Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12181535402200376522 1932 spookalook the Destroyer (level 9, -3/50 HPs) Began as a Tengu Conjurer on May 3, 2024. Was a Follower of Vehumet. Shot with an arrow by a centaur (12 damage) ... on level 7 of the Dungeon. The game lasted 00:14:25 (7649 turns). spookalook the Destroyer (Tengu Conjurer) Turns: 7649, Time: 00:14:25 Health: -3/50 AC: 5 Str: 7 XL: 9 Next: 17% Magic: 18/18 EV: 30 Int: 24 God: Vehumet [*.....] Gold: 373 SH: 0 Dex: 12 Spells: 15/19 levels left rFire . . . t - +0 whip of Fear {flame, rPois Will+ rCorr} rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois + (helmet restricted) rElec . i - +1 cloak rCorr + (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.16/turn %: acrobat @: acrobatic, flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 373 gold pieces. Inventory: Hand Weapons j - a +2 short sword of speed t - the +0 whip of Fear (weapon) {flame, rPois Will+ rCorr} (You found it on level 3 of the Dungeon) rPois: It protects you from poison Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Missiles x - a throwing net Armour e - a +0 leather armour (worn) i - a +1 cloak (worn) Magical Staves n - a staff of alchemy Jewellery F - a ring of fire Wands r - a wand of flame (52) w - a wand of roots (12) D - a wand of mindburst (12) Scrolls a - a scroll of poison {unknown} d - 4 scrolls of noise f - 2 scrolls of revelation g - a scroll of fear k - a scroll of immolation l - 2 scrolls of enchant armour m - a scroll of identify o - 2 scrolls of teleportation s - a scroll of vulnerability y - a scroll of silence {unknown} E - a scroll of amnesia {unknown} Potions b - 2 potions of magic c - 3 potions of mutation {unknown} h - 5 potions of curing {unknown} p - 4 potions of haste {unknown} q - a potion of heal wounds {unknown} u - a potion of degeneration {unknown} z - a potion of attraction {unknown} A - a potion of resistance {unknown} B - a potion of invisibility {unknown} C - a potion of brilliance {unknown} Skills: + Level 3.1 Fighting + Level 3.4 Armour - Level 2.1 Dodging - Level 2.0 Stealth + Level 5.6 Spellcasting * Level 12.0 Conjurations + Level 2.1 Hexes You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Slow Hex 68% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 70% 3-6/arc 1% 2 Stone Arrow Conj/Erth 70% 3d11 3% 3 Fulminant Prism Conj/Alch 17% 3d11 11% 4 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 11% 4 Ensorcelled Hibernation Hex/Ice 24% N/A 12% 2 Confusing Touch Hex 17% N/A 14% 3 Sigil of Binding Hex 17% N/A 14% 3 Passwall Erth 6% N/A 36% 3 Swiftness Air 6% N/A 36% 3 Vampiric Draining Necr 6% 2d6 36% 3 Animate Armour Summ/Erth 12% N/A 77% 4 Lehudib's Crystal Spear Conj/Erth 17% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Altars: Ashenzari Fedhas Makhleb Nemelex Xobeh Trog Vehumet Zin The Shining One Shops: D:6 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin closely misses you. The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The water moccasin misses you. The searing ray hits the water moccasin! The water moccasin is almost dead. The water moccasin closely misses you. The searing ray hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You finish channelling your searing ray. Your Conjurations skill increases to level 12! A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! You die... ###.# #..#.#..<...# .##.# #..#.#......# '##'#### #..#.#..<...# .......# #..#.#.....## o......# #..#.......+ .......# #..#####...# .go....# #..# #...# '##+#########..#####.>.# ................@...c.... ........#####..##+###+###. ........#####..# ...........##..## ...........##...# ###......o..#...+ #.........#..## ...............# ###########.##.