Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file.

Game seed: 8694252786917879233

9 spf3250 the Conjurer (level 2, 19/19 HPs)
             Began as a Demonspawn Conjurer on Apr 18, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:44 (287 turns).

spf3250 the Conjurer (Demonspawn Conjurer)           Turns: 287, Time: 00:00:44

Health: 19/19      AC:  2    Str:  7    XL:     2   Next: 3%
Magic:  3/5        EV: 11    Int: 18    God:    
Gold:   21         SH:  0    Dex: 11    Spells: 4/5 levels left

rFire   . . .        (no weapon)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: demonic magic 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 21 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Magical Staves
 f - a staff of earth
Scrolls
 c - a scroll of brand weapon {unknown}
 e - a scroll of noise {unknown}
Potions
 b - a potion of magic
 d - a potion of lignification {unknown}


   Skills:
 + Level 2.0 Dodging
 + Level 2.0 Stealth
 + Level 2.1 Spellcasting
 + Level 4.1 Conjurations


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

Spells you cast may paralyse adjacent enemies.

Message History

Unknown command.
You see here a staff of earth.
f - a staff of earth
A rat comes into view.
The endoplasm hits you.
Okay, then.
The rat squeaks loudly.
You hit the endoplasm.
You kill the endoplasm!
Your Stealth skill increases to level 2!
A rat is nearby!
Unknown command.
Found 10 gold pieces.
You closely miss the rat. The rat bites you but does no damage.
You hit the rat but do no damage. The rat closely misses you.
You barely miss the rat. The rat barely misses you.
You completely miss the rat. The rat closely misses you.
You hit the rat.
The rat is heavily wounded.
The rat barely misses you.
You hit the rat but do no damage. The rat bites you.
You barely miss the rat. The rat barely misses you.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line, f - rat
Aim: a rat (100% to hit)
The magic dart hits the rat.
You kill the rat!
Your Dodging skill increases to level 2!
HP restored.
A bat comes into view.
A bat is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line, f - bat
Aim: a bat (wandering, hasn't noticed you, 100% to hit)
The magic dart hits the bat.
You kill the bat!
You have reached level 2!
Your demonic ancestry asserts itself...
A menacing aura infuses your magic.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

........ .....  ..
..####.# #..!. ......
..####.####.# ##....
...........###.....##
..###.......#.##....
..# #........##...####
..# #........#.#......
..###........†....#
................@.#
#####.......####$.......
    #.......#  #.#######
    ###..####  #.#
      #..#     #$#
      #..#     #.#
      #...     ..#
      ##.#     ###
       #.#


There were no monsters in sight!

Vanquished Creatures
  An endoplasm (D:1)
  A goblin (D:1)
  A hobgoblin (D:1)
  2 bats (D:1)
  4 rats (D:1)
9 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | spf3250 the Demonspawn Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   287 | D:1      | Gained mutation: Spells you cast may paralyse adjacent
                  | enemies. [demonic ancestry]
   287 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   287 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      onia_arrival_pyramid, layout_loops_ring

Skill      XL: |  1 |
---------------+----+-----
Stealth        |  2 |  2.0
Dodging        |  2 |  2.0
Spellcasting   |    |  2.1
Conjurations   |    |  4.1

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     8
   Cast: Magic Dart        ||    13
 Armour: Robe              ||     3
  Dodge: Dodged            ||     5