Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6005500898522261601 14 spookalook the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Apr 20, 2024. Slain by an ufetubus (4 damage) ... on level 5 of the Dungeon. The game lasted 00:03:38 (481 turns). spookalook the Conjurer (Octopode Conjurer) Turns: 481, Time: 00:03:38 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 45% Magic: 5/5 EV: 13 Int: 20 God: Gold: 50 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . c - +1 dagger (holy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +1 dagger of holy wrath (weapon) d - a +0 trident Wands e - a wand of roots (11) Scrolls b - a scroll of immolation {unknown} g - 2 scrolls of teleportation {unknown} Potions f - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (moderately wounded, 63% to hit) The searing ray misses the ufetubus. (Press . to maintain the ray.) The searing ray hits the ufetubus. The ufetubus is severely wounded. The ufetubus hits you. x2 An ufetubus comes into view. You hit the ufetubus. The ufetubus convulses. You kill the ufetubus! An orc comes into view. It is wielding a +0 flail. Your magical contamination has completely faded away. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc barely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The ufetubus hits you. The ufetubus barely misses you. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 ring mail Okay, then. Aiming: Fastroot Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ufetubus Aim: an ufetubus The roots erupt in riotous growth! Roots grab the ufetubus. Roots grab the orc. The grasping roots constrict the ufetubus. The grasping roots constrict the orc. You hear an angry hiss. The ufetubus slips past you! The roots lose their grip on the ufetubus. The ufetubus hits you. The ufetubus completely misses you. The orc escapes! Magic courses through your body. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. You die... ## ##### #. ...# ### #. #.########.## #l ####..5@o......# #. #........##..o......# #.##.##..##.......#.##.# #........#####.#.## .. ####.###.?...(.### #.# ##.########### . #...## ######## #....# #......# #....# #......# You could see an ufetubus and 2 orcs. Vanquished Creatures An ufetubus (D:5) A bat (D:3) An endoplasm (D:4) 3 jackals (D:3) A kobold (D:4) A ball python (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 344 | D:4 | Reached XP level 2. HP: 18/18 MP: 5/5 351 | D:4 | Learned a level 2 spell: Searing Ray 391 | D:5 | Entered Level 5 of the Dungeon 422 | D:5 | Noticed an ogre 423 | D:5 | Noticed a scorpion 481 | D:5 | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_shops, shop, roderic_filled_cross D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, minmay_misc_feat_hallway D:3: layout_loops_cross, uniq_natasha D:4: layout_cave_pools, nicolae_tso_carved_into_rock, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_junction, wad_rectangle_vault, uniq_edmund D:5: layout_loops_cross, serial_shops, nicolae_shop_just_a_little_nook Action || total ---------------------------++------- Melee: Dagger || 16 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 4 Searing Ray || 1 Evoke: Wand || 1 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 15 Dodge: Dodged || 16