Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file.

Game seed: 2105374561304138109

1020 spf3250 the Conjurer (level 8, 54/57 HPs)
             Began as a Demonspawn Conjurer on Apr 18, 2025.
             Was an Initiate of Gozag.
             Quit the game on level 5 of the Dungeon.
             The game lasted 00:12:51 (4287 turns).

spf3250 the Conjurer (Demonspawn Conjurer)          Turns: 4287, Time: 00:12:52

Health: 54/57      AC:  4    Str:  8    XL:     8   Next: 2%
Magic:  7/14       EV: 12    Int: 21    God:    Gozag
Gold:   199        SH:  0    Dex: 11    Spells: 8/15 levels left

rFire   . . .        y - +2 dagger (venom)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            x - +0 pair of gloves
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   +++          (no ring)
HPRegen 0.29/turn    (no ring)
MPRegen 0.28/turn

%: no passive effects
@: gold aura
A: rugged brown scales 1, ignite blood 1, magic regeneration, demonic touch 2
a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch


You were on level 5 of the Dungeon.
You worshipped Gozag.
Gozag was aware of your devotion.
You visited 2 branches of the dungeon, and saw 6 of its levels.

You collected 289 gold pieces.
You paid 90 gold pieces to Gozag.

Inventory:

Hand Weapons
 y - a +2 dagger of venom (weapon)
Missiles
 z - 2 throwing nets
Armour
 a - a +0 robe (worn)
 x - a +0 pair of gloves (worn)
Jewellery
 m - a ring of ice
 q - an amulet of guardian spirit
 u - a ring of fire
Scrolls
 d - 7 scrolls of teleportation {unknown}
 e - 4 scrolls of blinking {unknown}
 f - 2 scrolls of immolation {unknown}
 g - a scroll of vulnerability {unknown}
 h - a scroll of noise {unknown}
 n - a scroll of enchant armour {unknown}
 o - 2 scrolls of fear {unknown}
 p - a scroll of torment {unknown}
 s - a scroll of enchant weapon {unknown}
 v - a scroll of amnesia {unknown}
 w - 8 scrolls of identify {unknown}
Potions
 b - a potion of magic
 c - 2 potions of might {unknown}
 i - a potion of heal wounds {unknown}
 j - 3 potions of curing {unknown}
 k - 3 potions of mutation {unknown}
 l - a potion of cancellation {unknown}
 r - a potion of enlightenment {unknown}
 t - 2 potions of degeneration {unknown}


   Skills:
 * Level 2.0 Fighting
 + Level 4.3 Dodging
 + Level 4.7 Stealth
 + Level 4.4 Spellcasting
 + Level 6.0 Conjurations


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           60%        2d6       1%          2
c - Iskenderun's Mystic   Conj/Tloc      17%        2d5 (+2d2 32%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Hailstorm                Conj/Ice       17%        3d6       10%         3
 Freeze                   Ice            16%        1d4       12%         1
 Fulminant Prism          Conj/Alch      8%         3d7       32%         4
 Frozen Ramparts          Ice            8%         1d2       34%         3
 Haunt                    Necr/Summ      2%         N/A       100%        7
 Infestation              Necr           2%         N/A       100%        8
 Animate Dead             Necr           Unusable   N/A       N/A         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)             Temple (1/1) D:5         

Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Yredelemnul

Annotations:
D:3 2 transporters
D:5 2 transporters


Innate Abilities, Weirdness & Mutations

You are partially covered in rugged brown scales. (AC +1, +3% HP)
Your demonic aura sometimes causes spilled blood to erupt in flames.
You regenerate magic rapidly.
Your touch may inflict irresistible damage on your foes.

Message History

You kill the iguana!
Your magical contamination has completely faded away.
You now have 199 gold pieces (gained 10).
Found a stone staircase leading down.
There is a stone staircase leading down here.
You see here a +0 flail.
Found 6 poisoned darts.
Found a pair of gloves.
The kobold demonologist shouts!
The shadow imp shouts!
A sleepcap comes into view.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f - sleepcap
Aim: a sleepcap (dormant, 100% to hit)
The searing ray hits the sleepcap.
The sleepcap is moderately damaged.
(Press . to maintain the ray.)
The searing ray hits the sleepcap.
The sleepcap is moderately damaged.
The searing ray hits the sleepcap.
The sleepcap is severely damaged.
The searing ray hits the sleepcap!
The sleepcap is almost destroyed.
You finish channelling your searing ray.
The sleepcap misses you.
The sleepcap releases spores at you.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line, f/p - sleepcap
Aim: a sleepcap (almost destroyed, 100% to hit)
The searing ray hits the sleepcap but does no damage.
The sleepcap is almost destroyed.
(Press . to maintain the ray.)
The sleepcap barely misses you.
The searing ray hits the sleepcap!
You destroy the sleepcap!
Your Fighting skill increases to level 2!
You have reached level 8!
You feel clever. Your demonic ancestry asserts itself...
Your blood heats up.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

#.#   #.#.## ##.##.####
#.#   #..##   ##.#.....
..#   #..#     #.....#.
##   ##..##   ##.......
     #..#.## ##.#.....#
     #.###.###........#
     #.# #.....##.....#
     #.# #.#.#.#.......
     #@# #.#.#.#.##..##
     #$# #.#.#.#.##..#
     #.# #.#...#.##..##
     #.# #.............
     ..# ####.#..#....#
    ...#####.###.....#.
     #......## ##.<...#
     #######.###.####.#
           ##.#.##  #.#


There were no monsters in sight!

