spidder Level 1 of the Dungeon (3, -7, D:1) a +0 short sword (6, 0, D:1) a frilled lizard skeleton (24, 31, D:1) a +0 club 8 stones (24, 32, D:1) a ball python corpse (skeletalised by now) (25, 30, D:1) a +0 club a kobold corpse (skeletalised by now) (34, 28, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (39, 16, D:1) a +0 mace (40, 4, D:1) a +0 club (41, 4, D:1) a +0 short sword (42, -3, D:1) a +0 club (43, -3, D:1) a ball python corpse (skeletalised by now) (46, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -12, D:1) a +0 club (48, -7, D:1) 7 stones (52, 19, D:1) a hobgoblin corpse (skeletalised by now) (56, 3, D:1) a +1 dagger of flaming (56, 9, D:1) 5 stones (57, 5, D:1) a quokka skeleton (58, 26, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -23, D:2) the +0 robe of the Sun {rPois MP+9 Int-4} Int-4: It affects your intelligence (-4). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (6, -29, D:2) a +0 dagger (8, 7, D:2) 2 stones (19, -9, D:2) a ball python corpse (skeletalised by now) (20, -25, D:2) a +0 whip (20, -22, D:2) a +0 short sword a kobold skeleton (21, -24, D:2) a +0 dagger a kobold skeleton (29, -1, D:2) a +0 short sword 2 poisoned darts a kobold skeleton a hobgoblin skeleton (33, -15, D:2) a ball python skeleton (37, -22, D:2) 6 stones (38, -14, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 3, D:3) an adder corpse (skeletalised by now) (7, -5, D:3) a ball python skeleton (11, -27, D:3) a +0 pair of boots (11, -20, D:3) a ball python skeleton (11, -3, D:3) a rat skeleton (12, 9, D:3) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (15, 10, D:3) a +0 hammer (20, -16, D:3) a frilled lizard skeleton (28, -28, D:3) a +0 club a goblin corpse (skeletalised by now) (30, -33, D:3) a +0 short sword 13 stones (30, -29, D:3) a ball python skeleton (31, -28, D:3) a rat skeleton (33, -29, D:3) 6 stones (33, -22, D:3) 9 stones (33, -16, D:3) 4 stones (35, 9, D:3) a rat corpse (skeletalised by now) (40, -18, D:3) a +0 dagger (40, -15, D:3) a +0 club a goblin skeleton (46, -33, D:3) the +0 scale mail of Gluttony {Harm Will+} Will+: It increases your willpower. Harm: It increases damage dealt and taken. (46, 5, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 7 stones (2, -1, D:4) a +0 whip (5, 6, D:4) a +0 hand axe (18, -30, D:4) a +0 hand axe (18, -16, D:4) a scarf of harm (32, -19, D:4) a jackal skeleton (33, -20, D:4) a jackal skeleton (51, -5, D:4) a +0 club (53, -13, D:4) 4 stones Level 5 of the Dungeon (7, 12, D:5) a +0 club a +0 leather armour (8, -13, D:5) a +0 hand axe (9, -26, D:5) a +0 giant spiked club (14, -5, D:5) a +1 long sword of flaming (18, -3, D:5) 5 stones (21, -21, D:5) a +0 dagger a +0 robe a +0 short sword (22, -22, D:5) a +0 leather armour (22, -21, D:5) a +0 club a +0 scale mail a +0 club (23, -13, D:5) 4 stones (32, 17, D:5) a +0 leather armour (39, 21, D:5) a +0 leather armour (43, 26, D:5) 4 stones (44, -19, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 1, D:6) a +0 dagger a +0 robe a +0 short sword a +0 club (8, 9, D:6) a +0 dagger 5 poisoned darts (9, 9, D:6) a +0 club a stone (10, 13, D:6) a +0 club a +0 scale mail (14, 17, D:6) 7 stones (19, 8, D:6) a +0 dagger a +0 robe (20, 7, D:6) a +0 dagger a +0 robe (20, 8, D:6) a +0 whip (21, 8, D:6) a +0 hand axe (23, 8, D:6) a +0 short sword a +0 mace a +0 leather armour a +0 whip (23, 9, D:6) a +0 club a +0 scale mail (40, 17, D:6) the +6 quarterstaff of Foutopiffu {freeze, rElec Int-4 Dex+4 Stlth+} Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (41, -6, D:6) a +1 dagger of holy wrath (unseen) (41, -5, D:6) a +2 short sword of venom (unseen) (44, -4, D:6) a +0 whip a curare-tipped dart a +0 dagger 3 poisoned darts (48, 9, D:6) 5 stones the Ecumenical Temple