Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17310111341456645832 269 spookalook the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on Apr 17, 2024. Was a Follower of Qazlal. Slain by Edmund ... wielding a +1 flail of venom (9 damage) ... on level 4 of the Dungeon. The game lasted 00:21:14 (4084 turns). spookalook the Conjurer (Octopode Conjurer) Turns: 4084, Time: 00:21:15 Health: 0/36 AC: 1 Str: 7 XL: 6 Next: 22% Magic: 0/11 EV: 22 Int: 22 God: Qazlal [*.....] Gold: 243 SH: 5 Dex: 10 Spells: 7/12 levels left rFire + . . g - +2 short sword (distort) rCold . . . u - +0 buckler rNeg . . . (helmet restricted) rPois . j - amulet of guardian spirit rElec . b - ring of protection from fire rCorr . q - +5 ring of evasion SInv . s - +5 ring of evasion Will ..... y - ring of flight Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: guardian spirit @: weak-willed, jinxed, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 243 gold pieces. Inventory: Hand Weapons g - a +2 short sword of distortion (weapon) v - a +2 flail of protection Armour u - a +0 buckler (worn) Jewellery b - a ring of protection from fire (left tentacle) j - an amulet of guardian spirit (around mantle) q - a +5 ring of evasion (right tentacle) s - a +5 ring of evasion (on tentacle) y - a ring of flight (on tentacle) Talismans h - a flux talisman Wands x - a wand of roots (10) (quivered) A - a wand of polymorph (1) Scrolls c - a scroll of summoning {unknown} f - 3 scrolls of vulnerability {unknown} o - 2 scrolls of brand weapon {unknown} p - a scroll of fear {unknown} r - a scroll of revelation {unknown} t - a scroll of immolation {unknown} Potions a - 2 potions of magic d - a potion of might {unknown} e - a potion of invisibility {unknown} i - 2 potions of brilliance {unknown} k - a potion of heal wounds {unknown} l - a potion of curing {unknown} m - a potion of ambrosia {unknown} n - a potion of mutation {unknown} w - a potion of attraction {unknown} z - 2 potions of haste {unknown} Skills: - Level 2.2 Dodging - Level 3.1 Stealth + Level 3.6 Spellcasting * Level 6.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 2% 2 c - Jinxbite Hex 8% N/A 30% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 17% 3d6 16% 3 Apportation Tloc 8% N/A 21% 1 Lesser Beckoning Tloc 8% N/A 30% 2 Fulminant Prism Conj/Alch 8% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 47% 4 Gell's Gravitas Tloc 4% N/A 52% 3 Summon Ice Beast Ice/Summ 4% N/A 52% 3 Teleport Other Tloc 4% N/A 52% 3 Alistair's Intoxication Alch 2% N/A 99% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Qazlal Ru Wu Jian Yredelemnul Shops: D:1 : Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Roots grab Edmund. The grasping roots constrict Edmund! Edmund struggles to escape constriction. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of venom and wearing a +3 leather armour of poison resistance (lightly wounded, constricted by roots, 100% to hit) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. (Press . to maintain the ray.) The grasping roots constrict Edmund. The roots release their grip on Edmund. The searing ray hits Edmund! Edmund is heavily wounded. The searing ray misses Edmund. Edmund hits you with a +1 flail of venom! You are poisoned. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. You feel sick. Edmund hits you with a +1 flail of venom. You feel sick. Edmund completely misses you. You feel sick. Edmund hits you with a +1 flail of venom. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. Edmund misses you. You feel sick. Edmund attacks as he pursues you! Edmund completely misses you. There is a stone staircase leading up here. You feel sick. You fly upwards. You feel sick. You are no longer poisoned. There is a stone staircase leading down here. Edmund attacks as he pursues you! Edmund misses you. Edmund attacks as he pursues you! Edmund hits you with a +1 flail of venom! You die... Edmund says, "That'll show my brother!" #.# #..#.#......≈. #.# ##..#.)........ ###.#####(....#.####... #.............#.# #.P. #....###....#.#.####.P. #...........#.#......P. #....................P. #.......°.###.......... #.....@@>.# #.......... ####......# #........_. #####..#####........ #............... #.######......P. #.# #......P. #.# #......P. #######.# ######.P. #.....#.###########... You could see Edmund. Vanquished Creatures 2 hounds (D:4) An iguana (D:4) 5 adders 4 gnolls (D:4) 6 ribbon worms 11 dart slugs An orc (D:3) 4 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 4 kobolds A quokka (D:2) 10 ball pythons 4 bats 4 frilled lizards 5 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 114 | D:1 | Found Oruyfuab's Book Shop. 501 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 723 | D:2 | Reached XP level 3. HP: 16/21 MP: 3/6 739 | D:2 | Learned a level 2 spell: Searing Ray 896 | D:2 | Learned a level 2 spell: Jinxbite 1385 | D:3 | Found a stormy altar of Qazlal. 1388 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 1394 | D:3 | Became a worshipper of Qazlal Stormbringer 1553 | D:3 | Reached skill level 5 in Conjurations 1563 | D:3 | Found a hazy altar of Hepliaklqana. 1664 | D:3 | Found an ornate altar of the Wu Jian Council. 1747 | D:3 | Found a sacrificial altar of Ru. 2418 | D:3 | Reached * piety under Qazlal 3013 | D:4 | Reached XP level 5. HP: 31/31 MP: 1/9 3231 | D:4 | Identified the +5 flail of Callousness {flame, rElec rF+ | Dex+3} 3258 | D:4 | Found a broken altar of Ashenzari. 3321 | D:4 | Found a basalt altar of Yredelemnul. 3659 | D:4 | Reached skill level 6 in Conjurations 3660 | D:4 | Reached XP level 6. HP: 24/36 MP: 1/11 4069 | D:5 | Entered Level 5 of the Dungeon 4071 | D:5 | Noticed Edmund 4084 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_loops_ring D:3: minmay_bubble_buster, layout_loops_corners, old_standard_altar, nicolae_hepliaklqana_hazy_memory, nicolae_wu_jian_glorious_leap, nicolae_ru_awakened_eye, cheibrodos_sewer_entry_bend, ebering_dispersal_statue_hall D:4: kennysheep_slugbush, layout_basic, cheibrodos_ashenzari_chains, mainiacjoe_overflow_boulevard, chequers_arboretum D:5: layout_basic, kennysheep_little_box, overflow_temple_1_default, minmay_temple_entry_antechambers, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.1 Conjurations | 5 6 | 6.2 Spellcasting | 3 | 3.6 Dodging | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 14 | 25 || 39 Constrict | 2 | 8 || 10 Tentacles | 2 | 1 || 3 Unarmed | 1 | || 1 Cast: Magic Dart | 33 | 38 || 71 Searing Ray | 2 | 16 || 18 Jinxbite | 2 | 1 || 3 Evoke: Wand | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 9 | 12 || 21 Dodge: Dodged | 9 | 47 || 56 Block: Buckler | | 6 || 6 Form: | 1 | || 1 Flux | 1 | || 1