Dungeon Crawl Stone Soup version 0.32-a0-1155-g93184b181e (webtiles) character file. Game seed: 16152715352396736213 67 spidder the Changeling (level 4, 0/33 HPs) Began as a Merfolk Shapeshifter on May 13, 2024. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:19 (1851 turns). spidder the Changeling (Merfolk Shapeshifter) Turns: 1851, Time: 00:03:20 Health: 0/33 AC: 5 Str: 15 (16) XL: 4 Next: 16% Magic: 4/4 EV: 10 Int: 8 (9) God: Gold: 163 SH: 0 Dex: 12 (13) Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . j - +0 ring mail rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (0 -> -5), beast-form, attractive A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Missiles i - a throwing net (quivered) Armour a - a +0 animal skin j - a +0 ring mail (worn) Talismans c - a beast talisman (active) d - a flux talisman Scrolls b - a scroll of fear {unknown} f - 3 scrolls of identify {unknown} g - a scroll of poison {unknown} Skills: + Level 2.3 Fighting + Level 3.6 Dodging + Level 3.9 Unarmed Combat + Level 4.6 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 65% 1 Mercury Vapours Alch/Air 0% N/A 78% 2 Scorch Fire 0% 2d5 78% 2 Tukima's Dance Hex 0% N/A 95% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the water moccasin. You punch the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin misses you. You completely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. You feel sick. The water moccasin barely misses you. It was a potion of might. You feel very mighty all of a sudden. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... .# #.......#.# .####.#.#.#...##...# #. .##...........##...#.. ....#.#.#.#...##...#. ##..#.........##.... ##....<########... ####....### #Sr ###...##...####S# ##.....####...##h# ...#.#.######....#### #...................# ##.#.#..########....... #.....## ..###.## ###..## ..# [# ##..## .## . ##..## #. .....##. You could see a water moccasin, a quokka and a ball python. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) An orc (D:3) 5 bats An endoplasm (D:2) 4 giant cockroaches 9 goblins 11 hobgoblins 5 kobolds 4 ball pythons A frilled lizard (D:2) A rat (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spidder the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 173 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 661 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 869 | D:2 | Found Hafumes's Weapon Shop. 1229 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1839 | D:3 | Noticed a water moccasin 1851 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms D:2: cheibrodos_greedy_goblins, layout_basic, serial_shops, shop, nrook_mini_backslash, amcnicky_mini_corridor_feature, kennysheep_another_room D:3: layout_rooms, portal_sewer_entry_a, serial_glass, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.6 Fighting | 2 | 2.3 Unarmed Combat | | 3.9 Shapeshifting | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 107 | 20 || 127 Punch | | 1 || 1 Use: Potion | 1 | 3 || 4 Armour: Animal skin | 56 | 6 || 62 Skin | 31 | || 31 Ring mail | | 7 || 7 Dodge: Dodged | 52 | 18 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1840 | 1714 | 126 | 0 | 1430 | 3 | 613.3 | Dungeon | 1840 | 1714 | 126 | 0 | 1430 | 3 | 613.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 993 daAuts D:1: 504 daAuts D:3: 343 daAuts