found a faded altar of an unknown god. 430 | D:2 | Reached XP level 3. HP: 15/19 MP: 3/10 713 | D:4 | Noticed a scorpion 915 | D:4 | Reached XP level 4. HP: 24/24 MP: 7/11 982 | D:4 | Found a staircase to the Ecumenical Temple. 986 | D:4 | Reached skill level 5 in Conjurations 1005 | D:4 | Reached skill level 1 in Fighting 1005 | D:4 | Reached XP level 5. HP: 29/29 MP: 5/13 1043 | Temple | Entered the Ecumenical Temple 1124 | D:4 | Reached skill level 1 in Shields 1141 | D:5 | Entered Level 5 of the Dungeon 1146 | D:5 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_corners, hangedman_decor_lopped D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic D:4: layout_basic, minmay_temple_entry_large_hall D:5: layout_rooms, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_b, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_shore_a, serial_shops, nicolae_shop's_first_dollar Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.8 Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Fighting | 1 | 1.2 Shields | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 3 | || 3 Mace | 6 | || 6 Cast: Magic Dart | 27 | || 27 Searing Ray | 15 | 10 || 25 Armour: Robe | 14 | 6 || 20 Dodge: Dodged | 19 | 4 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 249 | 739 | 0 | 0 | 6 | 164.7 | Dungeon | 921 | 246 | 675 | 0 | 0 | 5 | 184.2 | Temple | 67 | 3 | 64 | 0 | 0 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 280 daAuts D:3: 273 daAuts D:4: 183 daAuts D:1: 178 daAuts Temple: 67 daAuts D:5: 4 daAuts