Dungeon Crawl Stone Soup version 0.33-a0-1462-g98676e7e4b (webtiles) character file. Game seed: 11294197153940859849 28 spf3250 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:22 (1012 turns). spf3250 the Conjurer (Demonspawn Conjurer) Turns: 1012, Time: 00:03:23 Health: 24/24 AC: 0 Str: 7 XL: 3 Next: 0% Magic: 6/10 EV: 17 Int: 20 God: Gold: 61 SH: 0 Dex: 11 Spells: 3/6 levels left rFire x . . d - melded staff of alchemy rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: scroll-form, wreathed by umbra A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, powered by death 1, foul shadow 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (melded) Magical Staves d - a staff of alchemy (melded) Scrolls f - a scroll of poison {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of fog {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} h - a potion of haste {unknown} j - a potion of mutation {unknown} Talismans e - an inkwell talisman (active) Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.1(4.7) Conjurations + Level 0.6(1.2) Alchemy + Level 0.4 Evocations + Level 0.2 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Brom's Barrelling Bould Conj/Erth 12% 2d5 45% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Fireball Conj/Fire 6% 3d5 82% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Orb of Destruction Conj 10% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You regenerate a little health from kills. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You see here a jackal corpse. An endoplasm comes into view. Things that are here: a +0 short sword; a kobold corpse; a jackal corpse Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. (Press . to maintain the ray.) The searing ray hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..............#.......# ##.#######.......#..#..# #.# .#.......####.[# #.# .#.............# #.# .#.###+#........ #.# .#.# #.......#♣# #.# .#.# ##.###.##.. ##.#####.#.###..###'##♣. #....†.;.#.............. ##########>...........♣. ............. #.####.......♣. #..)........... #####.......♣. #......... #......... ##P........ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 8 endoplasms (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spf3250 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 450 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 450 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/9 481 | D:1 | Learned a level 2 spell: Searing Ray 1012 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1012 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/10 1012 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_straight_2, infiniplex_forest_lined_room_3, infiniplex_forest_clump_C, infiniplex_forest_zigzag_1, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, infiniplex_forest_diagonal, minmay_misc_feat_hallway Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.2 Spellcasting | | 2.2 Conjurations | | 4.1 Alchemy | | 0.6 Evocations | | 0.4 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Staff || 11 Cast: Magic Dart || 36 Searing Ray || 5 Armour: Robe || 6 Dodge: Dodged || 4 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1013 | 1008 | 5 | 0 | 890 | 1 | 1013.0 | Dungeon | 1013 | 1008 | 5 | 0 | 890 | 1 | 1013.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1013 daAuts