Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 4697783740374596268 53 spookalook the Conjurer (level 3, -1/18 (20) HPs) Began as a Tengu Conjurer on July 25, 2024. Slain by a goblin ... wielding a +1 dagger of draining ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (1422 turns). spookalook the Conjurer (Tengu Conjurer) Turns: 1422, Time: 00:01:24 HP: -1/18 (20) AC: 2 Str: 7 XL: 3 Next: 89% MP: 0/7 EV: 27 Int: 20 God: Gold: 67 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic, heavily drained A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Missiles g - 5 poisoned darts Armour a - a +0 robe (worn) Magical Staves h - a staff of death Scrolls c - a scroll of butterflies {unknown} e - a scroll of identify {unknown} f - 2 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 1.3 Armour - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 22% 2 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Unknown command. Robin throws the goblin at you! The goblin completely misses you. Okay, then. Okay, then. Robin hits you with a +0 mace. Okay, then. Robin misses you. The goblin completely misses you. Robin completely misses you. The goblin completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 85% to hit) The searing ray hits Robin. Robin is heavily wounded. (Press . to maintain the ray.) Robin hits you with a +0 mace! The goblin hits you with a +1 dagger of draining. * * * LOW HITPOINT WARNING * * * You feel drained. A goblin comes into view. It is wielding a +0 club. Without enough magic to sustain it, your searing ray dissipates. The goblin no longer looks unusually strong. Robin completely misses you. The goblin hits you but does no damage. You feel drained. There are monsters nearby! There are monsters nearby! There are monsters nearby! Sorry, you're not good enough to have a special ability. Robin misses you. The goblin completely misses you. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin no longer looks unusually strong. x2 Robin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +1 dagger of draining. You die... ################## #................# #.##############.# #.#### #.# .....# #.# ..##.# #.# .>##.# #.# #.##.# #g# #.##.# #@# #.##.# #g# #.##.# #g# #.##.# #.# #.##.# #g# ... #.g)†...# #.# #g####### # You could see Robin and 3 goblins. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 endoplasms 2 giant cockroaches (D:2) 3 goblins 6 hobgoblins 2 jackals (D:2) 2 kobolds (D:1) A quokka (D:2) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 254 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 258 | D:1 | Learned a level 2 spell: Searing Ray 868 | D:1 | Reached skill level 1 in Armour 917 | D:1 | You fall into a shaft and drop 1 floor! 1029 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/7 1080 | D:2 | Reached skill level 1 in Fighting 1195 | D:2 | Reached skill level 6 in Conjurations 1402 | D:2 | Noticed Robin 1422 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, st_stairs_1 D:2: layout_loops_ring, ebering_ecumenical_altar_webs, kennysheep_donut, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.3 Fighting | 1 | 1.2 Conjurations | 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 9