spidder Level 1 of the Dungeon (5, -32, D:1) a +0 dagger (12, 10, D:1) a +0 sling (13, -25, D:1) a +0 dagger a quokka corpse (skeletalised by now) (13, 9, D:1) a +0 robe (14, -5, D:1) a hobgoblin corpse (skeletalised by now) (28, -25, D:1) a +0 short sword (37, -7, D:1) a +0 hand axe (38, -2, D:1) a +0 chain mail (42, -31, D:1) 4 javelins (47, -39, D:1) a +0 robe (48, 1, D:1) a rat skeleton (49, 0, D:1) a +0 whip (50, -20, D:1) a +0 sling (50, -4, D:1) a quokka skeleton (51, 5, D:1) a +0 dagger (61, -29, D:1) a ball python corpse (skeletalised by now) (62, -4, D:1) a +4 whip (67, -15, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Junnifes's Antique Weapon Boutique a +0 sling of flaming (79 gold) a +0 short sword (51 gold) a +0 triple crossbow (170 gold) the +6 morningstar of the Ghost {flame, *Noise rElec Dex+5} (989 gold) Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. a +0 rapier of protection (115 gold) a +0 spear (51 gold) a +4 spear of flaming (465 gold) the +0 mace "Asamosips" {speed, rPois Dex+2} (414 gold) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (0, 0, D:2) a +0 helmet (2, -13, D:2) a +0 dagger (2, 0, D:2) 2 stones (8, -1, D:2) a quokka corpse (skeletalised by now) (8, 17, D:2) a hobgoblin corpse (skeletalised by now) (8, 18, D:2) a hobgoblin corpse (skeletalised by now) (16, 20, D:2) a +0 flail (17, 19, D:2) a +0 falchion a boomerang a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 20, D:2) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (32, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse