Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1470315670732096846 299 spookalook the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on Apr 20, 2024. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:06:53 (1163 turns). spookalook the Conjurer (Octopode Conjurer) Turns: 1163, Time: 00:06:54 Health: 0/36 AC: 1 Str: 6 XL: 6 Next: 36% Magic: 3/11 EV: 13 Int: 23 God: Gold: 136 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . e - staff of cold rCold + . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . h - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 136 gold pieces. Inventory: Magical Staves e - a staff of cold (weapon) Jewellery h - a ring of positive energy (left tentacle) Scrolls b - a scroll of brand weapon {unknown} d - a scroll of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of enchant weapon {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.7 Spellcasting * Level 6.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) The howler monkey misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The howler monkey misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (almost dead, 78% to hit) The searing ray misses the howler monkey. The searing ray hits something! (Press . to maintain the ray.) The howler monkey barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (almost dead, 78% to hit) The searing ray hits the howler monkey. You kill the howler monkey! (Press . to maintain the ray.) You hear some strange, mumbled words. Something tries to affect you, but you resist. Something completely misses you. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... .......#....# .................. .#######....# #####...........# .......#....# #.#.#..#..#.# .###........ #...........# .# #....#+## #..##......... ## #....#.# #....).###.### #....#.# ###......# # #)...#.########........###.# #............@{†...........# # ######...####.###..##..###.# # #.............##..# #.# # #...####..........# #.### #...####..........###.... #####........#......<........ #.........................### ###.###..#####.####.###..#..### #........# ................ There were no monsters in sight! Vanquished Creatures An ogre (D:4) A howler monkey (D:4) An orc priest (D:4) A jelly (D:4) 2 iguanas (D:4) A sleepcap (D:4) 2 dart slugs A ribbon worm (D:2) 2 orcs (D:4) 2 ball pythons 2 bats (D:1) 3 endoplasms A goblin (D:4) 3 hobgoblins 2 quokkas (D:1) 2 kobolds 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 156 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 505 | D:3 | Learned a level 2 spell: Searing Ray 531 | D:3 | Found a sparkling altar of Nemelex Xobeh. 584 | D:4 | Reached XP level 3. HP: 21/21 MP: 0/6 715 | D:4 | Reached skill level 5 in Conjurations 715 | D:4 | Reached XP level 4. HP: 27/27 MP: 2/8 889 | D:4 | Reached XP level 5. HP: 8/31 MP: 2/9 987 | D:4 | Noticed an ogre 991 | D:4 | Killed an ogre 992 | D:4 | Reached skill level 6 in Conjurations 992 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/11 1163 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, hellmonk_ecumenical_altar_zigzags, chequers_serial_rivers_room_b, minmay_tiny_reverse_x D:2: layout_basic, kennysheep_path_1 D:3: layout_loops_cross, mainiacjoe_overflow_concentric_impassable, item_on_display_b, uniq_terence D:4: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 3 | 3.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 34 | || 34 Tentacles | 10 | 1 || 11 Constrict | 9 | 1 || 10 Staff | 3 | 4 || 7 Punch | 2 | || 2 Cast: Magic Dart | 24 | 5 || 29 Searing Ray | 3 | 14 || 17 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 22 | 9 || 31 Dodge: Dodged | 32 | 10 || 42