Dungeon Sprint DCSS version 0.34-a0-834-g59adca7514 (webtiles) character file. Game seed: 15828037001569631934 9 spiderdance the Conjurer (level 2, -1/19 HPs) Began as a Barachi Conjurer on Sept 21, 2025. Slain by a scorpion (5 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:01:38 (132 turns). spiderdance the Conjurer (Barachi Conjurer) Turns: 132, Time: 00:01:38 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 16% Magic: 0/5 EV: 11 Int: 18 God: Gold: 5 SH: 0 Dex: 10 Spells: 1/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: lethally poisoned (-1 -> -8), unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 2 potions of magic h - a potion of haste B - a potion of berserk rage Skills: + Level 2.5 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting + Level 6.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Freeze Ice 8% 1d3 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) You freeze the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You feel better. The scorpion stings you but does no damage. The scorpion barely misses you. Casting: Freeze (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) You freeze the scorpion. The scorpion is heavily wounded. The scorpion misses you. Casting: Freeze (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) You freeze the scorpion. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You closely miss the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you. You barely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ################## #<...#.....#.$.$$# #....'.†...'.#@).+ #....#.....#P#s..# ############ ##+## You could see a scorpion. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | spiderdance the Barachi Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 62 | D | Reached skill level 6 in Conjurations 62 | D | Reached XP level 2. HP: 11/19 MP: 0/5 116 | D | Learned a level 2 spell: Searing Ray 118 | D | Learned a level 1 spell: Freeze 122 | D | Found the amulet of invisibility {+Inv} 122 | D | Noticed a scorpion 132 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Conjurations | 6 | 6.0 Dodging | | 2.5 Spellcasting | | 2.4 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Magic Dart || 10 Freeze || 3 Searing Ray || 1 Ability: Hop || 1 Drink: Magic || 1 Curing || 1 Heal wounds || 1 Armour: Robe || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 79 | 0 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 79 | 0 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 135 daAuts