Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9725814247398253510 135 spookalook the Conjurer (level 5, -2/31 HPs) Began as an Octopode Conjurer on Apr 18, 2024. Slain by Alex0597's ghost (3 damage) ... on level 3 of the Dungeon. The game lasted 00:10:16 (2114 turns). spookalook the Conjurer (Octopode Conjurer) Turns: 2114, Time: 00:10:17 Health: -2/31 AC: 1 Str: 6 XL: 5 Next: 18% Magic: 8/9 EV: 13 Int: 23 God: Gold: 47 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . d - +0 hand axe rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . l - amulet of magic regeneration rElec . o - ring of positive energy rCorr . r - ring of flight SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) %: no passive effects @: brilliant, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour q - a +0 kite shield Jewellery l - an amulet of magic regeneration (around mantle) o - a ring of positive energy (left tentacle) r - a ring of flight (right tentacle) Scrolls e - a scroll of revelation {unknown} f - a scroll of poison {unknown} g - a scroll of fog {unknown} h - a scroll of identify {unknown} i - a scroll of acquirement {unknown} j - 3 scrolls of silence {unknown} m - a scroll of blinking {unknown} s - a scroll of noise {unknown} t - a scroll of teleportation {unknown} Potions c - a potion of mutation {unknown} k - 2 potions of lignification {unknown} n - a potion of ambrosia {unknown} p - a potion of curing u - a potion of degeneration {unknown} Skills: - Level 2.2 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting * Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Alex0597's ghost, amateur NaWr Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray misses Alex0597's ghost. You finish channelling your searing ray. Alex0597's ghost misses you. Alex0597's ghost hits you. Alex0597's ghost hits you. Alex0597's ghost misses you. Alex0597's ghost closely misses you. Alex0597's ghost laughs crazily. Alex0597's ghost hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Alex0597's ghost Aim: Alex0597's ghost (moderately damaged, 87% to hit) The searing ray hits Alex0597's ghost! Alex0597's ghost is heavily damaged. (Press . to maintain the ray.) Alex0597's ghost hits you! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Alex0597's ghost closely misses you. It was a potion of brilliance. You feel clever all of a sudden. Alex0597's ghost hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of curing. You feel better. Alex0597's ghost hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Alex0597's ghost Aim: Alex0597's ghost (heavily damaged, 89% to hit) You feel a surge of power! The searing ray hits Alex0597's ghost. Alex0597's ghost is severely damaged. (Press . to maintain the ray.) Alex0597's ghost hits you. You die... ########..# ## #.........# #.####.##.# #.# #..##.# #.###.###.# ###########.##..# #.. #.....#..##....## ### #(~~~~'...#..### #.....#W@.#..# #######......# ###...#.# #.......+.# ..#.#####.# #. ## # You could see Alex0597's ghost. Vanquished Creatures An orc priest (D:3) 3 adders 4 dart slugs (D:1) 5 orcs 10 bats 6 endoplasms 3 giant cockroaches 8 goblins 4 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 5 ball pythons 2 frilled lizards (D:1) 3 kobolds 5 rats (D:1) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 152 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 508 | D:1 | Reached XP level 3. HP: 20/21 MP: 6/6 1418 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 1498 | D:2 | Reached skill level 5 in Conjurations 1645 | D:2 | Learned a level 2 spell: Searing Ray 1657 | D:2 | Learned a level 4 spell: Fulminant Prism 1800 | D:3 | Found a broken altar of Ashenzari. 1897 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/9 2091 | D:3 | Found a runed translucent door. 2096 | D:3 | Noticed Alex0597's ghost (amateur NaWr) 2113 | D:3 | HP: 1/31 [Alex0597's ghost (8)] 2114 | D:3 | Slain by Alex0597's ghost Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic D:2: layout_rooms, kennysheep_generic_room_6 D:3: layout_basic, grunt_gozag_statues, mainiacjoe_overflow_alcove_2, ebering_ghost_reflecting_pool, minmay_strange_pillars, solitary_fountain, kennysheep_generic_room_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.5 Spellcasting | 3 | 3.1 Dodging | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 34 | || 34 Tentacles | 12 | 1 || 13 Constrict | 9 | 1 || 10 Punch | 3 | || 3 Hand axe | 12 | 6 || 18 Cast: Magic Dart | 51 | 40 || 91 Searing Ray | | 7 || 7 Use: Potion | | 3 || 3 Armour: Skin | 28 | 16 || 44 Dodge: Dodged | 47 | 27 || 74