Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14047202738528094970 48 squnkt the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Oct 15, 2026. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:42 (1806 turns). squnkt the Conjurer (Draconian Conjurer) Turns: 1806, Time: 00:06:43 Health: 0/26 AC: 5 Str: 15 XL: 3 Next: 50% Magic: 2/6 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - +6 ring of strength Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: studying Earth Magic, invisible A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 spear (weapon) Jewellery b - a +6 ring of strength (worn) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} i - a potion of invisibility k - a potion of mutation {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You feel yourself speed up. You feel sick. You are no longer poisoned. The adder closely misses you. The endoplasm freezes you. You are frozen. The adder bites you. Reach: c) +0 spear Press: ? - help, Dir - move target Aim: an adder (heavily wounded, 35% to hit and 22% to hit with your tail-slap) You hit the adder. You tail-slap the adder. You kill the adder! The endoplasm freezes you. You are frozen. You barely miss the endoplasm. Your tail-slap misses the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm closely misses you. It was a potion of invisibility. You fade into invisibility! j -> i - a potion of invisibility The endoplasm hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You die... ###### #### .... ..# # ########.######.# #.# #.............#.######.... ...)...)......#........# #.######......#.@......+ ..# ##..####.J......# ..# ##.............# .## #####.........# .# #............# .# #....#.......# .# #....#..#...## .# #....##.#..... .# #....##.#....#. You could see an endoplasm. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) 3 endoplasms A hobgoblin (D:1) A quokka (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) 4 goblins 3 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | squnkt the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 585 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1479 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/6 1806 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, skrybe_limestone_x D:2: layout_basic, chequers_ecumenical_altar_twisty, uniq_jessica, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Dagger || 2 Spear || 29 Tailslap || 3 Cast: Magic Dart || 42 Drink: Invisibility || 1 Armour: None || 24 Dodge: Dodged || 13