spf3250 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, 3, D:1) a jackal corpse (skeletalised by now) (14, 3, D:1) a jackal corpse (skeletalised by now) (15, 3, D:1) a jackal corpse (skeletalised by now) (16, -1, D:1) a bat corpse (skeletalised by now) (19, 9, D:1) a +0 ring mail (33, -8, D:1) a +0 buckler Level 2 of the Dungeon (11, -7, D:2) a ball python corpse (skeletalised by now) (15, 1, D:2) 5 gold pieces (18, -32, D:2) a +0 ring mail (19, -28, D:2) a +0 mace (19, -18, D:2) a +0 whip (37, -25, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (2, 0, D:3) an adder corpse (skeletalised by now) (28, 45, D:3) 4 stones (37, 6, D:3) a +0 leather armour (48, 5, D:3) a gold piece (48, 6, D:3) 2 gold pieces (48, 7, D:3) a gold piece Level 4 of the Dungeon (2, -2, D:4) 3 gold pieces (17, -1, D:4) a +0 hand axe a +0 trident (17, 0, D:4) a +0 short sword a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -5, D:4) 9 gold pieces (45, -6, D:4) 8 gold pieces (48, -20, D:4) a +0 war axe Level 5 of the Dungeon (3, 6, D:5) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (15, 19, D:5) a +0 leather armour (20, 14, D:5) an adder corpse (skeletalised by now) (20, 26, D:5) a water moccasin corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) a +2 war axe of freezing (2, -6, Necropolis) a bombardier beetle corpse a black bear corpse (3, -5, Necropolis) a dart slug corpse (12, 21, Necropolis) an amulet of reflection (12, 22, Necropolis) a scroll of teleportation (13, 20, Necropolis) a scroll of identify (14, 19, Necropolis) 17 gold pieces (15, 19, Necropolis) a scroll of acquirement (16, 20, Necropolis) a sky beast corpse (18, 28, Necropolis) a +0 robe (19, 28, Necropolis) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (unseen) (20, 27, Necropolis) a potion of might (21, 25, Necropolis) a potion of heal wounds (21, 26, Necropolis) a scroll of identify (26, 4, Necropolis) a +0 ring mail (33, -5, Necropolis) a staff of death (unseen) (36, 0, Necropolis) a scorpion corpse (38, 4, Necropolis) a scarab talisman (39, 4, Necropolis) 4 stones