Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12879374321557287228 0 spookalook the Caller (level 1, -17/13 HPs) Began as a Merfolk Summoner on Apr 17, 2024. Demolished by a goblin ... wielding a +1 dagger of electrocution (19 damage) ... on level 1 of the Dungeon. The game lasted 00:02:58 (112 turns). spookalook the Caller (Merfolk Summoner) Turns: 112, Time: 00:03:00 Health: -17/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 14 God: Gold: 33 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Gang up on whom? Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +1 dagger of electrocution (ally target) Attack! Your bat closely misses the goblin. The goblin closely misses you. Your bat closely misses the goblin. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - goblin Aim: a goblin, wielding a +1 dagger of electrocution (ally target) Attack! Your bat misses the goblin. The goblin hits your bat with a +0 dagger. Your bat closely misses the goblin. The goblin closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - goblin Aim: a goblin, wielding a +1 dagger of electrocution Attack! Your bat misses the goblin. The goblin hits you with a +1 dagger of electrocution. You closely miss the goblin. Your bat misses the goblin. The goblin hits you with a +0 dagger. The goblin barely misses you. You barely miss the goblin. Your bat hits the goblin. The goblin hits you with a +0 dagger. The goblin hits you with a +1 dagger of electrocution. You barely miss the goblin. Your bat closely misses the goblin. The goblin hits you but does no damage. The goblin hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... #.## #..# #..# #..# ## ###..## .. ##.b...# .###.###....#.# #. .........g.#.#.##.#### #. #. #...@g............ # #..... #.....##.###..#### #.#..#...#.######.###..## ......................... #.#...............####.### #......#####..########..# #....................# #..###############...# ##+##.............##'## You could see 2 goblins and a friendly bat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Demolished by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, minmay_box_of_dots Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Summon Small Mamm || 1 Armour: Robe || 6 Dodge: Dodged || 3