Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14513637132163789801 23 spookalook the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Apr 17, 2024. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (1374 turns). spookalook the Conjurer (Octopode Conjurer) Turns: 1374, Time: 00:03:29 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 95% Magic: 0/5 EV: 13 Int: 20 God: Gold: 32 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour c - a scarf of shadows Jewellery e - a ring of see invisible (left tentacle) Scrolls b - a scroll of enchant armour {unknown} d - a scroll of teleportation {unknown} g - a scroll of fog {unknown} h - a scroll of poison {unknown} Potions a - a potion of magic f - 2 potions of ambrosia {unknown} Skills: - Level 2.2 Dodging - Level 3.1 Stealth + Level 2.3 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 84% to hit) The searing ray hits the quokka. The quokka is almost dead. The searing ray misses the ball python. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) You constrict the adder, but do no damage. The quokka barely misses you. The adder closely misses you. The quokka barely misses you. The adder barely misses you. The kobold misses you. The frilled lizard misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss the frilled lizard. Your grab misses the frilled lizard. You constrict the adder. The quokka completely misses you. The adder misses you. The kobold completely misses you. The frilled lizard misses you. The rat closely misses you. You closely miss the frilled lizard. Your grab misses the frilled lizard. You constrict the adder. The adder bites you. The quokka closely misses you. Terence looks scornfully at you. The rat barely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the frilled lizard. You kill the frilled lizard! You constrict the adder. The adder closely misses you. The quokka barely misses you. The kobold closely misses you. The rat misses you. You closely miss the goblin. Your grab misses the goblin. You constrict the adder. The adder misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The adder barely misses you. The kobold hits you with a +0 short sword. You die... #..†#.........# #.?.#.........# #<............. #.#.#......>..> #.#..........# #.####.......## #.# ##S....... #.# #r#...:.# ..# #@g@..... .##...KSr.....# #........#..# #.........# .# ...###.....# # .. #...).. . #....... ../..#### You could see Terence, an adder, a quokka, a goblin, a ball python, a kobold and a rat. Vanquished Creatures 4 bats 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1348 | D:2 | Noticed Terence 1354 | D:2 | Learned a level 2 spell: Searing Ray 1374 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: layout_loops_ring, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 17 Tentacles || 5 Constrict || 3 Punch || 1 Cast: Magic Dart || 31 Searing Ray || 2 Armour: Skin || 14 Dodge: Dodged || 39