Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 15476976948237260801 42 spidder the Conjurer (level 3, 0/34 HPs) Began as an Octopode Conjurer on Apr 25, 2024. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:03:29 (1226 turns). spidder the Conjurer (Octopode Conjurer) Turns: 1226, Time: 00:03:29 Health: 0/34 AC: 21 Str: 6 XL: 3 Next: 54% Magic: 6/6 EV: 2 Int: 24 God: Gold: 72 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . j - +4 dagger "Iteecib" {heavy, Int+2 Stlth+} rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2), tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), robust 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons j - the +4 dagger "Iteecib" (weapon) {heavy, Int+2 Stlth+} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Wands k - a wand of digging (4) Scrolls b - a scroll of fog {unknown} c - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} h - a scroll of poison {unknown} i - a scroll of fear {unknown} Potions a - a potion of magic Skills: + Level 0.1 Short Blades + Level 2.5 Dodging + Level 3.5 Stealth + Level 2.4 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You are robust. (+10% HP) Message History You see here a scroll labelled SEUMIA DAJE. You open the door. The goblin hits you with a +2 dagger of venom. You hit the bush. The bush is lightly damaged. The goblin hits you with a +2 dagger of venom. You are poisoned. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You puncture the goblin! You kill the goblin! You feel very sick. The adder closely misses you. You closely miss the adder. Your grab misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder misses you. The adder closely misses you. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of mutation. You feel extremely strange. You feel robust. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. As you read the scroll labelled SEUMIA DAJE, it crumbles to dust. It is a scroll of amnesia. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 Okay, then. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You puncture the adder! The adder is heavily wounded. You die... #..#.##.# #.... P.PPPPPPPPPPP....## #.P.P...P.....P....<# #.P.PPP.PPP.PPP.....+ #.P.........P.P.....# #.PPPPP.P.PPP.P....# #.P.....P...P.P...# #.PPP.PPPPP.P.P..# #.......P...P.♣'# #.P.PPP.PPP.P.PS# ##.P...P.P.....P.# #..PPP.PPPPPPPPP.# #.##.<.............. #. ##♣.♣♣♣##.#......# # ♣P..♣ #......#.# ♣♣♣..♣#.....##S# .)♣#...... . You could see an adder. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) 5 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) 4 kobolds (D:1) A bat (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spidder the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 99 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 597 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1004 | D:1 | Learned a level 2 spell: Searing Ray 1153 | D:2 | Identified the +4 dagger "Iteecib" {heavy, Int+2 Stlth+} 1222 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1225 | D:2 | HP: 1/34 [poisoned by a goblin] 1226 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring D:2: layout_loops_corners, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_cross, infiniplex_forest_straight_3, infiniplex_forest_zigzag_2, minmay_hedge_maze, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Short Blades | | 0.1 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 7 Tentacles || 5 Constrict || 2 Dagger || 6 Cast: Magic Dart || 40 Use: Potion || 2 Scroll || 1 Armour: Skin || 17 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1227 | 1150 | 77 | 0 | 1035 | 2 | 613.5 | Dungeon | 1227 | 1150 | 77 | 0 | 1035 | 2 | 613.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1143 daAuts D:2: 84 daAuts