Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12423111972389751319 39 spigot the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Mar 4, 2025. Slain by Terence ... wielding a +0 trident (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1734 turns). spigot the Magician (Djinni Fire Elementalist) Turns: 1734, Time: 00:02:10 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 70% Gold: 69 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. You spent 60 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion Scrolls b - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} g - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} Potions d - 2 potions of mutation {unknown} f - 3 potions of curing {unknown} i - a potion of heal wounds Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Sting Conj/Alch 72% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! You conjure some foxfire! There is not enough space to conjure foxfire! The foxfire hits the goblin. You kill the goblin! Your foxfire dissipates! x3 Found a stone staircase leading down. You now have 69 gold pieces (gained 13). There is a stone staircase leading down here. Terence the Veteran comes into view. He is wielding a +0 trident. Terence is nearby! Terence is nearby! Terence is nearby! You conjure some foxfire! Terence shouts! Terence hits you from afar with a +0 trident. You conjure some foxfire! Terence hits you from afar with a +0 trident! Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The foxfire hits Terence. Terence is moderately wounded. The foxfire hits Terence. Terence is burned terribly! Terence is moderately wounded. Terence barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. You die... Terence says, "Finally, peace and quiet." .##..........# .# .............# .# ###.########.# .# # #....# #.#####.# # #.##.# #.......# # #.##.# ###..#### # #.##.# #.@# # #.##.# #..####### #.##.# #..@...>.# # #.##.# #.######.# ###.##.# #.## #.# .......# #..# #.# ##.#.### ##.# #.# #.###.## #.# #.# .## ##.########.# #.# ## ##........>#####.# .## ##.#######......#.# You could see Terence. Vanquished Creatures A dart slug (D:1) 4 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 2 quokkas (D:1) 5 ball pythons A bat (D:1) A frilled lizard (D:1) 2 kobolds 8 rats 36 creatures vanquished. Vanquished Creatures (others) 163 foxfires 163 creatures vanquished. Grand Total: 199 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spigot the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | spigot set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 528 | D:1 | Reached XP level 3. HP: 12/25 MP: 0/0 528 | D:1 | Learned a level 1 spell: Sting 586 | D:1 | Found a faded altar of an unknown god. 1360 | D:2 | Found Erghu's Distillery. 1368 | D:2 | Bought a potion of heal wounds for 60 gold pieces 1726 | D:2 | Noticed Terence 1734 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_ring, serial_shops, shop, serial_park_tiny_1, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 104 Scorch || 3 Armour: Robe || 6 Dodge: Dodged || 2