Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17278819827788418157 1946 spigot the Thaumaturge (level 9, 0/55 HPs) Began as a Djinni Fire Elementalist on Mar 3, 2025. Shot with a sling bullet by Joseph (1 damage) ... on level 7 of the Dungeon. The game lasted 00:13:11 (5679 turns). spigot the Thaumaturge (Djinni Fire Elementalist) Turns: 5679, Time: 00:13:11 Health: 0/55 AC: 4 Str: 7 XL: 9 Next: 41% Gold: 266 EV: 11 Int: 21 God: SH: 0 Dex: 14 rFire + + + v - staff of conjuration rCold x x . K - orb {mayhem} rNeg . . . L - +1 robe rPois ∞ (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ o - ring of fire HPRegen 0.29/turn l - ring of protection from fire %: mayhem, infuse magic (-1 HP) @: flying, inugami summoned A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons p - the +1 whip of Severance {freeze, rPois} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. A - the +6 hand axe "Impbane" {speed, rElec rPois Will+ Int+2} (You found it on level 5 of the Dungeon) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Missiles i - a throwing net Armour a - a +0 robe c - a +0 cloak (worn) K - an orb of mayhem (worn) L - a +1 robe (worn) Magical Staves v - a staff of conjuration (weapon) F - a staff of cold Jewellery l - a ring of protection from fire (right hand) o - a ring of fire (left hand) y - a ring of poison resistance B - a ring of poison resistance Wands t - a wand of iceblast (13) x - a wand of polymorph (13) I - a wand of flame (15) Scrolls e - 4 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} h - 9 scrolls of identify {unknown} k - 2 scrolls of noise {unknown} n - 2 scrolls of silence {unknown} q - 4 scrolls of fog {unknown} r - a scroll of fear {unknown} w - 4 scrolls of vulnerability {unknown} z - a scroll of immolation {unknown} G - a scroll of blinking {unknown} H - a scroll of revelation {unknown} J - a scroll of poison {unknown} Potions b - 2 potions of haste {unknown} d - 6 potions of curing {unknown} f - 3 potions of brilliance {unknown} j - 3 potions of ambrosia {unknown} m - a potion of degeneration {unknown} s - a potion of invisibility {unknown} u - a potion of mutation {unknown} C - a potion of resistance {unknown} D - a potion of berserk rage {unknown} E - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.7 Spellcasting + Level 9.7 Conjurations + Level 9.7 Hexes + Level 9.7 Summonings + Level 9.7 Necromancy + Level 9.7 Translocations + Level 9.7 Fire Magic + Level 9.7 Ice Magic + Level 9.7 Air Magic + Level 9.7 Earth Magic + Level 9.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 67% N/A 1% 3 e - Flame Wave Conj/Fire 86% 2d18 1% 4 f - Sting Conj/Alch 100% 1d9 1% 1 g - Mercury Vapours Alch/Air 100% N/A 1% 2 h - Call Canine Familiar Summ 50% N/A 1% 3 i - Cigotuvi's Putrefact Necr/Air 50% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Altars: Ashenzari Gozag Trog Xom Yredelemnul Zin Shops: D:5 : D:6 * Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Joseph is nearby! You feel a strong surge of power! You conjure some foxfire! Joseph sighs, "Being a guard is usually so boring..." Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you!! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (ally target, 78% to hit) You feel a surge of power! The sting hits Joseph. Joseph is poisoned. Joseph is lightly wounded. The foxfire hits Joseph. Joseph is lightly wounded. Joseph shoots a sling bullet. The sling bullet hits you! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You see here a +0 helmet. You swap places. Joseph shoots a sling bullet. The sling bullet hits your inugami but does no damage. Your inugami barely misses Joseph. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash Joseph. Joseph is moderately wounded. Joseph's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet closely misses your inugami. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Your inugami barely misses Joseph. Joseph shoots a sling bullet. The sling bullet barely misses your inugami. The sling bullet hits you. You die... #.# [.# #.# #.# ####.######## #..@........# .§§v..#h######.# ....§.#.# #.# ....@ #@# #.# ..... #.# #.# .... #.# #.# #### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #########.######.