spidder Level 1 of the Dungeon [Shop] Caryluj's Antique Armour Shop an orb of mesmerism (384 gold) a +0 chain mail (192 gold) a +0 pair of boots (144 gold) a +3 leather armour of poison resistance (672 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (2880 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 leather armour (64 gold) the +0 leather armour of Proximity {*Slow rC+ Str+2} (467 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (0, 0, D:1) a +0 club (8, -26, D:1) a hobgoblin corpse (skeletalised by now) (10, -27, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (13, -27, D:1) a hobgoblin corpse (skeletalised by now) (14, -27, D:1) a bat corpse (skeletalised by now) (16, -8, D:1) a +0 leather armour (17, -40, D:1) a +0 leather armour (20, -40, D:1) a +0 whip (20, -15, D:1) a jackal skeleton a jackal skeleton a quokka skeleton (20, -14, D:1) a +0 short sword 2 stones (21, -16, D:1) a hobgoblin skeleton (21, -10, D:1) a +0 dagger a goblin skeleton (22, -38, D:1) a +0 whip a gnoll skeleton (22, -37, D:1) a frilled lizard skeleton a ball python skeleton a rat skeleton (26, -3, D:1) a +0 whip (36, -21, D:1) a scarf of harm (37, -3, D:1) a +0 club (40, -10, D:1) a +0 club (42, 0, D:1) a +0 robe Level 2 of the Dungeon [Shop] Edahaj's Distillery a potion of curing (unknown) (33 gold) a potion of brilliance (unknown) (44 gold) a potion of enlightenment (55 gold) a potion of heal wounds (unknown) (88 gold) a potion of ambrosia (unknown) (88 gold) a potion of heal wounds (unknown) (88 gold) a potion of heal wounds (unknown) (88 gold) (0, 0, D:2) a +0 flail a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 1, D:2) a +0 spear (2, -5, D:2) a frilled lizard corpse (skeletalised by now) (8, -2, D:2) a +0 dagger (10, 5, D:2) a rat skeleton (13, -29, D:2) a +0 short sword (13, -9, D:2) a +0 club a goblin skeleton a ball python skeleton (13, -8, D:2) a rat skeleton an adder skeleton (14, -9, D:2) a +0 club a +0 dagger an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, 14, D:2) a ball python skeleton (15, 17, D:2) a ball python skeleton (16, 18, D:2) a +0 dagger 4 stones (17, 6, D:2) a +0 trident (17, 15, D:2) a +0 dagger a kobold skeleton (23, -30, D:2) a +0 dagger (25, 12, D:2) a +0 mace (31, -9, D:2) a +0 club (36, -3, D:2) a +1 hammer of venom (36, -1, D:2) a +0 hammer of protection (37, -3, D:2) a +0 hammer (37, -2, D:2) a +0 hammer (37, -1, D:2) a +0 hammer (38, -3, D:2) a +0 hammer (38, -2, D:2) a +0 hammer (38, -1, D:2) a +0 hammer (39, -2, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (40, -2, D:2) a +0 hammer (41, -3, D:2) a +2 heavy hammer (41, 10, D:2) a +0 robe (42, -3, D:2) a +0 hammer (43, -4, D:2) a +0 hammer (44, -3, D:2) a +0 hammer of holy wrath (45, -9, D:2) a +0 club a goblin skeleton (45, -4, D:2) a +0 hammer (48, -28, D:2) a +0 leather armour (49, -25, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (7, -13, D:3) the +0 robe of the Distant Future {rN+ Archmagi} rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (11, -26, D:3) a +0 dagger a +0 sling a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -25, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (11, -9, D:3) a rat corpse (skeletalised by now) (12, -26, D:3) a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) (13, -26, D:3) a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 4 of the Dungeon (9, -12, D:4) a stone Level 5 of the Dungeon [Shop] Bycroud's Weapon Shop (Shop contents are unknown) (0, 0, D:5) a scroll of identify (10, 8, D:5) a parchment of Jinxbite Level 6 of the Dungeon (0, 0, D:6) a parchment of Ensorcelled Hibernation (3, 3, D:6) an adder corpse (4, 0, D:6) a potion of curing (6, 1, D:6) a hound corpse (11, 0, D:6) a +0 club a +0 leather armour (11, 32, D:6) a sky beast corpse (11, 36, D:6) a +0 dagger (13, 4, D:6) a +0 club (16, 6, D:6) a +0 dagger (23, 22, D:6) an adder corpse (skeletalised by now) (27, 7, D:6) a +0 short sword (27, 8, D:6) a potion of curing (27, 11, D:6) a +0 leather armour (30, 8, D:6) 17 gold pieces (39, 19, D:6) 3 stones