sqrt2 Level 1 of the Dungeon (0, 0, D:1) a parchment of Rending Blade (13, 6, D:1) a +0 whip a kobold skeleton (15, -9, D:1) a +0 chain mail a bat skeleton (18, 16, D:1) a staff of fire (20, -11, D:1) a bat skeleton (24, 21, D:1) a bat skeleton (25, 15, D:1) a +0 sling (35, 13, D:1) 2 stones a +0 whip a kobold skeleton (45, 12, D:1) a +2 hat (46, 18, D:1) a hobgoblin corpse (skeletalised by now) (47, 17, D:1) a +0 club (49, -11, D:1) a +2 whip of holy wrath (50, -10, D:1) a quokka corpse (skeletalised by now) (55, -12, D:1) a +0 club (57, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (7, 8, D:2) a +0 dagger 4 stones (10, 9, D:2) the felid corpse of Natasha (skeletalised by now) (11, 38, D:2) a parchment of Haunt (12, 11, D:2) a +0 club a kobold skeleton (13, 18, D:2) a bat skeleton (13, 28, D:2) a bat skeleton (20, 15, D:2) a +0 robe (25, 37, D:2) a +0 short sword (25, 40, D:2) a +0 leather armour (34, 46, D:2) a +0 short sword (39, 42, D:2) the felid skeleton of Natasha (41, 41, D:2) a +0 club (42, 40, D:2) a quokka skeleton (44, 25, D:2) a parchment of Teleport Other (45, 7, D:2) a +0 short sword (45, 18, D:2) a +0 dagger a +0 sling (49, 36, D:2) a +0 dagger (67, 34, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (7, 22, D:3) a jackal corpse (skeletalised by now) (11, 5, D:3) a +0 dagger a goblin skeleton (12, 15, D:3) a +0 dagger of flaming a goblin corpse (skeletalised by now) (30, 24, D:3) a parchment of Vampiric Draining (31, 28, D:3) a bat corpse (skeletalised by now) (33, -1, D:3) a staff of air (unseen) (36, 28, D:3) a +0 ring mail (39, 12, D:3) a quokka corpse (skeletalised by now) (45, 8, D:3) an adder corpse (skeletalised by now) (46, 27, D:3) the +1 ring mail of Light {Rampage rF+ Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (47, 6, D:3) a +0 dagger (56, 22, D:3) a +3 leather armour (63, 9, D:3) a +2 dagger of venom Level 4 of the Dungeon [Shop] Hoikhluarch's Magic Scroll Boutique (Shop contents are unknown) (0, 0, D:4) a +0 dagger (0, 1, D:4) a +0 leather armour (6, -15, D:4) a +0 whip a +0 hand axe a +0 chain mail a +0 short sword a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -14, D:4) a +1 short sword of venom a +0 leather armour an orc corpse (skeletalised by now) (12, -2, D:4) a +1 cloak (unseen) (17, -5, D:4) a parchment of Jinxbite (27, -34, D:4) a +0 falchion (29, -34, D:4) a +0 short sword of venom an orc corpse (skeletalised by now) (30, -34, D:4) a +0 whip (31, -34, D:4) a +0 dagger a +0 mace an orc corpse (skeletalised by now) (40, -6, D:4) an iguana corpse (skeletalised by now) (41, -12, D:4) a quill talisman (42, -19, D:4) a parchment of Cause Fear (43, -34, D:4) a +0 club an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) (44, -42, D:4) a +0 club (44, -40, D:4) a +0 spear a gnoll skeleton (44, -39, D:4) a +0 whip a +2 heavy spear a gnoll skeleton a gnoll skeleton (44, -35, D:4) a +0 hand axe a +0 chain mail a +0 hand axe a +0 whip an orc corpse (skeletalised by now) (44, -34, D:4) a hound corpse (skeletalised by now) (44, -33, D:4) a +0 whip a gnoll corpse (skeletalised by now) (48, -17, D:4) a +0 trident a +0 leather armour a bat corpse (skeletalised by now) (51, -22, D:4) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -22, D:4) a +0 club a +0 scale mail (52, -21, D:4) a +0 dagger a +0 scale mail (52, -20, D:4) a +0 flail (52, -19, D:4) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (52, -18, D:4) a +0 falchion a +0 hand axe 2 boomerangs an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 hand axe of Tunlum {venom, rC+ rN++ Str+2 Int+2} (4650 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +4 short sword of Lumakon {flame, Int+2} (3660 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the earth staff of Yvomaol {Int+2 Earth} (3620 gold) [staff of earth] Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. the +7 whip "Muehack" {concuss, Str+2 Int+4 Dex+5} (6760 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the scarab talisman "Kely" {rElec Stlth+} (4130 gold) [scarab talisman] rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. the storm talisman of Beogh's Righteous Fury {Dex+4 Stlth+} (12860 gold) [storm talisman] Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. the ring "Peadoff" {rN+ Int+8} (5140 gold) [ring of intelligence] rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). the +10 sling of the Jumping Gods {flame, rElec Int+2 Dex+3 SInv} (8140 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the dragon-coil talisman of Hesmuz {rF++ Int+3} (13890 gold) [dragon-coil talisman] rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). the +9 whip of a ziggurat {flame, Will+} (6210 gold) Will+: It increases your willpower. It cannot be enchanted further. the lupine talisman "Fuodghal" {Harm rF- MP+9 Dex+3} (6900 gold) [lupine talisman] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). the ring of Ysiuqicu {rN++ EV+5} (5350 gold) [ring of evasion] rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). the ring "Ykkid" {rC+ MP+10 Str+5 Slay+4} (8150 gold) [ring of slaying] rC+: It protects you from cold. MP+10: It affects your magic capacity (+10). Str+5: It affects your strength (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Hoosul Voos {rF+ rN+} (3400 gold) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. the +0 ring mail "Vibocsorgh" {Harm +Blink Int-3} (1170 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. Int-3: It affects your intelligence (-3). It cannot be enchanted further. the maw talisman of Dust Devils {Str+5} (5250 gold) [maw talisman] Str+5: It affects your strength (+5). the ring of Kifecou {rN+ Wiz Int+6} (5380 gold) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+6: It affects your intelligence (+6). the +0 dagger of Erchigoech {drain, Str+4 SInv} (2320 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +6 spear "Setoj" {entangle, Str+6} (5260 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the blade talisman "Nari" {Harm Dex+2} (7800 gold) [blade talisman] Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). (3, 13, D:5) an iguana corpse (skeletalised by now) (7, -3, D:5) a +0 club (14, 5, D:5) a +0 spear (15, 6, D:5) a +0 spear a gnoll skeleton (17, 4, D:5) a kobold skeleton (17, 7, D:5) a +5 mace a +0 robe (17, 17, D:5) a +0 helmet of intelligence (18, -10, D:5) a parchment of Martyr's Knell (22, 3, D:5) a +2 long sword of holy wrath (29, 3, D:5) a +0 short sword an orc corpse (skeletalised by now) (29, 4, D:5) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, 5, D:5) a kobold skeleton (29, 9, D:5) a +0 rapier (30, 6, D:5) a +1 flail of holy wrath a +0 chain mail (32, -13, D:5) a +0 dagger (39, 19, D:5) a parchment of Tukima's Dance Level 6 of the Dungeon (0, 0, D:6) a medusa talisman (3, 3, D:6) a book of Storms (6, -3, D:6) a +0 leather armour (7, -2, D:6) a +0 chain mail (24, -1, D:6) a +0 dagger (24, 21, D:6) a +0 halberd (25, 21, D:6) a +0 spear a +1 vampiric whip a gnoll corpse (skeletalised by now) (26, 8, D:6) a book of Misfortune (26, 21, D:6) a +0 club a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (29, 29, D:6) a spore talisman (31, 30, D:6) a parchment of Vhi's Electric Charge (36, 26, D:6) a +5 long sword a +0 robe (39, 31, D:6) a +0 long sword a +0 robe (40, 16, D:6) a parchment of Vampiric Draining (45, 1, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 whip an orc corpse (skeletalised by now) (1, 13, D:7) a +0 club a +0 dagger a +0 robe (1, 14, D:7) a +0 whip a +0 chain mail (4, 35, D:7) a +0 dagger (5, 35, D:7) a +0 dagger a +0 robe (6, 0, D:7) a parchment of Sandblast (6, 34, D:7) a +0 hand axe an orc corpse (skeletalised by now) (6, 35, D:7) a +0 