spidder Level 1 of the Dungeon (0, 0, D:1) a +0 robe (13, -16, D:1) a +0 mace (14, -8, D:1) a +0 club (17, -12, D:1) a frilled lizard skeleton (24, -18, D:1) a +0 scale mail (25, -1, D:1) a jackal skeleton (26, -1, D:1) a jackal skeleton a jackal skeleton (27, 1, D:1) a potion of curing (27, 16, D:1) a +0 short sword a stone a kobold skeleton (32, -5, D:1) a +0 whip (41, 5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 1, D:2) a +0 leather armour (1, 0, D:2) a jackal corpse (skeletalised by now) (2, 0, D:2) an amulet of guardian spirit (4, 19, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 32, D:2) a +0 scale mail (8, 5, D:2) a bat corpse (skeletalised by now) (9, 23, D:2) a +0 leather armour (9, 31, D:2) a +0 dagger (10, 29, D:2) a ball python corpse (skeletalised by now) (10, 30, D:2) a jackal corpse (skeletalised by now) (11, 27, D:2) 5 stones (13, 30, D:2) a jackal corpse (skeletalised by now) (14, 12, D:2) a bat corpse (skeletalised by now) (20, 38, D:2) a +0 short sword (21, 11, D:2) a +0 halberd (24, 47, D:2) a +0 dagger (28, 7, D:2) 6 poisoned darts (40, 53, D:2) the +6 sling of Light {antimagic, rC+++ Will+ Int-5 Dex+4} rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). (47, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, 18, D:2) 2 stones (54, 6, D:2) 3 stones a frilled lizard corpse (skeletalised by now) (55, 44, D:2) 3 stones Level 3 of the Dungeon (18, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (40, 4, D:3) a +0 flail an orc corpse (skeletalised by now) (41, 18, D:3) an adder corpse (skeletalised by now) (42, 18, D:3) a +0 club (45, 31, D:3) 8 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of identify