Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 12885998207422440593 40 spookalook the Conjurer (level 3, -5/20 HPs) Began as a Tengu Conjurer on July 25, 2024. Slain by an orc ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1717 turns). spookalook the Conjurer (Tengu Conjurer) Turns: 1717, Time: 00:01:58 Health: -5/20 AC: 2 Str: 7 XL: 3 Next: 50% Magic: 3/7 EV: 12 Int: 20 God: Gold: 77 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . h - staff of air rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves h - a staff of air (weapon) Scrolls c - a scroll of immolation {unknown} e - 4 scrolls of identify {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} g - 3 potions of might {unknown} Skills: + Level 1.0 Fighting + Level 1.3 Armour - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 6.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Confusing Touch Hex 2% N/A 41% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 41% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Anguish Hex/Necr 1% N/A 83% 4 Dispel Undead Necr 2% 3d7 83% 4 Starburst Conj/Fire 7% 6d4 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits the orc. You kill the orc! The orc wizard gestures at you while chanting. You are confused. Your Conjurations skill increases to level 6! You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. Unknown command. You're too confused to cast spells. You bump into the granite statue. You're too confused to cast spells. You bump into the rock wall. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You bump into the rock wall. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You're too confused to move! You feel less confused. You miss something. Something hits you. An orc comes into view. It is wielding a +0 club. You closely miss something. Your kick misses something. The orc hits you but does no damage. Something barely misses you. You hit something. Your kick misses something. You peck something. The orc hits you with a +0 mace. Something hits you. You miss something. Your peck misses something. The orc closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Your kick misses something. Your peck misses something. The orc misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. You die... #........#...# # #........#...# # ###############........#...###### ............"..........#......... ##........######'#######......... ##.÷......#......#######......... ..........'^..#'#................ ##........#..##.####.##......)... #........#..#.{@# #.##.......... #....)...#..#8o8# #..#.########. #############.o.# ##...# #. ##'## ##### ## ### ... ..###### .... .....†.# .... .......# ...... #......# You could see 2 orcs. Vanquished Creatures An orc (D:2) 2 ball pythons 6 bats 5 endoplasms 3 giant cockroaches 4 goblins 2 hobgoblins A quokka (D:1) 3 frilled lizards 4 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spookalook the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 135 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/6 138 | D:1 | Learned a level 2 spell: Searing Ray 691 | D:1 | Reached skill level 1 in Armour 816 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/7 1330 | D:2 | Reached skill level 1 in Fighting 1441 | D:2 | Got the Spellbook of Rallying and the Catacomb 1568 | D:2 | Found Dipethred's Antique Armour Boutique. 1707 | D:2 | Reached skill level 6 in Conjurations 1717 | D:2 | HP: 1/20 [something (2)] 1717 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_basic, serial_shops, shop, pf_guarded_unrand_delatra Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.3 Fighting | 1 | 1.0 Conjurations | 6 | 6.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Staff || 5 Peck || 1 Cast: Magic Dart || 63 Armour: Robe || 10 Dodge: Dodged || 5