trident a +0 plate armour (18, 13, D:7) a bullfrog skeleton (18, 30, D:7) a +0 robe (29, 13, D:7) a +0 leather armour (31, 17, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (31, 19, D:7) a steam dragon corpse (skeletalised by now) (31, 21, D:7) a +0 dagger a +0 robe (37, 23, D:7) a +0 leather armour (47, 29, D:7) a parchment of Death Channel (49, 29, D:7) a +0 dagger a +0 ring mail a parchment of Awaken Armour an orc corpse (skeletalised by now) (53, 10, D:7) a +0 hand axe (53, 22, D:7) a hound corpse (skeletalised by now) (54, 9, D:7) a +0 dagger a +0 robe (54, 10, D:7) a +0 whip a +0 leather armour an orc skeleton (55, 9, D:7) a +0 war axe an orc skeleton (55, 10, D:7) a +0 dagger a +0 chain mail (56, 10, D:7) a +0 club (65, 3, D:7) a parchment of Lee's Rapid Deconstruction Level 8 of the Dungeon [Shop] Ragrai's Antique Weapon Shoppe a +0 rapier of venom (266 gold) a +0 hand axe (93 gold) a +3 longbow of electrocution (1379 gold) a +0 quarterstaff (155 gold) a +0 trident (108 gold) a +0 long sword (108 gold) a +0 triple crossbow (620 gold) a +0 mace (93 gold) a +0 falchion (93 gold) (4, 19, D:8) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (5, 19, D:8) a +0 hand axe an orc corpse (skeletalised by now) (11, 19, D:8) a +0 quarterstaff (12, 28, D:8) a maw talisman (15, 34, D:8) a +4 spear of freezing a +0 robe (16, 35, D:8) a +2 war axe of freezing a +0 robe (16, 36, D:8) a +4 dagger a +0 robe (18, 7, D:8) a +0 robe a +0 ring mail a +0 spear (19, 6, D:8) a +0 club (19, 41, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 6, D:8) a +2 dagger of speed a +0 short sword a +0 dagger a kobold skeleton (20, 7, D:8) a +0 short sword a kobold skeleton (21, 41, D:8) a +5 long sword a +0 robe (22, 13, D:8) a +0 quarterstaff (28, -13, D:8) a +0 dagger (32, -9, D:8) a +0 leather armour (44, 17, D:8) a troll skeleton (48, 8, D:8) a +0 mace an orc corpse (skeletalised by now) (56, -2, D:8) a +0 mace Level 9 of the Dungeon (3, -35, D:9) a +0 robe (10, -29, D:9) a +0 shortbow (17, -10, D:9) a +0 orcbow a centaur skeleton (27, -8, D:9) a +0 whip (28, -20, D:9) 2 flux baubles (31, 2, D:9) a parchment of Swiftness (33, -28, D:9) a +0 dagger a +0 ring mail (34, -28, D:9) a +0 flail a +0 hand axe a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, -26, D:9) a +0 club a +0 whip a +0 war axe a +0 dagger an orc corpse (skeletalised by now) (34, -18, D:9) a +0 quarterstaff (35, -29, D:9) a +0 dagger a +0 robe (35, -26, D:9) a +0 dagger a +0 robe (35, -24, D:9) a +0 robe (35, -19, D:9) a parchment of Eringya's Noxious Bog (35, -17, D:9) 25 gold pieces (35, -6, D:9) a +0 dagger (35, -5, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 orcbow an orc skeleton (35, -4, D:9) a +0 scale mail a +2 dagger of venom an orc skeleton (36, -18, D:9) 31 gold pieces (36, -8, D:9) a +0 chain mail a +0 hand axe an orc skeleton (40, -5, D:9) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (43, -19, D:9) a +0 robe (45, -31, D:9) a granite talisman (45, -3, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) (8, 19, Lair:1) a komodo dragon skeleton (9, -7, Lair:1) a scarab talisman (9, 18, Lair:1) a bullfrog skeleton (19, -12, Lair:1) a cane toad skeleton (25, -27, Lair:1) a +0 sling (35, -4, Lair:1) a cane toad corpse (skeletalised by now) (37, -13, Lair:1) a cane toad corpse (45, 8, Lair:1) a water moccasin corpse (skeletalised by now) (46, 13, Lair:1) a water moccasin corpse (skeletalised by now) (47, -4, Lair:1) a cane toad skeleton (48, 11, Lair:1) a +0 war axe (56, -8, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (13, 2, Lair:2) a water moccasin skeleton (22, 2, Lair:2) a +0 ring mail (22, 11, Lair:2) a basilisk corpse (30, -2, Lair:2) a parchment of Confusing Touch (32, 21, Lair:2) a +0 war axe (35, 23, Lair:2) a +0 giant club (36, 0, Lair:2) a +0 robe (38, 20, Lair:2) 15 gold pieces