Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10174433637087233321 29 spiderdance the Tinkerer (level 3, -3/25 HPs) Began as a Merfolk Forgewright on Aug 30, 2025. Slain by a gnoll ... wielding a +1 flail of venom (4 damage) ... on level 2 of the Dungeon on Aug 31, 2025. The game lasted 00:04:51 (990 turns). spiderdance the Tinkerer (Merfolk Forgewright) Turns: 990, Time: 00:04:51 Health: -3/25 AC: 2 Str: 12 XL: 3 Next: 16% Magic: 0/6 EV: 11 Int: 14 God: Gold: 68 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . e - +1 short sword (freeze) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -11), quill-form, very slightly contaminated, slowed, very slow A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 hammer e - a +1 short sword of freezing (weapon) Missiles k - 22 stones Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} f - a scroll of butterflies {unknown} h - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions c - 2 potions of magic g - 2 potions of heal wounds {unknown} i - a potion of curing {unknown} l - a potion of resistance {unknown} Talismans m - a quill talisman (active) Skills: + Level 0.3 Fighting + Level 2.7 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.7 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 b - Tukima's Dance Hex 1% N/A 56% 3 c - Construct Spike Laun Frge 28% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Rending Blade Conj/Frge 8% 2d6 65% 4 Dimensional Bullseye Hex/Tloc 0% N/A 93% 4 Platinum Paragon Frge 7% 4d11 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found 4 stones. h - 2 scrolls labelled UFENIE VAXI (gained 1) You see here a quill talisman. m - a quill talisman k - 22 stones (gained 4) You begin transforming. You continue transforming. x3 Sharp quills grow all over your body. A gnoll comes into view. It is wielding a +1 flail of venom. The gnoll shouts! You hear a shout! x2 An adder comes into view. A gnoll comes into view. It is wielding a +0 club. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (astonishingly dangerous; 56% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 flail of venom (chance to affect: 42%) You miscast Tukima's Dance. You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes. You feel yourself slow down. A gnoll comes into view. It is wielding a +0 flail. You hit the gnoll. You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +1 flail of venom! Ouch! That really hurt! You are lethally poisoned! You barely miss the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll completely misses you. The gnoll closely misses you. Casting: Tukima's Dance (astonishingly dangerous; 56% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (astonishingly dangerous; 56% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 42%) You miscast Tukima's Dance. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +1 flail of venom. You die... #.. #.. #.# #.# #j# #j# #S# #j# #@# #.# ######.###### ##...........###### ##.................. #...............## #...............# #<....[.........# #...............# You could see 3 gnolls and an adder. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:2) 2 bats (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spiderdance the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 644 | D:1 | Reached XP level 3. HP: 15/24 MP: 2/6 718 | D:1 | Learned a level 3 spell: Tukima's Dance 723 | D:1 | Learned a level 2 spell: Construct Spike Launcher 990 | D:2 | HP: 1/25 [poisoned by a gnoll] 990 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, minmay_box_of_dots D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern Action || total ---------------------------++------- Melee: Mace || 8 Short sword || 39 Cast: Kinetic Grapnel || 20 Armour: Robe || 32 Dodge: Dodged || 65 Form: Quill || 1