# You could see a centaur. Vanquished Creatures Pikel (D:5) 2 water moccasins A sky beast (D:5) An ogre (D:6) 3 scorpions A bullfrog (D:6) 2 bombardier beetles A jelly (D:6) 2 hounds (D:6) An orc priest (D:3) 2 sleepcaps (D:6) Ijyb (D:3) Terence (D:3) 2 iguanas An orc wizard (D:5) 4 gnolls (D:4) 11 adders A white imp (D:3) 3 ufetubi 3 ribbon worms A dart slug (D:1) 11 orcs 4 bats 9 endoplasms 3 giant cockroaches 4 goblins 7 hobgoblins 7 jackals 10 kobolds 5 quokkas 7 ball pythons 6 frilled lizards 9 rats 127 creatures vanquished. Vanquished Creatures (collateral kills) A steam dragon (D:7) An ice beast (D:7) An ufetubus (D:7) 3 creatures vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 412 | D:1 | Found a faded altar of an unknown god. 556 | D:1 | Reached skill level 6 in Conjurations 706 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 714 | D:1 | Learned a level 2 spell: Searing Ray 1696 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/9 2106 | D:2 | Reached skill level 7 in Conjurations 2508 | D:3 | Found a blossoming altar of Fedhas. 2534 | D:3 | Found a radiant altar of Vehumet. 2534 | D:3 | Found a broken altar of Ashenzari. 2534 | D:3 | Noticed Terence 2544 | D:3 | Killed Terence 2561 | D:3 | Reached XP level 5. HP: 14/28 MP: 4/10 2646 | D:3 | Found a glowing golden altar of the Shining One. 2669 | D:3 | Became a worshipper of Vehumet 3010 | D:3 | Noticed Ijyb 3017 | D:3 | Killed Ijyb 3091 | D:3 | Found a burning altar of Makhleb. 3100 | D:3 | Identified the +0 whip of Fear {flame, rPois Will+ rCorr} 3614 | D:3 | Reached skill level 8 in Conjurations 3614 | D:3 | Reached XP level 6. HP: 32/32 MP: 3/12 4333 | D:4 | Reached * piety under Vehumet 4333 | D:4 | Offered knowledge of Sandblast by Vehumet. 4558 | D:4 | Found a glowing silver altar of Zin. 4831 | D:5 | Entered Level 5 of the Dungeon 4831 | D:5 | Noticed a sky beast 4841 | D:5 | Killed a sky beast 4842 | D:5 | Reached skill level 9 in Conjurations 4948 | D:5 | Noticed a water moccasin 4959 | D:5 | Killed a water moccasin 4960 | D:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4960 | D:5 | Reached XP level 7. HP: 20/36 MP: 2/14 5093 | D:5 | Found a bloodstained altar of Trog. 5261 | D:5 | Reached skill level 10 in Conjurations 5517 | D:5 | Learned a level 1 spell: Slow 5577 | D:5 | Noticed Pikel 5597 | D:5 | Killed Pikel 5598 | D:5 | Reached skill level 1 in Fighting 5598 | D:5 | Reached skill level 5 in Spellcasting 5598 | D:5 | Reached skill level 11 in Conjurations 5598 | D:5 | Reached skill level 1 in Hexes 5598 | D:5 | Reached XP level 8. HP: 44/44 MP: 2/16 6589 | D:6 | Found a staircase to the Ecumenical Temple. 6862 | D:6 | Found Fere's Antique Weapon Shoppe. 7301 | D:6 | Found a sparkling altar of Nemelex Xobeh. 7480 | D:7 | Reached XP level 9. HP: 34/49 MP: 13/18 7597 | D:7 | Offered knowledge of Static Discharge by Vehumet. 7602 | D:7 | Reached skill level 12 in Conjurations 7649 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_corners, shapermc_ecumenical_altar_notcrosses, minmay_misc_feat_secret_circle D:2: layout_rooms, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_straight_2, infiniplex_forest_lined_4_way, infiniplex_forest_end_1, infiniplex_forest_lined_2, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_tiny D:3: layout_basic, grunt_temple_overflow_open, bloody_makhleb, grunt_ministairs_6, uniq_ijyb, uniq_terence D:4: layout_cave_pools, mainiacjoe_overflow_brackets D:5: layout_gridville, trog_butcher_becter, uniq_pikel D:6: layout_loops_ring, nemelex_dance_club_becter, minmay_temple_entry_gardened_gates, serial_shops, nicolae_shop_stone, eino_small_chamber_without_monster D:7: layout_basic, mainiacjoe_overflow_six_doors_small Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 6 7 8 9 11 12 | 12.0 Spellcasting | 3 4 5 | 5.6 Fighting | 1 2 3 | 3.1 Armour | 2 3 | 3.4 Hexes | 1 2 | 2.1 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 13 | | || 13 Kick | 4 | 2 | 1 || 7 Peck | 2 | 3 | || 5 Short sword | | 2 | || 2 Whip | | 5 | 4 || 9 Cast: Magic Dart | 64 | 133 | 99 || 296 Searing Ray | | 10 | 26 || 36 Use: Potion | | 1 | || 1 Scroll | | 9 | 1 || 10 Armour: Leather armour | 15 | 30 | 53 || 98 Dodge: Dodged | 8 | 39 | 141 || 188