# You could see Joseph (poisoned, combustible, ally target) and a friendly inugami (summoned). Vanquished Creatures Jeremiah (D:7) Blorkula the Orcula (D:5) A water moccasin (D:5) A black bear (D:7) 2 phantoms 2 wyvern zombies (D:6) 3 vampire bats (D:5) 3 bombardier beetles A centaur zombie (D:6) 3 hounds 2 bullfrog zombies (D:6) 3 orc priests (D:7) 3 iguanas 4 orc wizards A killer bee zombie (D:6) A howler monkey zombie (D:6) 10 gnolls 8 adders A shadow imp (D:6) 2 white imps A dart slug (D:5) 15 orcs 4 endoplasms 2 giant cockroaches 13 goblins 14 hobgoblins A jackal (D:3) 14 kobolds 4 quokkas 8 ball pythons 4 bats 9 frilled lizards 7 rats 149 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:7) An ogre (D:5) A quokka (D:5) 3 foxfires (D:2) 6 creatures vanquished. Vanquished Creatures (others) A ribbon worm (D:3) 2 hobgoblins (D:3) A frilled lizard (D:3) A rat (D:3) 418 foxfires 423 creatures vanquished. Grand Total: 578 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spigot the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | spigot set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 303 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 303 | D:1 | Learned a level 1 spell: Sting 497 | D:1 | You are sucked into a shaft and drop 1 floor! 556 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1110 | D:2 | Found a faded altar of an unknown god. 1364 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 1364 | D:2 | Learned a level 2 spell: Mercury Vapours 1518 | D:3 | Reached skill level 5 in Spellcasting 1518 | D:3 | Reached skill level 5 in Conjurations 1518 | D:3 | Reached skill level 5 in Hexes 1518 | D:3 | Reached skill level 5 in Summonings 1518 | D:3 | Reached skill level 5 in Necromancy 1518 | D:3 | Reached skill level 5 in Translocations 1518 | D:3 | Reached skill level 5 in Fire Magic 1518 | D:3 | Reached skill level 5 in Ice Magic 1518 | D:3 | Reached skill level 5 in Air Magic 1518 | D:3 | Reached skill level 5 in Earth Magic 1518 | D:3 | Reached skill level 5 in Alchemy 1728 | D:3 | Found a shimmering altar of Xom. 1960 | D:3 | Reached XP level 6. HP: 35/40 MP: 0/0 2138 | D:4 | Identified the +1 whip of Severance {freeze, rPois} 2930 | D:5 | Entered Level 5 of the Dungeon 2930 | D:5 | Noticed a water moccasin 2933 | D:5 | Killed a water moccasin 2934 | D:5 | Reached XP level 7. HP: 40/45 MP: 0/0 2934 | D:5 | Learned a level 3 spell: Call Canine Familiar 2977 | D:5 | Noticed Blorkula the Orcula 2993 | D:5 | Killed Blorkula the Orcula 3319 | D:5 | Identified the +6 hand axe "Impbane" {speed, rElec rPois | Will+ Int+2} 3369 | D:5 | Reached XP level 8. HP: 47/50 MP: 0/0 3525 | D:5 | Found a staircase to the Ecumenical Temple. 3619 | D:5 | Found a bloodstained altar of Trog. 3640 | D:5 | Found a broken altar of Ashenzari. 3798 | D:5 | Found Otaycaki's Vocational Training. 4621 | D:6 | Found Zin's Purification Station. 4624 | D:6 | Found a glowing silver altar of Zin. 4947 | D:6 | Found a basalt altar of Yredelemnul. 5275 | D:7 | Reached XP level 9. HP: 47/55 MP: 0/0 5275 | D:7 | Learned a level 4 spell: Cigotuvi's Putrefaction 5402 | D:7 | Noticed Jeremiah 5423 | D:7 | Killed Jeremiah 5592 | D:7 | Found an opulent altar of Gozag. 5671 | D:7 | Noticed Joseph 5678 | D:7 | HP: 1/55 [Joseph/sling bullet (15)] 5679 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis, serial_bayou_crossing, hangedman_decor_slide_cut, dreamdust_princess_bridge, minmay_lizard_pond D:3: layout_rooms, xom_confusion_cloud D:4: layout_loops_ring D:5: corexii_shantytown, layout_basic, mainiacjoe_overflow_large_starburst, temple_hall, corexii_checkpoint, nicolae_shop_vocational, uniq_blorkula_the_orcula D:6: layout_gridville, zin_purify, nicolae_yredelemnul_corpse_copse D:7: layout_basic, kennysheep_little_box, nicolae_gozag_seed_capital, uniq_joseph, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.7 Conjurations | 4 5 6 7 8 9 | 9.7 Hexes | 4 5 6 7 8 9 | 9.7 Summonings | 4 5 6 7 8 9 | 9.7 Necromancy | 4 5 6 7 8 9 | 9.7 Translocations | 4 5 6 7 8 9 | 9.7 Fire Magic | 4 5 6 7 8 9 | 9.7 Ice Magic | 4 5 6 7 8 9 | 9.7 Air Magic | 4 5 6 7 8 9 | 9.7 Earth Magic | 4 5 6 7 8 9 | 9.7 Alchemy | 4 5 6 7 8 9 | 9.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Staff | | | 1 || 1 Cast: Foxfire | 58 | 89 | 104 || 251 Scorch | 2 | 11 | 51 || 64 Mercury Vapours | | 2 | 5 || 7 Flame Wave | | 1 | 1 || 2 Call Canine Famil | | | 4 || 4 Sting | | | 2 || 2 Inner Flame | | | 1 || 1 Cigotuvi's Putref | | | 1 || 1 Armour: Robe | | 7 | 11 || 18 Dodge: Dodged | 2 | 3 | 9 || 14