Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17550314662918644799 506 spigot the Magician (level 7, -1/45 HPs) Began as a Djinni Fire Elementalist on Mar 12, 2025. Was a Follower of Makhleb. Slain by an orc warrior ... wielding a +0 scimitar (17 damage) ... on level 4 of the Dungeon on Mar 13, 2025. The game lasted 00:08:49 (2845 turns). spigot the Magician (Djinni Fire Elementalist) Turns: 2845, Time: 00:08:50 Health: -1/45 AC: 3 Str: 7 XL: 7 Next: 41% Gold: 227 EV: 11 Int: 19 God: Makhleb [*.....] SH: 0 Dex: 13 rFire + + + j - +1 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . s - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ q - ring of protection from fire HPRegen 0.27/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons j - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) s - a +0 cloak (worn) Jewellery q - a ring of protection from fire (left hand) Scrolls b - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} h - 4 scrolls of amnesia {unknown} i - a scroll of acquirement {unknown} k - 3 scrolls of identify {unknown} l - 2 scrolls of revelation {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of immolation {unknown} Potions c - a potion of invisibility {unknown} d - 2 potions of curing {unknown} f - 2 potions of attraction {unknown} g - 2 potions of heal wounds {unknown} m - a potion of ambrosia {unknown} n - a potion of mutation {unknown} t - a potion of haste {unknown} Miscellaneous r - a condenser vane Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 6.5 Hexes + Level 6.5 Summonings + Level 6.5 Necromancy + Level 6.5 Translocations + Level 6.5 Fire Magic + Level 6.5 Ice Magic + Level 6.5 Air Magic + Level 6.5 Earth Magic + Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 62% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 62% 2d15 2% 3 d - Inner Flame Hex/Fire 31% N/A 2% 3 e - Flame Wave Conj/Fire 31% 2d9 7% 4 f - Apportation Tloc 62% N/A 1% 1 g - Grave Claw Necr 62% 2d11 1% 2 h - Searing Ray Conj 62% 2d6 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Qazlal Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest begins to cast a cantrip, but forgets the words! Casting: Inner Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc warrior Aim: an orc priest, wielding a +0 whip (79% to hit) The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 club. The searing ray hits the orc priest! You kill the orc priest! Makhleb accepts your kill. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray misses the orc warrior. The searing ray hits the orc priest. The orc priest is severely wounded. The orc warrior closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (severely wounded, 79% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc warrior hits you with a +0 scimitar! The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The searing ray hits the orc priest. You kill the orc priest! Makhleb accepts your kill. The orc warrior hits you with a +0 scimitar! You die... #.....<.## .. ## #...##.# #..###### #.##.. #....# #.## .... ###.(. ### #..# #..... #..# .....##<. # #..# ###.....# ###. ##..#######.##..# #..r.##...........##..# #bo@#......######..# #####...##.######### #.##.##.:......## ## #.#########... #.. ###. ##.# ###.. .#######.>.# .:.......### ########## You could see an orc warrior (inner flame), a quokka and a microbat. Vanquished Creatures An ogre (D:4) A kobold brigand (D:4) A bombardier beetle (D:4) 3 hounds (D:4) 2 orc priests (D:4) Terence (D:2) An iguana (D:4) 7 adders 2 shadow imps (D:4) 2 dart slugs A ribbon worm (D:3) 2 orcs (D:4) 5 ball pythons 6 endoplasms 3 giant cockroaches 4 goblins 10 hobgoblins 2 quokkas A bat (D:2) 9 frilled lizards 6 kobolds 5 rats 75 creatures vanquished. Vanquished Creatures (collateral kills) 2 foxfires (D:1) 2 creatures vanquished. Vanquished Creatures (others) 313 foxfires 313 creatures vanquished. Grand Total: 390 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spigot the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | spigot set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 531 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 531 | D:1 | Learned a level 1 spell: Apportation 991 | D:2 | Noticed Terence 995 | D:2 | Killed Terence 996 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1079 | D:2 | Found a burning altar of Makhleb. 1089 | D:2 | Became a worshipper of Makhleb the Destroyer 1588 | D:3 | Found a shimmering altar of Xom. 1685 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 1685 | D:3 | Learned a level 2 spell: Grave Claw 2238 | D:4 | Found a stormy altar of Qazlal. 2324 | D:4 | Noticed an ogre 2329 | D:4 | Killed an ogre 2330 | D:4 | Reached skill level 5 in Spellcasting 2330 | D:4 | Reached skill level 5 in Conjurations 2330 | D:4 | Reached skill level 5 in Hexes 2330 | D:4 | Reached skill level 5 in Summonings 2330 | D:4 | Reached skill level 5 in Necromancy 2330 | D:4 | Reached skill level 5 in Translocations 2330 | D:4 | Reached skill level 5 in Fire Magic 2330 | D:4 | Reached skill level 5 in Ice Magic 2330 | D:4 | Reached skill level 5 in Air Magic 2330 | D:4 | Reached skill level 5 in Earth Magic 2330 | D:4 | Reached skill level 5 in Alchemy 2330 | D:4 | Reached XP level 6. HP: 34/40 MP: 0/0 2490 | D:4 | Reached * piety under Makhleb 2572 | D:4 | Reached XP level 7. HP: 41/45 MP: 0/0 2572 | D:4 | Learned a level 2 spell: Searing Ray 2845 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, serial_forest, infiniplex_forest_side_room, infiniplex_forest_diagonal, infiniplex_forest_lined_2, infiniplex_forest_lined_room_3, infiniplex_forest_straight_2, st_stairs_9 D:2: layout_rooms, basic_altar, uniq_terence D:3: layout_loops_cross, mainiacjoe_overflow_catwalk D:4: minmay_clustersquares, layout_rooms, amcnicky_altar_gilded, goddamned_bats Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 4 5 6 | 6.5 Hexes | 4 5 6 | 6.5 Summonings | 4 5 6 | 6.5 Necromancy | 4 5 6 | 6.5 Translocations | 4 5 6 | 6.5 Fire Magic | 4 5 6 | 6.5 Ice Magic | 4 5 6 | 6.5 Air Magic | 4 5 6 | 6.5 Earth Magic | 4 5 6 | 6.5 Alchemy | 4 5 6 | 6.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Cast: Foxfire | 91 | 103 | 5 || 199 Scorch | 1 | 9 | 6 || 16 Inner Flame | 1 | 4 | 2 || 7 Searing Ray | | | 2 || 2 Grave Claw | | | 1 || 1 Armour: Robe | 7 | 4 | 5 || 16 Dodge: Dodged | 5 | 3 | 5 || 13