spidder Level 1 of the Dungeon [Shop] Vavum's Antique Armour Shoppe a +0 robe (18 gold) a +0 scale mail of positive energy (168 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) the +0 pair of gloves of Xepririse {rF+ rN+ Fire} (594 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. It cannot be enchanted further. a +0 ring mail (84 gold) a +0 ring mail (84 gold) the +1 leather armour of the Protecting Gods {Str+3} (426 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 robe of the Hills {rN+ rCorr Dex+3 SInv} (592 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (4, -7, D:1) a hobgoblin skeleton (7, -12, D:1) a +0 dagger 4 stones a kobold skeleton (10, 1, D:1) a frilled lizard skeleton (14, -20, D:1) a hobgoblin skeleton (17, 27, D:1) a +0 spear (18, -12, D:1) a +0 pair of gloves (24, 28, D:1) a +0 dagger (26, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (29, 20, D:1) a +0 quarterstaff (30, -9, D:1) an inkwell talisman (32, 32, D:1) a +0 whip a gnoll skeleton (35, -14, D:1) a ball python corpse (skeletalised by now) (45, 14, D:1) a +0 hand axe (47, 28, D:1) a +0 short sword a kobold skeleton (51, 13, D:1) a bat corpse (skeletalised by now) (55, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 30, D:1) a rat corpse (skeletalised by now) (59, 3, D:1) a +0 dagger (63, 3, D:1) a +0 short sword 2 stones (64, -8, D:1) a +0 dagger Level 2 of the Dungeon (5, -13, D:2) a +0 club (9, -19, D:2) a +0 hand axe (10, -3, D:2) a bat skeleton (16, -13, D:2) 3 curare-tipped darts (19, -1, D:2) a +0 dagger a +0 leather armour (20, -21, D:2) a +0 hand axe (20, 6, D:2) a +0 hand axe (33, -7, D:2) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, -7, D:2) a jackal corpse (skeletalised by now) (36, -4, D:2) a rat skeleton (39, -12, D:2) 7 gold pieces (40, -5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Mizarr's Jewellery Boutique a ring of willpower (unknown) (350 gold) the amulet of the Air {Inacc Fly rElec RMsl Air} (604 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. a maw talisman (210 gold) a ring of see invisible (unknown) (210 gold) a ring of poison resistance (unknown) (280 gold) an amulet of alchemy (unknown) (420 gold) a ring of magical power (unknown) (280 gold) a ring of protection from cold (unknown) (350 gold) a rimehorn talisman (175 gold) [Shop] Kihiwio's Information Kiosk a scroll of identify (22 gold) a scroll of revelation (82 gold) 2 scrolls of revelation (165 gold) (5, 3, D:3) a -1 sling of flaming (10, 14, D:3) a +0 club (11, -17, D:3) a stone a +0 club a kobold skeleton (12, -16, D:3) a quokka skeleton (18, -29, D:3) a +0 robe (22, -15, D:3) a +0 spear (23, -23, D:3) a +0 pair of boots (24, -13, D:3) a +0 flail a +5 trident of flaming a +0 scale mail a gnoll skeleton (24, -11, D:3) a +0 whip a +0 spear (24, -5, D:3) a +0 quarterstaff (24, 3, D:3) a quokka skeleton (25, -12, D:3) a +0 club a gnoll skeleton (25, 3, D:3) a frilled lizard skeleton (26, -34, D:3) a +0 leather armour (26, -13, D:3) a quokka skeleton (26, 2, D:3) a frilled lizard skeleton (26, 3, D:3) a bat skeleton (34, -2, D:3) a +0 robe a +0 club (35, -26, D:3) a +0 whip (37, -21, D:3) a +0 cloak (38, -16, D:3) a hobgoblin skeleton (38, -15, D:3) a +0 halberd (39, -3, D:3) a +0 short sword 2 stones a +0 ring mail a kobold skeleton (44, -15, D:3) a quokka skeleton (51, 2, D:3) a +0 plate armour (53, 2, D:3) a hobgoblin corpse (skeletalised by now) (54, 0, D:3) a ball python corpse (skeletalised by now) (55, 6, D:3) a +0 club Level 4 of the Dungeon (0, 11, D:4) a +0 dagger (2, 4, D:4) a +0 short sword 2 boomerangs a +0 dagger a +0 robe a +0 whip a +0 club a +0 leather armour an orc skeleton an orc skeleton a jackal skeleton a jackal skeleton (3, 5, D:4) a +0 mace a +0 robe an orc skeleton (3, 7, D:4) a +0 mace (4, -12, D:4) a +0 ring mail (9, -9, D:4) a +0 ring mail (16, 7, D:4) a ball python corpse (skeletalised by now) (18, 15, D:4) the +1 robe "Usoetug" {+Inv rC+ Int-5 Dex+7} +Inv: It lets you turn invisible. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (21, 1, D:4) a +0 club a +0 sling (22, 1, D:4) a ball python skeleton (25, 10, D:4) a +0 pair of boots (26, 4, D:4) a +0 short sword (30, 5, D:4) an adder corpse (skeletalised by now) (33, -4, D:4) a quokka corpse (skeletalised by now) (41, 0, D:4) a +0 club a gnoll corpse (skeletalised by now) (41, 1, D:4) a +0 halberd a +1 flail of protection a gnoll corpse (skeletalised by now) (43, -5, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -12, D:5) 3 poisoned darts (17, -13, D:5) a +0 falchion (29, 14, D:5) a +0 scale mail (45, -1, D:5) a +0 whip a +0 scale mail (45, 0, D:5) a +0 dagger a +0 robe (46, 0, D:5) a +0 club a +0 flail a +3 leather armour an orc corpse (skeletalised by now) (47, 0, D:5) a +0 dagger an orc corpse (skeletalised by now)