Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2353757593939223071 56 spookalook the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Apr 21, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:12 (1331 turns). spookalook the Conjurer (Tengu Conjurer) Turns: 1331, Time: 00:05:13 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 97% Magic: 0/7 EV: 12 Int: 24 God: Gold: 41 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . c - +0 short sword rCold + . . g - orb {mayhem} rNeg . . . a - +0 robe rPois + (helmet restricted) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: mayhem, acrobat @: lethally poisoned (0 -> -2), resistant A: beak, talons 3, acrobatic, clever 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - a +0 chain mail g - an orb of mayhem (worn) Scrolls b - a scroll of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of blinking {unknown} l - a scroll of silence {unknown} m - a scroll of vulnerability {unknown} Potions h - a potion of haste {unknown} n - a potion of heal wounds {unknown} Skills: * Level 2.2 Armour - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Your mind is acute. (Int +4, Str/Dex -1) Message History The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder completely misses you. You feel sick. The adder completely misses you. You feel sick. The adder completely misses you. The adder misses you. You feel sick. You are no longer poisoned. The adder completely misses you. The adder completely misses you. The adder completely misses you. x2 The adder closely misses you. The adder completely misses you. The adder bites you. You are poisoned. The adder poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. The searing ray hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. You feel clever. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of resistance. You feel protected. You die... ..# ..# ###### ..# #.>...#..# #...##...# #...##..# #...##..# #....†@.# #..##......... #..###..##.... #..# #..# ### #..# #..# #..# #..# #..# #..# ######..# #..# #....#..# #..# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ball python (D:1) An endoplasm (D:2) 2 giant cockroaches (D:2) 4 goblins (D:1) 6 hobgoblins 6 kobolds 2 quokkas (D:1) 5 bats 2 frilled lizards (D:1) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 222 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 225 | D:1 | Learned a level 2 spell: Searing Ray 294 | D:1 | Reached skill level 1 in Armour 971 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/7 1198 | D:2 | Reached skill level 6 in Conjurations 1330 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1331 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_cross D:2: layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 2 | 2.2 Conjurations | 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 5 Short sword || 7 Peck || 1 Kick || 2 Cast: Magic Dart || 32 Searing Ray || 10 Use: Potion || 3 Stab: Sleeping || 1 Armour: Robe || 16 Chain mail || 2 Dodge: Dodged || 41