Vanquished Creatures
  A water moccasin (D:5)
  An ice beast (D:5)
  A black bear (D:4)
  2 ogres
  A phantom (D:5)
  A scorpion (D:5)
  2 bombardier beetles (D:5)
  2 hounds (D:5)
  An iguana (D:5)
  A sleepcap (D:5)
  2 orc wizards (D:5)
  4 gnolls (D:4)
  5 adders
  3 ribbon worms
  2 dart slugs
  8 orcs
  8 ball pythons
  4 bats
  6 endoplasms
  4 giant cockroaches
  8 goblins
  10 hobgoblins
  4 jackals
  5 quokkas
  3 frilled lizards (D:1)
  8 kobolds
  4 rats
101 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | spf3250 the Demonspawn Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   185 | D:1      | Gained mutation: You regenerate magic rapidly. [demonic
                  | ancestry]
   185 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   308 | D:1      | Learned a level 2 spell: Searing Ray
   570 | D:1      | Gained mutation: Your touch may inflict minor irresistible
                  | damage on your foes. [demonic ancestry]
   570 | D:1      | Reached XP level 3. HP: 24/24 MP: 4/6
  1224 | D:2      | Gained mutation: You are partially covered in rugged brown
                  | scales. (AC +1, +3% HP) [demonic ancestry]
  1224 | D:2      | Reached XP level 4. HP: 24/30 MP: 5/7
  1844 | D:3      | Found a transporter.
  1847 | D:3      | Found a transporter.
  1849 | D:3      | Noticed a bullfrog
  2101 | D:3      | Learned a level 4 spell: Iskenderun's Mystic Blast
  2107 | D:3      | Identified the maw talisman of the Evil One {Stlth+}
  2533 | D:4      | Noticed an ogre
  2929 | D:4      | Noticed a black bear
  2932 | D:4      | Killed a black bear
  2933 | D:4      | Reached XP level 5. HP: 36/36 MP: 2/9
  3024 | D:4      | Killed an ogre
  3025 | D:4      | Reached skill level 5 in Conjurations
  3025 | D:4      | Gained mutation: Your touch may inflict irresistible damage
                  | on your foes. [demonic ancestry]
  3025 | D:4      | Reached XP level 6. HP: 42/42 MP: 3/11
  3345 | D:5      | Entered Level 5 of the Dungeon
  3411 | D:5      | Found a transporter.
  3417 | D:5      | Noticed a kobold demonologist
  3429 | D:5      | Found a transporter.
  3514 | D:5      | Noticed an ice beast
  3530 | D:5      | Killed an ice beast
  3585 | D:5      | Found a staircase to the Ecumenical Temple.
  3590 | D:5      | Reached XP level 7. HP: 47/47 MP: 7/12
  3595 | Temple   | Found a transporter.
  3595 | Temple   | Found a transporter.
  3595 | Temple   | Found a transporter.
  3595 | Temple   | Found a transporter.
  3595 | Temple   | Entered the Ecumenical Temple
  3611 | Temple   | Became a worshipper of Gozag Ym Sagoz the Greedy
  3934 | D:5      | Reached skill level 1 in Fighting
  4048 | D:5      | Reached skill level 6 in Conjurations
  4287 | D:5      | Gained mutation: Your demonic aura sometimes causes spilled
                  | blood to erupt in flames. [demonic ancestry]
  4287 | D:5      | Reached XP level 8. HP: 54/57 MP: 7/14
  4287 | D:5      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_up_and_down, layout_rooms, st_stairs_14,
          hangedman_decor_growths
D:2:      layout_rooms, amethyst_killhole, kennysheep_generic_room_8
D:3:      layout_rooms, gammafunk_temple_overflow_arena,
          serial_co_window_serial, co_window_paths_a, co_window_corner_a,
          co_window_paths_b, co_window_corner_a, co_window_corner_a,
          co_window_paths_a, co_window_broadway_b, co_window_2corner,
          co_window_unsneaky_path_d, co_window_4corner_a, glass_columns_a,
          glass_columns_a, minmay_fractal_squares_diagonal_5
D:4:      layout_basic
D:5:      gammafunk_wand_slinger, layout_loops_ring, temple_fountains
Temple:   hellmonk_temple_divided_pantheon

Skill      XL: |  1  2  3  4  5  6  7 |
---------------+----------------------+-----
Dodging        |  2        3        4 |  4.3
Stealth        |  2        3     4    |  4.7
Spellcasting   |           3        4 |  4.4
Conjurations   |              5     6 |  6.0
Fighting       |                    2 |  2.0

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
  Melee: Unarmed           |    20 |       |       ||    20
         Short sword       |    12 |     9 |       ||    21
         Touch             |       |     3 |       ||     3
         Dagger            |       |     1 |     1 ||     2
   Cast: Magic Dart        |    78 |    43 |    14 ||   135
         Searing Ray       |     6 |    25 |    12 ||    43
 Armour: Robe              |    26 |    12 |     8 ||    46
  Dodge: Dodged            |    28 |     9 |    10 ||    47