Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8355381494890772704 51 spiderdance the Trooper (level 3, -6/37 HPs) Began as a Draconian Chaos Knight on Aug 31, 2025. Was a Plaything of Xom. Mangled by a water elemental (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:57 (136 turns). spiderdance the Trooper (Draconian Chaos Knight) Turns: 136, Time: 00:01:58 Health: -6/37 AC: 5 Str: 18 XL: 3 Next: 57% Magic: 3/3 EV: 11 Int: 11 God: Xom [..*...] Gold: 21 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 spear (chaos) rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... i - ring of wizardry Stlth + (no ring) HPRegen 0.26/turn MPRegen 0.08/turn %: no teleportation, wizardry (x1) @: engulfed (cannot breathe) A: AC +5, unfitting armour, cold-blooded, armoured tail 1, talons 1, cold resistance 1, mutation resistance 1, strong 1, MP-powered wands a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Jewellery i - a ring of wizardry (worn) Scrolls b - a scroll of butterflies h - a scroll of blinking j - a scroll of poison {unknown} k - 3 scrolls of identify m - a scroll of torment {unknown} Potions e - a potion of haste f - 2 potions of magic l - a potion of enlightenment {unknown} n - a potion of ambrosia {unknown} Skills: + Level 5.9 Fighting + Level 5.4 Polearms + Level 3.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have sharp toenails. You are cold resistant. (rC+) You are somewhat resistant to further mutation. You are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History A water elemental comes into view. Reach: a) +0 spear (chaos) Press: ? - help, Dir - move target Aim: a water elemental (74% to hit and 70% to hit with your kick and tail-slap) You reach to attack! You hit the water elemental but do no damage. You completely miss the water elemental. The water elemental closely misses you. You hit the water elemental. The water elemental convulses. The water elemental is lightly damaged. The water elemental hits you! The water elemental engulfs you in water! You closely miss the water elemental. You claw the water elemental. The water elemental is lightly damaged. Your lungs strain for air! The water elemental hits you. You hit the water elemental. You freeze the water elemental. The water elemental is moderately damaged. Your lungs strain for air! The water elemental misses you. You hit the water elemental but do no damage. You claw the water elemental, but do no damage. The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You feel much better. Your lungs strain for air! The water elemental hits you! You hit the water elemental. You burn the water elemental terribly. Your kick misses the water elemental. The water elemental is heavily damaged. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You feel better. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... Xom guffaws! ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##.......#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A hound (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | spiderdance the Draconian Chaos Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 62 | D | Noticed a hound 69 | D | Killed a hound 70 | D | Reached skill level 5 in Fighting 70 | D | Reached XP level 2. HP: 22/29 MP: 2/2 70 | D | Reached XP level 3. HP: 27/36 MP: 3/3 77 | D | Reached skill level 5 in Polearms 118 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 118 | D | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 118 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 119 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 119 | D | Lost mutation: A frigid envelope surrounds you and freezes | all who hurt you. [potion of mutation] 119 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 119 | D | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 119 | D | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 119 | D | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 120 | D | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 120 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 120 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 120 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 120 | D | Gained mutation: Your tail ends in a venomous barb. [potion | of mutation] 121 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 121 | D | Lost mutation: Your tail ends in a venomous barb. [potion | of mutation] 121 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 122 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 122 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 122 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 122 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 127 | D | Noticed a water elemental 136 | D | HP: 1/37 [drowned by a water elemental (8)] 136 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 | 5.9 Polearms | 4 5 | 5.4 Dodging | 3 | 3.4 Action || total ---------------------------++------- Melee: Spear || 26 Tailslap || 3 Kick || 2 Use: Potion || 8 Armour: Skin || 12 Dodge: Dodged || 10