spookalook Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 2, D:1) 2 stones (5, 3, D:1) 6 poisoned darts (10, -5, D:1) a +0 hand axe (12, 29, D:1) a +0 ring mail (15, 3, D:1) a +0 quarterstaff (16, -7, D:1) a +0 robe (17, 26, D:1) a +0 animal skin (35, 34, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) the +2 hammer "Dragonbane" {holy, Will++ MP+9 Str+3 Dex-4} Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). (3, 1, D:2) a +2 quarterstaff of chaos a +0 cloak (9, 24, D:2) a +0 pair of boots (18, 37, D:2) a +0 club (21, 9, D:2) a +0 club (22, 26, D:2) 5 stones (25, 2, D:2) a +0 dagger (31, 2, D:2) a +0 club (35, 2, D:2) a +0 dagger the +1 leather armour "Wemnel" {*Corrode rF+++ Int-5 SInv} Int-5: It affects your intelligence (-5). rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (46, 10, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -4, D:3) 5 stones (4, -1, D:3) a +0 short sword (4, 9, D:3) a +0 pair of boots (13, -30, D:3) 2 boomerangs (18, -23, D:3) a +0 short sword 5 stones (21, -36, D:3) 3 stones (23, 4, D:3) a +0 club a +0 ring mail (26, 4, D:3) a +0 robe (30, -29, D:3) a +0 rapier a +0 leather armour (31, -25, D:3) a +0 dagger (31, -15, D:3) a +0 robe (31, -1, D:3) a +0 club (32, -36, D:3) 2 stones (32, -16, D:3) a +0 hand axe a +0 club (32, 10, D:3) a ring of magical power (34, -16, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 whip Level 4 of the Dungeon [Shop] Alaf's Antique Weapon Shoppe a +0 hand axe (81 gold) a +0 dagger of venom (118 gold) a +0 falchion (81 gold) a +0 war axe (94 gold) a +4 sling of draining (666 gold) a +0 sling (40 gold) a +0 spear (81 gold) the +2 flail of the Asp {speed, Fly rPois Will+ Int+2} (1177 gold) Int+2: It affects your intelligence (+2). rPois: It protects you from poison Will+: It increases your willpower. Fly: It grants you flight. (2, 24, D:4) a +0 spear (2, 25, D:4) a +0 spear (3, 26, D:4) a +0 club (4, 26, D:4) a +0 whip a +0 robe (5, 25, D:4) a +0 club (5, 47, D:4) a +0 leather armour (26, 7, D:4) a +0 club (28, 19, D:4) 9 stones (28, 23, D:4) a +0 short sword (29, 26, D:4) a +0 scale mail (39, 27, D:4) a +0 club (45, 3, D:4) a +0 falchion (45, 4, D:4) a +0 mace (50, 34, D:4) a +0 club (51, 33, D:4) a +0 dagger (52, 5, D:4) a +0 chain mail (63, 26, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ruupsur's Serpentskin Sales a +0 dagger of venom (48 gold) 3 poisoned darts (19 gold) 4 curare-tipped darts (52 gold) the Handbook of Toxicants (308 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Alistair's Intoxication Alchemy 5 c - Irradiate Conjuration/Alchemy 5 the Spellbook of the Elixir (286 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Alistair's Intoxication Alchemy 5 a scroll of poison (44 gold) (12, 29, D:5) a +0 robe (14, 16, D:5) a +0 chain mail (21, 10, D:5) a +0 long sword (24, 2, D:5) a +0 giant club an ogre corpse (skeletalised by now) (25, 29, D:5) a +0 flail (26, -19, D:5) a +0 pair of gloves (36, 4, D:5) 8 stones (38, 13, D:5) 3 stones (44, 18, D:5) a +0 giant club (44, 30, D:5) a +0 giant club (57, 39, D:5) a +0 rapier